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Moving a model with scripting? Call of Duty 4 : CoD4 MP Mapping Thanks for the response. I'm not quite understanding... The model is a projectile that only exists when you throw it, thus, it has no target name or anything and to my knowledge there is no way to give it one. How can I link something I can't define... [more] |
3 | 1189 | Jun 30, 2008 09:21 pm by Mpz ![]() |
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Moving a model with scripting? Call of Duty 4 : CoD4 MP Mapping Is there any way to move a model with scripting without some kind of trigger? I want to make a projectile but I want it to stay in a specific angle when it hits a wall or some other object and sticks. Right now it just looks like it's sitting on the wa... [more] |
3 | 1189 | Jun 30, 2008 02:57 am by Mpz ![]() |
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Maintain Yaw while sticking to all? Call of Duty 4 : CoD4 MP Mapping Hate to bump my topic, but I'm hoping that someone will be able to help me with this.... [more] |
3 | 1201 | Jun 29, 2008 07:03 am by Mpz ![]() |
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Maintain Yaw while sticking to all? Call of Duty 4 : CoD4 MP Mapping Anyone have a clue?... [more] |
3 | 1201 | Jun 27, 2008 09:54 pm by Mpz ![]() |
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Maintain Yaw while sticking to all? Call of Duty 4 : CoD4 MP Mapping Is there any way to maintain the Yaw while sticking to all? In the claymore weapon files it says under stckiness: "Stick to ground, maintain yaw" I tried changing it to "Stick to all, maintain yaw" but it doesn't seem to be an option. What I'm wo... [more] |
3 | 1201 | Jun 27, 2008 02:48 am by Mpz ![]() |
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Textured 2d window??? Call of Duty 4 : CoD4 MP Mapping *Feels stupid* Thanks a ton man. I appreciate your help, you always have helped me even back in the CoD2 mapping days. Now, back to my project.... [more] |
4 | 1231 | May 24, 2008 07:50 am by Mpz ![]() |
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Textured 2d window??? Call of Duty 4 : CoD4 MP Mapping I am pretty new to the COD4 map maker, so I apologize if this is a stupid question. How do I turn off the texturing of the 2d blueprint like window? It's pretty cool but at the same time you can't see the grid so it slows me down. Is there any way to m... [more] |
4 | 1231 | May 24, 2008 07:06 am by Mpz ![]() |
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Perks and Challenges... Call of Duty 4 : CoD4 General Nice... I'll like this game I think.... [more] |
32 | 1916 | Nov 19, 2007 05:36 am by Mpz ![]() |
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Perks and Challenges... Call of Duty 4 : CoD4 General So the knife acts just like the bash function, just as quick, ect? Thanks, so basically they just decided to make a cool shortcut in place of making tons of bashing animations.... [more] |
32 | 1916 | Nov 18, 2007 08:58 pm by Mpz ![]() |
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Perks and Challenges... Call of Duty 4 : CoD4 General Do you have to manually pull the knife out or does it just come out by it's self when you hit the bash key? This has a potential to cramp my style... thanks for the info everyone.... [more] |
32 | 1916 | Nov 18, 2007 02:45 pm by Mpz ![]() |
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Perks and Challenges... Call of Duty 4 : CoD4 General Can you choose them all from the start or do you have to earn them somehow? I can see a lot of fun with the perks. I am a stelth/assasin player anyway so the quieter, armorvest, and GPSjammer sounds like the ticket for me. Please tell me that Bashes... [more] |
32 | 1916 | Nov 18, 2007 06:28 am by Mpz ![]() |
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Perks and Challenges... Call of Duty 4 : CoD4 General Does anyone have a list of the perks and what they do statistically? thanks invasion... [more] |
32 | 1916 | Nov 17, 2007 07:02 am by Mpz ![]() |
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Perks and Challenges... Call of Duty 4 : CoD4 General For those who don't have the game yet, what are the perks and what do each of them do?... [more] |
32 | 1916 | Nov 16, 2007 12:07 pm by Mpz ![]() |
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bad spawns - UO - Sniper ( mirrored ) maps Call of Duty : CoDUO Mapping Just make sure that there are no two spawns on different sides of the map anywhere close to the center. if you make all the spawns in the back half of each side you shouldn't have that problem as the space between the spawns and the closest possible en... [more] |
