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Latest Posts by Boltriflemaster
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[RELEASE] Homefront: Downtown single player
Call of Duty 4 : CoD4 SP Mapping
Just finished it, very nice job :P Few bugs i found: 1) Marines ran through the fence right after cobra crashes and u have to hop the low-fence to get to the crash site on other side of building. 2) When you snipe guys off roof, at least for me, ... [more]
25 2050 Nov 7, 2008 08:54 pm
by Boltriflemaster
CoD:WW PC BETA can now be Pre-Loaded
Call of Duty: World at War : CoDWW General
To the above, im getting the same error and apparently so are lots of others. Im looking into it but i doubt it can be fixed by mere file shifting, its most likely an .exe error :( Thats what happens when they rush a non-ready beta cause of public dema... [more]
8 2112 Oct 28, 2008 10:52 pm
by Boltriflemaster
CoD4 - Breathe Into Me { Music Video }
Call of Duty 4 : CoD4 General
Originally i wasnt going to use the video, then after creating a small practice video using 3 Doors Down's Kryptonite with the same technique of taking segments of the music video and making it "flash" onto the screen, i knew it would come out good. An... [more]
5 1121 Jun 29, 2008 11:52 pm
by Boltriflemaster
CoD4 - Breathe Into Me { Music Video }
Call of Duty 4 : CoD4 General
Hey, this is my 2nd music video ive made for Call of Duty 4, the song chosen was Breathe into Me written by Red. Tell me what you think. I spent alot of time on it,hand-recording over 200 video clips and cutting/trimming/pasting em into a timeline, then a... [more]
5 1121 Jun 29, 2008 09:18 pm
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD4 SP Mapping
ok, ive tried and tried but ive gotten past the minor stuff ( missing assests etc..) and now im getting errors supposably within the Utility file and anim files? Im really stuck, can you pm on xfire ( boltriflemaster181) or here:? I cud rly use some exper... [more]
9 2226 Feb 29, 2008 12:24 am
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD4 SP Mapping
thnx m8, im tring to get it working right now :D Can you tell me what are the bare essential's that you need to add into your .gsc to get the heli simply floating in midair with rotors spinning, no pilots? And thnx again for the help, ill post back ... [more]
9 2226 Feb 29, 2008 12:08 am
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD4 SP Mapping
Did you connect player and AI via .gsc or was it all in radiant? if so can i see your .gsc you used plz? I think i can find the different heli tags, cause i know they used a wierdo one, not like a normal seat or position. ... [more]
9 2226 Feb 27, 2008 11:47 pm
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD4 SP Mapping
Hey, me and my friend are going to work cooperativly to make an SP map. the design is calling for the player to start in a heli then rope down. Im completely stumped as how to go about doing this. The problem is i cant look at the dev's map and cross refe... [more]
9 2226 Feb 27, 2008 10:51 pm
by Boltriflemaster
CoD 4 Vehicle Scipt
Call of Duty 4 : CoD4 SP Mapping
Sparks, ive got a pretty good idea as to how to get vehicle collision. While reading though heli scripts, i found this: Apparently, CoD4 devs create the collmap by just using some collision brushes in radiant, the linking it to the vehicle. To do this,... [more]
11 2046 Feb 27, 2008 10:45 pm
by Boltriflemaster
Converting a map from one game (MOHAA) To COD4
Call of Duty 4 : CoD4 MP Mapping
Hmm, im not sure if you can just open a MOHAA .map file in CoD4. It would probably give you an error. You can try this: 1. Make the whole map caulk, in mohaa radiant ( idk what caulk is in there) 2. Im not sure if vCoD Radiant will recognize it, but o... [more]
15 3220 Feb 20, 2008 01:35 am
by Boltriflemaster
my ai's wont move
Call of Duty 2 : CoD2 SP Mapping
CoD2 Actors can only move if you specify the places they are allowed to go via using something called pathnodes. They are the pink nodes, same shape as cover nodes and you just place them wherever you know AI are going to be walking. In this case in betwe... [more]
9 1402 Feb 12, 2008 08:59 pm
by Boltriflemaster
Band of Brothers: Call of Duty 2
Call of Duty 2 : CoD2 SP Mapping
Hey guys us guys at BoB are hard at work ( maybe not that hard :p) to start churning out content. Even so we could use more help, specifically modellers and mappers. Even so, if you can do any form of modding and are very skilled in that area, post in ... [more]
2 1421 Sep 23, 2007 11:35 pm
by Boltriflemaster
Pathnode/Covernode Indetification Procedures?
