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Bush sound. Call of Duty : CoD Mapping Where ur Bush is, put the foliage clip in, I didnt make my own custom ones. Just loaded the entitys out of the collmaps folder.... [more] |
4 | 1006 | Aug 2, 2006 07:31 am by alexo256 ![]() |
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HELP!! Vehicle Enititys Are grey and blue cars! (Like destroyed halftracks and such) Call of Duty 2 : CoD2 MP Mapping Hi, I have compiled my map (Which took about An hr and a half), and was looking forward to playing it, and to my horror i found that All the vehicles were stupid Grey and Blue cars! Please help! ... [more] |
6 | 1826 | Aug 2, 2006 04:21 am by alexo256 ![]() |
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HELP Light Not in Map!!!! Call of Duty 2 : CoD2 MP Mapping Does it matter what direction the sunlight is pointing?... [more] |
7 | 913 | Aug 1, 2006 05:45 am by alexo256 ![]() |
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HELP Light Not in Map!!!! Call of Duty 2 : CoD2 MP Mapping And also do i include the inverted commas in the command?... [more] |
7 | 913 | Jul 31, 2006 09:32 am by alexo256 ![]() |
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HELP Light Not in Map!!!! Call of Duty 2 : CoD2 MP Mapping Would I be able to copy all of those values and paste it in values? or do i do them one by one like "northyaw" "90" ... [more] |
7 | 913 | Jul 31, 2006 09:19 am by alexo256 ![]() |
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HELP Light Not in Map!!!! Call of Duty 2 : CoD2 MP Mapping 3DArt writes...Quote:You have to create worldspawnsettings in your map. Quote:mp_breakout sky texture: sky_breakout worldspawn settings: { "northyaw" "90" "_color" "1 .95 .95" "ambient" "0.05" "sundiffusecolor" "0.80 0.82 0.85" "diffusefrac... [more] |
7 | 913 | Jul 31, 2006 09:18 am by alexo256 ![]() |
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HELP Light Not in Map!!!! Call of Duty 2 : CoD2 MP Mapping Hi, My map is a little way through development, and I compiled, tested and there is no light anywhere! (Apart from the sky and A few rooms in the houses) Could someone please help me with this problem? Also, I cannot Switch to the luger or the Colt. Cheer... [more] |
7 | 913 | Jul 31, 2006 08:09 am by alexo256 ![]() |
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Do i need a .cfg file to play my map on a server? Call of Duty 2 : CoD2 MP Mapping Do I need a .cfg file for my map to be played in a server? Thanks! ... [more] |
2 | 847 | Jul 31, 2006 05:51 am by alexo256 ![]() |
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Select Entitys.. Call of Duty 2 : CoD2 MP Mapping Hi, it has been a while since i asked that last question, and no one has replied. Could someone please tell me if the big square box would be valid as a ground (So when u spawned u wouldnt just fall thru the texture)... [more] |
12 | 1706 | Jul 30, 2006 05:58 am by alexo256 ![]() |
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Select Entitys.. Call of Duty 2 : CoD2 MP Mapping As in 'better' that it works, unlike the box or will the box work as a ground as well?... [more] |
12 | 1706 | Jul 27, 2006 06:21 am by alexo256 ![]() |
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Select Entitys.. Call of Duty 2 : CoD2 MP Mapping Hi, I don't know how to take a screenshot in radiant, but I selected a grass texture in the bottom right - hand corner of radiant and dragged a large box over the grid and put all my entitys, Spawn points, etc. on top of it. Would this box be valid as a g... [more] |
12 | 1706 | Jul 27, 2006 05:12 am by alexo256 ![]() |
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Select Entitys.. Call of Duty 2 : CoD2 MP Mapping Hi, Im new here and I just got into CoD2 ModTools and (You may think this question is a little bit noob) im wondering how to Select entitys in CoD2 Radiant? I accidently made 2 Allied Flags for CTF and A bit to many sandbags ... lol.. if i just make a b... [more] |
12 | 1706 | Jul 26, 2006 09:52 am by alexo256 ![]() |
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