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Latest Posts by Saureco
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A master checklist
Call of Duty 4 : CoD4 MP Mapping
My computer is acting up, so I may be out of the mapping thing for a week or so while my machine is off for RMA.... [more]
24 2141 Mar 19, 2008 08:39 pm
by Saureco
A master checklist
Call of Duty 4 : CoD4 MP Mapping
Well, we're already piecing stuff together. Personally, I'm about ready to resurrect my tutorial map project using CamStudio or FRAPS. I can get users as far as setting up Radiant, doing basic and advanced stuff in the map, supplemental files, and compi... [more]
24 2141 Mar 18, 2008 03:00 am
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
Ok, wait. I'm seeing what looks like two different approaches again. Quote:raw\images (compass_map_mp_yourmap.iwi) raw\materials raw\material_properties copy and paste all three files (compass_map_mp_yourmap) into a new folder structure. To do this... [more]
31 1319 Mar 18, 2008 02:18 am
by Saureco
How do you make the terain to fit around this ??
Call of Duty 4 : CoD4 MP Mapping
The terrain doesn't have to fit exactly on the lines of the well. I would make four sections of terrain, each one taking up a quadrant of the well. Just trim away sections of terrain patches that are sticking into the well, and then adjust the remaining... [more]
4 1440 Mar 17, 2008 07:54 pm
by Saureco
A master checklist
Call of Duty 4 : CoD4 MP Mapping
I intend to keep this afloat long enough for us to compile something worth placing in the tutorial section or may even its own page. It will, however, require the combined efforts of everyone here to come up with a clean, straight-shot way to doing a map... [more]
24 2141 Mar 17, 2008 02:25 am
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
Here is my gsc: Code:main() { //run this code to hide the HUD for screen shot purposes //============== //SetSavedDvar( "hud_showStance", 0 ); //SetSavedDvar( "compass", "0" ); //SetSavedDvar( "ammoCounterHide", "1" ); //============== ... [more]
31 1319 Mar 17, 2008 01:30 am
by Saureco
IWD
Call of Duty 4 : CoD4 MP Mapping
How is this different than what I said? Putting the images folder into a compressed folder (zip) is the same, isn't it? Or are you saying to make a folder called mp_mapname, zip it to an archive called mp_mapname.zip, and rename the zip folder to .iwd?... [more]
7 1727 Mar 17, 2008 01:29 am
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
There is something critical missing in all the posted processes. From mapping to compiling to making a minimap image file, how can you run your map to make sure your minimap looks good? I have read the tutorials, all posted threads about the subject, ... [more]
31 1319 Mar 16, 2008 11:37 pm
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
I just tried what you suggested, but it doesn't work. Could you go into a little more detail? Which customMaps folder? The one in players\profiles\*name*\mods or the one in Mods? I still get the error. edited on Mar. 16, 2008 07:08 pm by Saureco... [more]
31 1319 Mar 16, 2008 11:04 pm
by Saureco
A master checklist
Call of Duty 4 : CoD4 MP Mapping
That's exactly what I'm hoping for. ... [more]
24 2141 Mar 16, 2008 11:02 pm
by Saureco
IWD
Call of Duty 4 : CoD4 MP Mapping
An .iwi file is an image file that is useable by the COD4 engine. You can make an .iwi file by running the Assets Manager. You will first have to make a .tga image file for conversion. If this is for the minimap image, look here. From what I underst... [more]
7 1727 Mar 16, 2008 10:49 pm
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
Quick update: OK, I found something important. The .tga file I used to create the compass image file was originally called compass_mp_comm_station; I was missing map in the file name. But all the saved files for materials, material_properties, and im... [more]
31 1319 Mar 16, 2008 10:21 pm
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
OK, I got that part covered. But now whenever I try to run the map with no reference whatsoever to my compass, it still gives me an error referencing the file compass_map_mp_comm_station is not found. What the heck am I doing wrong? • I had material... [more]
31 1319 Mar 16, 2008 10:03 pm
by Saureco
Burning barrel
Call of Duty 4 : CoD4 MP Mapping
If you use the Search function above, you would find this.... [more]
3 1120 Mar 16, 2008 09:57 pm
by Saureco
A master checklist
Call of Duty 4 : CoD4 MP Mapping
I've created these two directory maps to assist beginners. Please comment where needed. Directory level 1 Directory level 2 (raw folder) ... [more]
24 2141 Mar 16, 2008 09:46 pm
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
I'm noticing a trend in the tutorial and this thread: where is the real compass .iwi file once it's generated? When you convert the .tga file of the overhead image into a texture asset, two files with the same name are placed into two locations--material... [more]
31 1319 Mar 16, 2008 09:38 pm
by Saureco
Error in asset converter
Call of Duty 4 : CoD4 MP Mapping
I don't follow. Is that a file path? The folders materials and material_properties are two distinct folders. missingassets is a stand alone .csv file.... [more]
10 1806 Mar 16, 2008 07:17 pm
by Saureco
" mp_schoolsiege " Beta 2
Call of Duty 4 : CoD4 MP Mapping
Looking good.... [more]
2 1404 Mar 16, 2008 07:09 pm
by Saureco
zip archive iwd
Call of Duty 4 : CoD4 MP Mapping
I get the same error. This process is either highly guarded or broken as crap.... [more]
31 1319 Mar 16, 2008 01:12 am
by Saureco
Error in asset converter
Call of Duty 4 : CoD4 MP Mapping
I'm a little confused. Images are converted to an .iwi (Infinity Ward Image) file. Packaged folders are saved as an .iwd (Infinity Ward Directory) file. All the files in raw\images are .iwi files. So how can I test my map to see if my minimap is worki... [more]
10 1806 Mar 16, 2008 01:03 am
by Saureco
A master checklist
Call of Duty 4 : CoD4 MP Mapping
This is what I have put together so far. If anyone else is interested in adding to this project, PM me. -------------------------- ************************************* Call of Duty 4 Radiant Map Tools wiki ************************************* ... [more]
24 2141 Mar 16, 2008 12:52 am
by Saureco
Hide the HUD?
Call of Duty 4 : CoD4 MP Mapping
So put that into my .gsc file for testing, then delete or comment out that portion of code for the final build?... [more]
4 1304 Mar 15, 2008 08:15 pm
by Saureco
Hide the HUD?
Call of Duty 4 : CoD4 MP Mapping
I checked for topics, and I specifically weeded through the list of console commands, but I can't find anything indicative of hiding the HUD. I want to hide the HUD so I can take a screen shot for my mp loading screen. Anyone have some insight to this?... [more]
4 1304 Mar 15, 2008 07:43 pm
by Saureco
Error in asset converter
Call of Duty 4 : CoD4 MP Mapping
Yes, and I have the zone file stored in the location [root]\zone_source as mp_comm_station.csv. Here is an image of the error. edited on Mar. 15, 2008 03:05 pm by Saureco... [more]
10 1806 Mar 15, 2008 07:04 pm
by Saureco
Inconsistencies between tutorials and wiki
Call of Duty 4 : CoD4 MP Mapping
I had already started the project, so to speak. Reference this thread to use as a template or starting point. Just fill in the list with links to pages that thoroughly cover each topic, and you're set.... [more]
11 1242 Mar 15, 2008 06:41 pm
by Saureco
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