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Topic | Replies | Views | Last Post | |
want to make maps ? classes start this week ! Please read ! Call of Duty 2 : CoD2 MP Mapping Howdy Elim!! Nice thought about helping others learn to map. I am fairly proficient with Radiant and have experience with technical teaching. If you need a hand, pls PM me and I have time to assist. Keith... [more] |
17 | 1978 | Jan 18, 2007 04:12 pm by MadMan-1 |
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Won't Compile problem Call of Duty 2 : CoD2 MP Mapping That is what I did. I installed CoD2 under the default...Program Files/Activision/CoD2 I then patched Activision/CoD2 to version 1.3 I then copied the pure, patched version of Program Files/Activision/CoD2 to...C:/CoD2 I map out of Program ... [more] |
9 | 2101 | Jan 17, 2007 06:38 pm by MadMan-1 |
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compile error Call of Duty 2 : CoD2 MP Mapping If the compiler stopped because of virtual memory the you will need to increase it in your computer's system tools. After that, compile everything properly and don't take shortcuts. You may be pleased because your map is complete but everyone else will ... [more] |
16 | 1691 | Jan 17, 2007 05:54 pm by MadMan-1 |
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terrain patch problem Call of Duty 2 : CoD2 MP Mapping Remember that you can also "lock" vertices in the toolbar to help keep everything from moving !... [more] |
6 | 1166 | Jan 17, 2007 05:48 pm by MadMan-1 |
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Make Models Solid? Call of Duty 2 : CoD2 MP Mapping Elim is correct... You are hacking the intellectual property of another mapper. The common standards and procedures of the business, i.e. mapping and modding IW's CoD series, dictate that you contact the mapper/modder and get permission to modify his... [more] |
7 | 2377 | Jan 17, 2007 05:42 pm by MadMan-1 |
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Won't Compile problem Call of Duty 2 : CoD2 MP Mapping OK- 1- Do you have Framework .NET 2.0 up and running properly? 2-Complete delete of CoD2 ModTools and reinstall? 3-Are you positive that you have everything ticked for a test compile per Stryder's posts? Also check out the ModsOnline Mapping Bib... [more] |
9 | 2101 | Jan 17, 2007 05:24 pm by MadMan-1 |
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Won't Compile problem Call of Duty 2 : CoD2 MP Mapping OK BoBo- Couple of items: 1st-Remove the maps and mods from your /Main directory. I saw Tigertown.iwd and Sie.iwd at the top of your compile log and C2.iwd at the bottom of your 1st set of .iwds that are loading. EVERYTHING conflicts with Radiant ... [more] |
9 | 2101 | Jan 17, 2007 03:29 pm by MadMan-1 |
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spawn problems Call of Duty 2 : CoD2 MP Mapping TDM spawns must be far apart from each other on no cross maps. The program spawns a player at the closest spawn point to the majority of freindly players on a map. Sometimes the majority of friendly players are closer to an enemy spawn than to a friendl... [more] |
2 | 1187 | Jan 11, 2007 03:55 pm by MadMan-1 |
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Out Of Memory Failure on compile Call of Duty 2 : CoD2 MP Mapping I had the same problem. Your memory size is too small. I changed my virtual memory from default to 1024 and never had another problem. ... [more] |
2 | 1526 | Oct 29, 2006 06:21 pm by MadMan-1 |
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got to be a better way! Call of Duty 2 : CoD2 MP Mapping Quick question- Is there any way to tell if a particular map has had a VIS compile or not, once its been released? Probabally not...but many of you guys know the program real well.... [more] |
26 | 1661 | Oct 27, 2006 01:22 am by MadMan-1 |
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Terrain Patches and Buildings. Call of Duty 2 : CoD2 MP Mapping This may be simplistic..lol I may not understand what you are saying. I also turn some of my buildings and I used to line the vertice/patch edges up with the building brushes, its a pain. I realised that brushes can go into terrain (or vice versa), wi... [more] |
5 | 1776 | Oct 27, 2006 12:53 am by MadMan-1 |
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smoke efx Call of Duty 2 : CoD2 MP Mapping Does anyone know what I'm talking about?... [more] |
3 | 1143 | Oct 18, 2006 03:04 pm by MadMan-1 |
