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| Topic | Replies | Views | Last Post | |
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Textures, Transparent? Call of Duty : CoDUO Mapping yer download it fool. their own fault charging tht much.... [more] |
11 | 1545 | Feb 6, 2005 04:43 pm by alexcroox ![]() |
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Small maps - y?? Valve's Source : HL2 Mapping dankA! Fat Paul Clan ... [more] |
3 | 1043 | Feb 2, 2005 06:21 pm by alexcroox ![]() |
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Small maps - y?? Valve's Source : HL2 Mapping this is a bit complicated to imagine if u havnt seen it before. but with all maps sp/mp hl2/cs:s along side the main map sumwer there is a smaller map with like a small city say or just a few small building scaled down just on their own bit of terrain ins... [more] |
3 | 1043 | Feb 2, 2005 02:36 pm by alexcroox ![]() |
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just a few screens of my sp-mappack Valve's Source : HL2 Mapping well yer maybe i was abit harsh. there are some very good mp mappers out there. but mp lacks serious imagination and creativity...NEWAY!!... wen u reckon ur new map will be ready? |gg| www.fatpaulclan.tk ... [more] |
8 | 2097 | Feb 1, 2005 10:58 am by alexcroox ![]() |
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just a few screens of my sp-mappack Valve's Source : HL2 Mapping mp is for amatuers. the real pros of the gaming world make sp maps, so much more complicated and far more scope. keep up the good work SPY! hope the hl2 maps are as good as leon cod!... [more] |
8 | 2097 | Jan 30, 2005 04:06 pm by alexcroox ![]() |
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Drop Ships Valve's Source : HL2 Mapping yer ive got like 1 ok ill add in some more. cheers. but has anyone else actualy completed the tutorial posted above on drop ships? www.fatpaulclan.tk - join the most advanced cs clan going!... [more] |
7 | 2049 | Jan 30, 2005 03:34 pm by alexcroox ![]() |
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Drop Ships Valve's Source : HL2 Mapping has anyone else dun this tutorial?i tried this tutorial for the soldier 1 and the soldiers(well zombies in my version) wouldnt come out. The door would open very briefly then close again and the ship would just hover there with the crate door now closed. ... [more] |
7 | 2049 | Jan 28, 2005 10:53 am by alexcroox ![]() |
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Drop Ships Valve's Source : HL2 Mapping wow cheers. in responce to another post you made - i think you should rename yourself to humangoogle... [more] |
7 | 2049 | Jan 27, 2005 06:56 pm by alexcroox ![]() |
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Drop Ships Valve's Source : HL2 Mapping does ne 1 hava good link on using drop ships, everything from their movment - espicialy landing to dropping objects -espicialy striders. any help would be greatly appriciated! ------------------------------------------------------------ www.fatp... [more] |
7 | 2049 | Jan 27, 2005 06:43 pm by alexcroox ![]() |
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Fading..Everythng! Valve's Source : HL2 Mapping dankA!... [more] |
3 | 963 | Jan 27, 2005 06:07 pm by alexcroox ![]() |
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env_cubemap? Valve's Source : HL2 Mapping yer hes right this pretty much nails it Here... [more] |
3 | 1572 | Jan 27, 2005 05:32 pm by alexcroox ![]() |
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Fading..Everythng! Valve's Source : HL2 Mapping in hammer in the 3d view how to view stuff in its textured form from any distance. When u go2 far away even a little bit its dissapers and or becomes a solid box. and u have to go closer in order for it 2 be seen in its true form. used 2 have this with co... [more] |
3 | 963 | Jan 27, 2005 05:29 pm by alexcroox ![]() |
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rotating, hammer Valve's Source : HL2 Mapping just to let you know i found an easier way of rotating models, by double clicking on it in the 2/d view so that you get the small circles in the corner like with brushes.... [more] |
4 | 1201 | Jan 26, 2005 10:41 pm by alexcroox ![]() |
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I need help with player setup please... Valve's Source : HL2 Mapping lol yer i got that 2.cheers for the info been wondering tht 4 ages!... [more] |
8 | 2739 | Jan 26, 2005 06:03 pm by alexcroox ![]() |
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I need help with player setup please... Valve's Source : HL2 Mapping how do you add prefabs into a map? stupid question i kjnow... [more] |
8 | 2739 | Jan 26, 2005 02:48 pm by alexcroox ![]() |
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I need help with player setup please... Valve's Source : HL2 Mapping wot folder are these maps in??... [more] |
8 | 2739 | Jan 25, 2005 09:57 pm by alexcroox ![]() |
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Textures?! Valve's Source : HL2 Mapping there are many textures tht are used across several maps and i dont know of a way to just view textures from a certain map - dont thnk u can. edit - ive noticed that u can click on filters under the texture browser and choose a level but only those from... [more] |
2 | 1050 | Jan 22, 2005 06:24 pm by alexcroox ![]() |
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room (units height length width) Valve's Source : HL2 Mapping if u create a model of info_playerstart for example. u can use the green man as a guide. place him in rooms on the floor in in doorways etc. thts wot i did. or even better use an animated idle hostage.... [more] |
5 | 1216 | Jan 20, 2005 10:08 pm by alexcroox ![]() |
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how can i make stairs just like the ones in CSS? Valve's Source : HL2 Mapping yer they wer bloody good maps! lol neway ill let this topic go wer it shud do lol. bye... [more] |
8 | 1277 | Jan 20, 2005 08:37 pm by alexcroox ![]() |
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rotating, hammer Valve's Source : HL2 Mapping cheers!... [more] |
4 | 1201 | Jan 20, 2005 02:35 pm by alexcroox ![]() |
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how can i make stairs just like the ones in CSS? Valve's Source : HL2 Mapping this is off topic but i noticed ur name was leon. did u make them sp cod maps - leoncod?... [more] |
8 | 1277 | Jan 20, 2005 02:34 pm by alexcroox ![]() |
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Just cs objects Valve's Source : HL2 Mapping sorry for continual postage but im finding lots of probs. lol. when i put in a world model and turn off lights the model still stays lit despite the world being pitch black. how do i stop this.cheers... [more] |
4 | 1174 | Jan 19, 2005 09:36 pm by alexcroox ![]() |
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still model problems Valve's Source : HL2 Mapping i keep getting this error with some models in my map Initializing renderer... Detail prop model models/props/cs_italy/it_mkt_container2.mdl is using vertex-lit materials! It must use unlit materials! Detail prop model models/props/de_prodigy/Ammo_Can... [more] |
9 | 1736 | Jan 19, 2005 09:20 pm by alexcroox ![]() |
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rotating, hammer Valve's Source : HL2 Mapping is there a simple way to rotate objects in hammer? i know in cod u just pressed 'r' and could drag mouse round. but hammer nly way ive found is ctrl m (transform) but even then u av 2 enter the angles for rotation urself. cheers.... [more] |
4 | 1201 | Jan 19, 2005 08:50 pm by alexcroox ![]() |
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Just cs objects Valve's Source : HL2 Mapping heres my screen shot of my set up. i can view half life2 objects in my world model browser n its realy annoying cos i cnt tell wot models i can and cnt use in cs: source maps. how do i stop this cheers ... [more] |
4 | 1174 | Jan 19, 2005 08:23 pm by alexcroox ![]() |
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