Call of Duty 2 : CoD2 Scripting
Hey, What im lookin for is a command that can allow the script to identify a pathnode or a covernode that is wherever the player points his mouse (aka the aimbox). Is this even possible? If so then please mention the command. Would it be a getent? I dont... [more]
2 984 Aug 31, 2007 01:14 am
by Boltriflemaster
CoD2 BoB MoD Update
Call of Duty 2 : CoD2 MP Mapping
It is under construction, currently we have a mere 2 screenies out to the public on our moddb page. Both are from 2 unfinished maps, hopefully soon we will get more pics out of our new skins, models, maps etc.. join forums for that is where most major ... [more]
5 2282 Aug 19, 2007 01:54 pm
by Boltriflemaster
Very Wierd script error
Call of Duty 2 : CoD2 SP Mapping
Lol, i was just about to post a NVM reply, i figured that out already, wow im stupid, plz call me stupid.... [more]
4 1109 Aug 15, 2007 03:22 pm
by Boltriflemaster
Very Wierd script error
Call of Duty 2 : CoD2 SP Mapping
Hey, im testing some tanks going down a road and then unloading. And i get the stupidest syntax error. First, it says the line maps\_sherman::main("xmodel/vehicle_american_sherman"); has a syntax error. THen, if i remove or do // to that it says map... [more]
4 1109 Aug 15, 2007 03:15 pm
by Boltriflemaster
Drones
Call of Duty 2 : CoD2 SP Mapping
Thnx for help, it didnt work, sparks, i know u gave me the script. Thnx for it mate. But i know that the game isnt calling on the _drones.gsc file. Thats why the ENTIRE script is buggy. Can some1 show me how to properly call on another script for that seg... [more]
17 1643 Aug 14, 2007 04:04 pm
by Boltriflemaster
AI won't budge - Hopeless, horrible, situation worth crying over!
Call of Duty 2 : CoD2 MP Mapping
make a shortcut to your CoD2SP_s.exe Right click and go to properties and in the command line right after it shows the path to the original CoD2SP_s.exe, you make a space and type +set g_connectpaths 1 and then if you want +set developer 1 for develope... [more]
9 1487 Aug 12, 2007 06:36 pm
by Boltriflemaster
MAP FILE NEEDED
Call of Duty 2 : CoD2 MP Mapping
Ok, heres how to get it: 1. Take a plane to California 2. Drive up to IW HQ in a pizza van and stake out. 3. Find a guy that has a regular entry time into the building. 4. Ask Tom Crusie to lend you his face modelling machine 5. Buy a slienced pist... [more]
13 1515 Aug 6, 2007 08:55 pm
by Boltriflemaster
Secret Hunting
Call of Duty : CoD+UO General
So you want the player to have to go to certain coordinates? And u need to identify the coorindates. Give the brushmodel a targetname ex: ( targetname is secret) use the function "secret.origin" And if you want the coordinates to be a valuse do: se... [more]
2 1383 Aug 6, 2007 08:44 pm
by Boltriflemaster
Drones
Call of Duty 2 : CoD2 SP Mapping
I really appreciate all the help Sparks, but i got another error :( unkown function: (file 'maps\test2.gsc, line 42) guy thread drone_think( self ); I think it might not be calling on the _drones file since it seems to not be able to find the d... [more]
17 1643 Aug 6, 2007 03:08 pm
by Boltriflemaster
Drones
Call of Duty 2 : CoD2 SP Mapping
Yo Sparks thnx alot for that code but it gave me an error. Unitnitialised variable = 'qFakeDeath' Here is my .gsc Code: //#include maps\_utility; //#include maps\_drones; main() { maps\_load::main(); level.player takeallweapons(); ... [more]
17 1643 Aug 6, 2007 12:54 am
by Boltriflemaster
Drones
Call of Duty 2 : CoD2 SP Mapping
Thnx, but how can i tell the spawn to actually make the drone, as in how can i make it call on the _drones.gsc file? Basically last thing ineed to know is say i give the spawn a name of dronespawn. What then wud i need to do to make it actually call onto ... [more]
17 1643 Aug 5, 2007 10:14 pm
by Boltriflemaster
Drones
Call of Duty 2 : CoD2 SP Mapping
Do i have to like, give it a certain targetname or some form of name to the array? How do i set a spawnsize? (lol stupid questions) Finally, what makes them spawn? A trigger, script? edited on Aug. 5, 2007 02:07 pm by Boltriflemaster... [more]
17 1643 Aug 5, 2007 06:05 pm
by Boltriflemaster
Drones
Call of Duty 2 : CoD2 SP Mapping
Thnx, ill give this code a try... [more]
17 1643 Aug 5, 2007 06:05 pm
by Boltriflemaster
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