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by morgawr
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Topic | Replies | Views | Last Post | |
white Screen Behind HUD Call of Duty 2 : CoD2 General Just clean installed it. Uninstalled, then deleted the whole CoD2 folder, then re-installed. Gonna try one more thing.... [more] |
2 | 984 | Sep 12, 2008 08:22 pm by Bob_The_Reclaimer |
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white Screen Behind HUD Call of Duty 2 : CoD2 General i get this white screen behind the hud, even on SP. The sound and text still comes up, trying a clean install, but any other ideas? ... [more] |
2 | 984 | Sep 12, 2008 08:03 pm by Bob_The_Reclaimer |
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Problem with the game. Call of Duty 2 : CoD2 General Okay. So, my friend has been having this problem, he installed the game, and updated it to 1.2, then the game got deleted, but it's still registering as installed on the comp. NOthing is in the Activision folder, please help. We tried to update to 1.3, bu... [more] |
2 | 1107 | Sep 13, 2007 09:14 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Okay, I'll check on it ... [more] |
17 | 1508 | Jun 15, 2007 02:27 am by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping I don't want the door in there anymore, I need to spawn into my map, because even with a Global_Intermission I can only spectator spawn OUTSIDE the walls of the room. I can't even SPAWN on a team... [more] |
17 | 1508 | Jun 14, 2007 11:20 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Okay. The map "works" as in, I can view it. But I can't spawn, and I can only load it when I turn pure off.... [more] |
17 | 1508 | Jun 14, 2007 09:22 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Okay, I turned Pure off in the server options. Seemed to work for my other maps.... [more] |
17 | 1508 | Jun 14, 2007 09:12 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Okay I found out it's the sliding door, so I'll take that out of my map. I took the line out of the .gsc that says to call up to door script. I went and tried it again, but this timwe it couldn't load .d3dbsp, even though it's in my maps/mp folder... [more] |
17 | 1508 | Jun 14, 2007 09:08 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Fixed them both. And Caretaker, it doesn't say anything. It's just bad token " ' "... [more] |
17 | 1508 | Jun 14, 2007 08:59 pm by Bob_The_Reclaimer |
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Radiant Texture Problem Call of Duty 2 : CoD2 General If you re-install the editor, you will see a list of supported video cards. Anything newer than the listed cards will also work.... [more] |
8 | 1304 | Jun 14, 2007 08:04 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Nope. Still the same error. Would the lack of a .csv file change anything though???... [more] |
17 | 1508 | Jun 14, 2007 07:11 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Okay I'll change it and see what happens ... [more] |
17 | 1508 | Jun 14, 2007 07:09 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Nope. The .gsc looks correct. I copied it from a tut and has worked for me before. The door_slide script was also taken from another tutorial. I even took out the last } and it still got the bad token error.... [more] |
17 | 1508 | Jun 14, 2007 06:03 pm by Bob_The_Reclaimer |
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bad token??? Call of Duty 2 : CoD2 MP Mapping Okay. I compiled my map. I go to run it. In CoD2 console, I type /map mp_meetingroom IT starts to load, then stops. I check console and it says bad token ' " ' Here's my .gsc Code:main() { maps\mp\_load::main(); maps\mp\door_slide::... [more] |
17 | 1508 | Jun 14, 2007 03:11 pm by Bob_The_Reclaimer |
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NOt Compiling Call of Duty 2 : CoD2 Scripting Well, I never read the readme....Guess I should have...Oh well, thanks!... [more] |
6 | 1084 | Jun 14, 2007 03:02 pm by Bob_The_Reclaimer |
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NOt Compiling Call of Duty 2 : CoD2 Scripting Okay. Now I'm getting an error that says, d3dx9_27.dll was not found. I dowloaded that, but where would I put it to make the compiler work right? In the bin folder with the rest of the dll's? ... [more] |
6 | 1084 | Jun 14, 2007 02:15 pm by Bob_The_Reclaimer |
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stupid trees Call of Duty 2 : CoD2 MP Mapping A semi-simple way to do it, although I've never tried myself: Note* This is to kinda get the look of decidual trees, as in, pines can't be made with this, well, they can, but they will not look right. Okay so, what you do, is find a bark texture... [more] |
20 | 1769 | Jun 14, 2007 04:01 am by Bob_The_Reclaimer |
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Photos and Research For Models Call of Duty 2 : CoD2 MP Mapping Hmm. Well, if you want like, certain units patches and crap. Then I know a slew of people with knowlegde of sites like that.... [more] |
4 | 882 | Jun 14, 2007 03:50 am by Bob_The_Reclaimer |
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NOt Compiling Call of Duty 2 : CoD2 Scripting Windows XP Yes, I have .net Framework ... [more] |
6 | 1084 | Jun 14, 2007 03:43 am by Bob_The_Reclaimer |
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NOt Compiling Call of Duty 2 : CoD2 Scripting Hello guys. I've been mapping for well over a year, I just got a new computer and everything was working fine, until I started the dreaded COMPILING PHASE!!! *Doom* I set everything just like in the tut in the CoD2 section, but when I hit compile. It... [more] |
6 | 1084 | Jun 14, 2007 02:54 am by Bob_The_Reclaimer |
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bending Call of Duty 2 : CoD2 MP Mapping Yes, all you have to do, make a terrain or a curve patch, press B, and there you go. Move it so it is round.... [more] |
12 | 1297 | Jun 10, 2007 12:25 pm by Bob_The_Reclaimer |
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Posters Call of Duty 2 : CoD2 MP Mapping Hi all, I recently asked a question on Custom Textures, thanks for solving that, but now I come to you with another texture related question. In my map, I have a corkboard. On that corkboard, I want to have several custom logos. Anyway, I want my poster t... [more] |
3 | 1598 | May 15, 2007 10:16 pm by Bob_The_Reclaimer |
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cod 2 scripting for moving objects Call of Duty 2 : CoD2 MP Mapping Hmm, maybe you could try making the bridge out of how ever many fragments you want (I assume you're destroying a bridge.) Give each fragment a targetname like, "fragment1" "fragment2" and so on, then make multiple origins in the center,turn them into scri... [more] |
20 | 1805 | May 12, 2007 12:23 pm by Bob_The_Reclaimer |
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Skybox Help Call of Duty 2 : CoD2 MP Mapping Okay, thanks... [more] |
3 | 1201 | May 8, 2007 08:19 pm by Bob_The_Reclaimer |
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Skybox Help Call of Duty 2 : CoD2 MP Mapping I know how to make a skybox, but when I test my map, eerything is still dark. Anyone know how to fix this. All I'm doing is making a 6 sided box around my map. I know I need to set the settings, but how, and what should they be.... [more] |
3 | 1201 | May 6, 2007 11:53 pm by Bob_The_Reclaimer |
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