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Start at level 15 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Hind-d writes... Quote: Yeah, I saw that a while ago and it works as expected. I needed the zombies to all start running from the beginning, and changing this to 15 works, but the HUD also shows "15". Since changing the runspeed got them all to run at... [more] |
13 | 1644 | Jan 19, 2009 09:21 pm by dllfile ![]() |
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Start at level 15 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Hind-d writes...Quote:Is there a way for a custom map to start at level 15 (or any level for that matter)? Look in _zombiemode.gsc - you will find "round_start()" function. Under that function you will find level.round_number = 1; Change 1 to whatever yo... [more] |
13 | 1644 | Jan 19, 2009 08:37 am by dllfile ![]() |
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bullet vers projectile Call of Duty 4 : CoD4 Scripting Works a charm, only a couple minor things with it, still has slight range issues even when range is set far (ex. 600 yard shots are pretty hard), but then again, that is realistic. Has trouble going through thin walls 4unit < at over 400 or so yards. B... [more] |
14 | 1647 | Jul 13, 2008 03:24 am by dllfile ![]() |
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bullet vers projectile Call of Duty 4 : CoD4 Scripting Thats an excellent start :) Cheers, will work with it and see if I can get it working, on vent with db now,, going to go play around a bit :)... [more] |
14 | 1647 | Jul 13, 2008 12:59 am by dllfile ![]() |
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bullet vers projectile Call of Duty 4 : CoD4 Scripting Hi Rasta, thanks for the reply, and yep, we had checked into that at one point. Problem is it seems more or less like bullet range is at a max of around 250-270 yards (give or take) Silencer seems to only effect max range, but cannot find anything relatin... [more] |
14 | 1647 | Jul 12, 2008 11:12 pm by dllfile ![]() |
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bullet vers projectile Call of Duty 4 : CoD4 Scripting Tally writes...Quote: Firstly, your question is not a scripting question. Editing weapon files is not scripting; editing physics files is not scripting. Hence, you post is in the wrong forum. Don't believe that if were as easy as editing the weapon fi... [more] |
14 | 1647 | Jul 12, 2008 07:20 pm by dllfile ![]() |
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