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got to be a better way! Call of Duty 2 : CoD2 MP Mapping Supposedly...As I have read.... SOMEONE has to do the VIS calculations. You can either do it with the compiler as provided, which writes the VIS into the .bsp, or you force each player's computer to calculate VIS when they are in game. No portals (many... [more] |
26 | 1661 | Oct 18, 2006 03:02 pm by MadMan-1 |
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Shoot through Caulk wall Call of Duty 2 : CoD2 MP Mapping NP my M8!!!... [more] |
4 | 1408 | Oct 17, 2006 03:53 pm by MadMan-1 |
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smoke efx Call of Duty 2 : CoD2 MP Mapping Hey all!! Does anyone know what the name of the effect is that gives u light, wispy smoke coming out of your shellholes? (Wallender,Brecourt,etc.) I have no problems putting the effects in the map, I'm using the smoke file from iw_04.iwd, but I cant f... [more] |
3 | 1143 | Oct 17, 2006 03:26 pm by MadMan-1 |
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Shoot through Caulk wall Call of Duty 2 : CoD2 MP Mapping If you are just making the no-cross for a sniper map, use the Clip Player texture. I make the entire brush out of that and it workd fine.... [more] |
4 | 1408 | Oct 17, 2006 03:19 pm by MadMan-1 |
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Loading screen by: nzo....? Call of Duty 2 : CoD2 MP Mapping LOL-which "buddy" are you talking about, Rasta? Quote:Tell you what buddy, you can send me your .dds and i will create it for you if you want. But if you prefer to do it youself then let me know and i'll try to explain it better for you. I thought t... [more] |
9 | 1319 | Oct 15, 2006 08:26 pm by MadMan-1 |
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Loading screen by: nzo....? Call of Duty 2 : CoD2 MP Mapping Do you have a better tut available Big-Mal? Sounds like you may have simplified the process.... [more] |
9 | 1319 | Oct 15, 2006 07:41 am by MadMan-1 |
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More Radiant issues Call of Duty 2 : CoD2 MP Mapping I had that error just a few days ago. I zoomed in tight in the 2D map on the coordinates in question and found one of the model boxes with no model. You know the red misc model box that you get prior to making it a model? Never saw a thing in the 3D ma... [more] |
8 | 1687 | Oct 15, 2006 07:38 am by MadMan-1 |
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compile problem (wierd) Call of Duty 2 : CoD2 MP Mapping It can't load it 'cause it didnt write it. Pull out all those mods and other maps. Don't play the game with the CoD2 that you map with. Next you have several duplicate and degenerate brushes to deal with...use the brush numbers to locate them in your m... [more] |
18 | 1967 | Oct 15, 2006 07:32 am by MadMan-1 |
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.net instuctions Call of Duty 2 : CoD2 MP Mapping Once you have the dotnetfx.exe icon on your desktop, click on it and it will walk u through the simple install. It will automatically be placed into your Program Files/framework folder(something like that) by default. Nothing more needs to be done with ... [more] |
3 | 1208 | Oct 14, 2006 09:48 pm by MadMan-1 |
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Corona, keys/value?? Call of Duty 2 : CoD2 MP Mapping LOL-what is a corona??... [more] |
15 | 2141 | Oct 14, 2006 09:44 pm by MadMan-1 |
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Loading screen by: nzo....? Call of Duty 2 : CoD2 MP Mapping LOL- I posted a loadscreen error 4 minutes after u...Sorry all for the double topic. I am curious about the tutorial also. I don't have photoshop so I'm getting help wiht my loadscreen...interested in the replies. ... [more] |
9 | 1319 | Oct 14, 2006 09:42 pm by MadMan-1 |
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creating loadscreen Call of Duty 2 : CoD2 MP Mapping Hey all- I don't have Photoshop so my clan admin is making the loadscreen for my map. He was converting in the Asset Mgr and came up with this error: ********** ERROR********* loadscreen_mp_orchard: refusing to write DXT5; source is DXT3 I as... [more] |
4 | 1306 | Oct 14, 2006 09:35 pm by MadMan-1 |
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No Smoke Call of Duty 2 : CoD2 Scripting Got it testing now...thx.... [more] |
5 | 1278 | Oct 14, 2006 09:01 am by MadMan-1 |
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