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Topic | Replies | Views | Last Post | |
A master checklist Call of Duty 4 : CoD4 MP Mapping My computer is acting up, so I may be out of the mapping thing for a week or so while my machine is off for RMA.... [more] |
24 | 2141 | Mar 19, 2008 08:39 pm by Saureco |
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A master checklist Call of Duty 4 : CoD4 MP Mapping Well, we're already piecing stuff together. Personally, I'm about ready to resurrect my tutorial map project using CamStudio or FRAPS. I can get users as far as setting up Radiant, doing basic and advanced stuff in the map, supplemental files, and compi... [more] |
24 | 2141 | Mar 18, 2008 03:00 am by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping Ok, wait. I'm seeing what looks like two different approaches again. Quote:raw\images (compass_map_mp_yourmap.iwi) raw\materials raw\material_properties copy and paste all three files (compass_map_mp_yourmap) into a new folder structure. To do this... [more] |
31 | 1319 | Mar 18, 2008 02:18 am by Saureco |
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How do you make the terain to fit around this ?? Call of Duty 4 : CoD4 MP Mapping The terrain doesn't have to fit exactly on the lines of the well. I would make four sections of terrain, each one taking up a quadrant of the well. Just trim away sections of terrain patches that are sticking into the well, and then adjust the remaining... [more] |
4 | 1440 | Mar 17, 2008 07:54 pm by Saureco |
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A master checklist Call of Duty 4 : CoD4 MP Mapping I intend to keep this afloat long enough for us to compile something worth placing in the tutorial section or may even its own page. It will, however, require the combined efforts of everyone here to come up with a clean, straight-shot way to doing a map... [more] |
24 | 2141 | Mar 17, 2008 02:25 am by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping Here is my gsc: Code:main() { //run this code to hide the HUD for screen shot purposes //============== //SetSavedDvar( "hud_showStance", 0 ); //SetSavedDvar( "compass", "0" ); //SetSavedDvar( "ammoCounterHide", "1" ); //============== ... [more] |
31 | 1319 | Mar 17, 2008 01:30 am by Saureco |
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IWD Call of Duty 4 : CoD4 MP Mapping How is this different than what I said? Putting the images folder into a compressed folder (zip) is the same, isn't it? Or are you saying to make a folder called mp_mapname, zip it to an archive called mp_mapname.zip, and rename the zip folder to .iwd?... [more] |
7 | 1727 | Mar 17, 2008 01:29 am by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping There is something critical missing in all the posted processes. From mapping to compiling to making a minimap image file, how can you run your map to make sure your minimap looks good? I have read the tutorials, all posted threads about the subject, ... [more] |
31 | 1319 | Mar 16, 2008 11:37 pm by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping I just tried what you suggested, but it doesn't work. Could you go into a little more detail? Which customMaps folder? The one in players\profiles\*name*\mods or the one in Mods? I still get the error. edited on Mar. 16, 2008 07:08 pm by Saureco... [more] |
31 | 1319 | Mar 16, 2008 11:04 pm by Saureco |
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A master checklist Call of Duty 4 : CoD4 MP Mapping That's exactly what I'm hoping for. ... [more] |
24 | 2141 | Mar 16, 2008 11:02 pm by Saureco |
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IWD Call of Duty 4 : CoD4 MP Mapping An .iwi file is an image file that is useable by the COD4 engine. You can make an .iwi file by running the Assets Manager. You will first have to make a .tga image file for conversion. If this is for the minimap image, look here. From what I underst... [more] |
7 | 1727 | Mar 16, 2008 10:49 pm by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping Quick update: OK, I found something important. The .tga file I used to create the compass image file was originally called compass_mp_comm_station; I was missing map in the file name. But all the saved files for materials, material_properties, and im... [more] |
31 | 1319 | Mar 16, 2008 10:21 pm by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping OK, I got that part covered. But now whenever I try to run the map with no reference whatsoever to my compass, it still gives me an error referencing the file compass_map_mp_comm_station is not found. What the heck am I doing wrong? • I had material... [more] |
31 | 1319 | Mar 16, 2008 10:03 pm by Saureco |
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Burning barrel Call of Duty 4 : CoD4 MP Mapping If you use the Search function above, you would find this.... [more] |
3 | 1120 | Mar 16, 2008 09:57 pm by Saureco |
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A master checklist Call of Duty 4 : CoD4 MP Mapping I've created these two directory maps to assist beginners. Please comment where needed. Directory level 1 Directory level 2 (raw folder) ... [more] |
24 | 2141 | Mar 16, 2008 09:46 pm by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping I'm noticing a trend in the tutorial and this thread: where is the real compass .iwi file once it's generated? When you convert the .tga file of the overhead image into a texture asset, two files with the same name are placed into two locations--material... [more] |
31 | 1319 | Mar 16, 2008 09:38 pm by Saureco |
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Error in asset converter Call of Duty 4 : CoD4 MP Mapping I don't follow. Is that a file path? The folders materials and material_properties are two distinct folders. missingassets is a stand alone .csv file.... [more] |
10 | 1806 | Mar 16, 2008 07:17 pm by Saureco |
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" mp_schoolsiege " Beta 2 Call of Duty 4 : CoD4 MP Mapping Looking good.... [more] |
2 | 1404 | Mar 16, 2008 07:09 pm by Saureco |
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zip archive iwd Call of Duty 4 : CoD4 MP Mapping I get the same error. This process is either highly guarded or broken as crap.... [more] |
31 | 1319 | Mar 16, 2008 01:12 am by Saureco |
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Error in asset converter Call of Duty 4 : CoD4 MP Mapping I'm a little confused. Images are converted to an .iwi (Infinity Ward Image) file. Packaged folders are saved as an .iwd (Infinity Ward Directory) file. All the files in raw\images are .iwi files. So how can I test my map to see if my minimap is worki... [more] |
10 | 1806 | Mar 16, 2008 01:03 am by Saureco |
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A master checklist Call of Duty 4 : CoD4 MP Mapping This is what I have put together so far. If anyone else is interested in adding to this project, PM me. -------------------------- ************************************* Call of Duty 4 Radiant Map Tools wiki ************************************* ... [more] |
24 | 2141 | Mar 16, 2008 12:52 am by Saureco |
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Hide the HUD? Call of Duty 4 : CoD4 MP Mapping So put that into my .gsc file for testing, then delete or comment out that portion of code for the final build?... [more] |
4 | 1304 | Mar 15, 2008 08:15 pm by Saureco |
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Hide the HUD? Call of Duty 4 : CoD4 MP Mapping I checked for topics, and I specifically weeded through the list of console commands, but I can't find anything indicative of hiding the HUD. I want to hide the HUD so I can take a screen shot for my mp loading screen. Anyone have some insight to this?... [more] |
4 | 1304 | Mar 15, 2008 07:43 pm by Saureco |
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Error in asset converter Call of Duty 4 : CoD4 MP Mapping Yes, and I have the zone file stored in the location [root]\zone_source as mp_comm_station.csv. Here is an image of the error. edited on Mar. 15, 2008 03:05 pm by Saureco... [more] |
10 | 1806 | Mar 15, 2008 07:04 pm by Saureco |
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Inconsistencies between tutorials and wiki Call of Duty 4 : CoD4 MP Mapping I had already started the project, so to speak. Reference this thread to use as a template or starting point. Just fill in the list with links to pages that thoroughly cover each topic, and you're set.... [more] |
11 | 1242 | Mar 15, 2008 06:41 pm by Saureco |
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