8 | 2283 | Nov 11, 2007 06:37 am by Mpz ![]() |
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weapon mod alt functions Call of Duty 2 : CoD2 MP Mapping I noticed while tearing apart the weapon files that they all have the alt function option with // after it which in UO means it has none. I'm wondering if I can make alt functions with a mod and if so, how I would assign it to a button since CoD2 doesn... [more] |
2 | 1272 | Nov 7, 2007 11:30 pm by Mpz ![]() |
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want 2 make map of fantasy novels world. Which tools to use? Valve's Source : HL2 Mapping You might also want to look into the new crysis game. I have seen a video of the editor and it makes CoD2 mapping look like quantum physics in comparison. I have seen none easier to manipulate terrain, and make natural looking grass/bushes/trees. Wh... [more] |
10 | 1850 | Nov 7, 2007 03:56 pm by Mpz ![]() |
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want 2 make map of fantasy novels world. Which tools to use? Valve's Source : HL2 Mapping Dono about HL2 but in the CoD games it would be hard to make a whole world. You would have to do it section by section and it would most likely take years to do anything halfway decent (that is if he story is like most fantasy fiction stories and take... [more] |
10 | 1850 | Nov 7, 2007 05:25 am by Mpz ![]() |
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Changable Carentan.map??? Call of Duty : CoD+UO General I have a friend that remade carentan, He called it cunisia, I think. It's on Codutility.com and it has many different buildings opened up. It's desert themed. I also know of a few others, one pretty popular called carentan 2. Same website.... [more] |
7 | 1458 | Oct 28, 2007 12:41 am by Mpz ![]() |
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I need to make a handicap mod... Call of Duty : CoDUO Mapping If there is a way to adjust the speed of a player without doing so by changing the weapons then I'm not aware of it. ... Have you looked through the... dang whats its name... the mod that uses mustard gas grenades and napalm grenades and has the differ... [more] |
5 | 1312 | Oct 26, 2007 10:00 am by Mpz ![]() |
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I need to make a handicap mod... Call of Duty : CoDUO Mapping What about altering the rank mod to take things like ammo clips and grenades away when you gain a rank? Just a thought.... [more] |
5 | 1312 | Oct 25, 2007 11:49 pm by Mpz ![]() |
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how to bullets shoot through a texture, but still have it as a solid texture. Call of Duty 2 : CoD2 MP Mapping Solid as in the player cant go through? What about grenades? If you want the player not to go through just make a player clip over the other texture, bullets and grenades will continue through. If you want to block grenades too... I think the missile c... [more] |
4 | 2404 | Oct 18, 2007 02:37 pm by Mpz ![]() |
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Cod 4 SP Demo Release Date. Call of Duty 4 : CoD4 Offsite Links Pretty good game from the get go although I had to run it at a small resolution and low settings (desperately need a new vid card) To sum it up quickly think GRAW blended with CoD2 gameplay and gameflow. I picked the controls up quickly, the weapons... [more] |
35 | 1510 | Oct 12, 2007 09:08 pm by Mpz ![]() |
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TGen (Terrain generator) uploaded today Call of Duty 2 : CoD2 MP Mapping Brilliant man. This will make it a ton easier to make realistic looking terrain. I do agree that it could be simpler to use, but huge props on the program so far. I love it. ... [more] |
6 | 1554 | Oct 10, 2007 06:27 pm by Mpz ![]() |
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Why mod? MODSonline : General I mod because I like seeing the finished product and knowing that I made it. I like that people like the mod and I like getting props for it because it makes me feel like I have done a good job and that people really do enjoy playing my maps or using my m... [more] |
13 | 1188 | Oct 7, 2007 04:28 am by Mpz ![]() |
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roofs... Call of Duty 2 : CoD2 MP Mapping But because of the fact that it's not face to face, and because you can read over and assess what you typed before hitting submit, there is no reason to be rude to anyone. All you have to do is take a few seconds to glance over your post and adjust it ... [more] |
20 | 1027 | Oct 4, 2007 10:38 am by Mpz ![]() |
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