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Latest Posts by SFC|GUNNER
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I wone start server
Call of Duty : CoD+UO General
Look at your arena files I have had server starting issues and found it to be faulty arena files.... [more]
15 1832 Jul 10, 2004 11:41 pm
by SFC|GUNNER
cans u guys give some mapping hints to a noob
Call of Duty : CoD Mapping
If you build it they will come........ [more]
13 1814 Jul 8, 2004 01:56 pm
by SFC|GUNNER
Creating "new" weapons types
Call of Duty : CoD Mapping
I need to create a few "new" weapons for insertion into my Maginot project. Is making a weapons model an ugly proposition? It doesnt need to fire just be in place as n S&D objective and a visual effect for the other gametypes. I am looking to create a 76m... [more]
2 1436 Jul 8, 2004 01:55 pm
by SFC|GUNNER
Comming soon
Call of Duty : CoD Mapping
Hootie Hooo!!!! Cant wait for my very own chance at rejection and humiliation in the eyes of my mapping peers...Hooot...LOL... Im in, hopefully my map will be completed on time to compete. Need more info Wyatt...judged on what?... [more]
10 1746 Jul 8, 2004 04:49 am
by SFC|GUNNER
Elevator using the func_bob
Call of Duty : CoD Mapping
Thanks Shotgun for the link I appreciate it. That was exactly what I was looking for.... [more]
4 1516 Jul 8, 2004 04:38 am
by SFC|GUNNER
Elevator using the func_bob
Call of Duty : CoD Mapping
Elevator using the func_bob..... Downloaded the prefab that proposes to do this and it doesnt work. Is this the correct way to make an elevator, and if so what are the default or optimal settings to make it accomplish the task of moving a player from bo... [more]
4 1516 Jul 7, 2004 02:46 am
by SFC|GUNNER
parseEntity error
Call of Duty : CoD Mapping
Use the program called "fix197" its a program that fixes exactly the issue you are having and I have had as well. Just drag a copy of the damaged map file into it and then open the mapfile and it will fix it. I cant for the life of me remeber the url jus... [more]
8 1612 Jul 6, 2004 01:18 am
by SFC|GUNNER
Strange map glitch
Call of Duty : CoD Mapping
Im not so sure, by the time a person realizes its happening they arent where they started. It isnt always happening only sometimes during TDM gameplay I havent seen it in any other gameplay mode. Is there a certain way that the spawn and intermission site... [more]
3 1305 Jul 4, 2004 11:32 pm
by SFC|GUNNER
Strange map glitch
Call of Duty : CoD Mapping
I am having a wierd map glitch. Some players are becoming invincible i.e. unkillable. Cheats are disabled it only happens occasionally but its really irritating when it does. Once they self kill it goes away. Any ideas? SFC|GUNNER... [more]
3 1305 Jul 4, 2004 01:19 pm
by SFC|GUNNER
hey WYATT EARP
Call of Duty : CoD Mapping
I want to second the things Doc Holliday said. Excellent work on the tutorials and thanks for everything youve done for our community. I couldnt have completed even 1 map without your input....Appreciate it. Peace SFC|GUNNER... [more]
3 1086 Jul 3, 2004 03:59 am
by SFC|GUNNER
.BSP FRUSTRATION
Call of Duty : CoD Mapping
Tried your suggestion Stryder, Vm is set to 1024 and I made a folder called misc and put the other files into it but I am still getting the "Could not load file C:Program FilesCall Of Duty MainMapsAschaffenburg.bsp". When using CODBuilder I have it set u... [more]
4 1005 Jun 30, 2004 01:40 pm
by SFC|GUNNER
.BSP FRUSTRATION
Call of Duty : CoD Mapping
Heres the deal... I overwrote the bsp that corresponds to the map I am currently making. (by mistake) I have since tried to recompile a new bsp from the mapfile but it isnt working WTF? The error I receive when trying to make a new bsp from the original m... [more]
4 1005 Jun 30, 2004 05:42 am
by SFC|GUNNER
Search and Destroy Issues
Call of Duty : CoD Mapping
Thank you sirs for your input and help I shall try your advice and tell you how it went in the end. You are welcome on my server to play on the completed version of the map Ill post the IP once its done. And again thank you all.... [more]
7 1937 Jun 29, 2004 01:15 am
by SFC|GUNNER
Search and Destroy Issues
Call of Duty : CoD Mapping
Thanks Wyatt, Ill take a gander at the trigger_lookat and see, its possible I have more than one of them in place. The trigger_lookat is independant of the target area is it not? I thought it just had a set of values and didnt require any special factors ... [more]
7 1937 Jun 28, 2004 10:06 pm
by SFC|GUNNER
Search and Destroy Issues
Call of Duty : CoD Mapping
OK 1st off, I understand the principle behind S&D and the triggers and models etc. The problem I am encountering is the scripting. I have used Wyatts script that is included in his tutorial and am getting no where. I have managed to make the objective app... [more]
7 1937 Jun 28, 2004 03:21 pm
by SFC|GUNNER
buildings
Call of Duty : CoD Mapping
You can create them yourself using brushes, get them from the Dawnville map included in Radiant, or download a prefab(s) from the prefab download area of this site.... Prefabs... Normally I create my own but ocassionally I will use a prefab from someone ... [more]
17 1477 Jun 27, 2004 04:14 am
by SFC|GUNNER
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