Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 9 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by dizzy2121
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Dialogue/Animation tuts..?
Call of Duty 2 : CoD2 SP Mapping
dizzy2121 writes...Quote: I know it's doable to link sound to a trigger as there's a tut on that, which I couldn't even get that to work properly yet.. dunno if i'm getting punchy or what, but followed that to the T and still didn't work... bah bah, j... [more]
5 862 Jun 28, 2006 03:40 pm
by dizzy2121
Dialogue/Animation tuts..?
Call of Duty 2 : CoD2 SP Mapping
[DKTM]spitfire(fin) writes...Quote:Are you looking for this??? I'm not sure that did you mean a tut like this but I gave a shot lolz, thanks... i have that bookmarked already.. been very useful thus far... but nah... like having the AI speak a line of... [more]
5 862 Jun 28, 2006 03:26 pm
by dizzy2121
how to... spawn units on death of X
Call of Duty 2 : CoD2 SP Mapping
heh, found an easier way around it than running an "if" statement... Code:shellshock_start() { panzer_spawner = getent ("panzer_guy", "script_noteworthy"); panzer_guy_node = getnode ("panzer_guy_node", "targetname"); axistruck = getent ("auto9", "... [more]
4 969 Jun 28, 2006 03:22 pm
by dizzy2121
Dialogue/Animation tuts..?
Call of Duty 2 : CoD2 SP Mapping
hey all... quick q as to whether or not there are any tutorials floating around about setting up dialoug/animation sequences... like tying an anim to a line of dialogue... I had seen there was one on basic anims which helped alot, just wondering how you w... [more]
5 862 Jun 28, 2006 03:11 pm
by dizzy2121
how to... spawn units on death of X
Call of Duty 2 : CoD2 SP Mapping
aye, figured it was a bit more of an advanced thing... i was taking a look at the stock gsc's... Code://waittill the halftrack is dead if (isalive (halftrack)) { wait 14; if (isalive (halftrack) ) { //spawn the guy to shoot the ha... [more]
4 969 Jun 26, 2006 07:30 pm
by dizzy2121
how to... spawn units on death of X
Call of Duty 2 : CoD2 SP Mapping
To the script gods out there... curious as to how to spawn a guy in SP say for instance on the death of another entity... like, a group of guys spawn when X is blown up (X being, vehicle or enemy units or whatever ya want... basically when it dies, some m... [more]
4 969 Jun 26, 2006 06:38 pm
by dizzy2121
Black players
Call of Duty 2 : CoD2 MP Mapping
notelvis writes...Quote:You shouldnt be so racist man, judging black players and all :P Neh kiddin, http://www.modsonline.com/Tutorials-read-341.html Thats gonna solve your problem I think. lolz beat me to it.. that's the first thing i thought wh... [more]
5 2622 Jun 14, 2006 04:12 am
by dizzy2121
compile error: no model?
Call of Duty 2 : CoD2 MP Mapping
awww fug.. lol... you were right... empty box snapped to the floor of my skybox... no way in hell i would've found it... learn something new everyday... /shrug btw, i think that's what rasta meant by his comment too... just gettin sleepy and misrea... [more]
9 1076 Jun 12, 2006 07:45 am
by dizzy2121
compile error: no model?
Call of Duty 2 : CoD2 MP Mapping
gah... i dunno what's up with it atm... still can't get certain models to display... very strange stuff happening... like, one of the prefab buildings I had already in there from like a day ago when I first started on the map, just to test it out, I simpl... [more]
9 1076 Jun 12, 2006 07:26 am
by dizzy2121
compile error: no model?
Call of Duty 2 : CoD2 MP Mapping
Martinos writes...Quote:Hello guys, I'm new to the mapping business, and i get an error when i compile my map: misc_prefab at has no model what can i do about this? Cheers, Martinos Getting the same message... can anyone explain a bit better wh... [more]
9 1076 Jun 12, 2006 05:18 am
by dizzy2121
Basic AI trigger questions
Call of Duty 2 : CoD2 SP Mapping
Quick q on some basic trigger if anyone can advise... here are the issues i'm having... first, after watchin the vids on basic triggers and attempting to replicate it... I'm getting the error of "trigger_friendlychain must target a friendly ch... [more]
1 804 Jun 10, 2006 07:15 am
by dizzy2121
official/3rd party COD2 model viewer..?
Call of Duty 2 : CoD2 MP Mapping
rock thanks alot man, yea... just found it out in the download section... helps a ton... :)... [more]
3 2100 Jun 8, 2006 10:56 am
by dizzy2121
official/3rd party COD2 model viewer..?
Call of Duty 2 : CoD2 MP Mapping
is there a way to preview xmodels w/o actually adding them in radiant via some external application..? I know like for Source they have a model viewer, and for UO someone put together a doc of sorts with pics... just curious, maybe I'm noobin it up and mi... [more]
3 2100 Jun 8, 2006 09:29 am
by dizzy2121
AI scripting/Riding Vehicles...
Call of Duty 2 : CoD2 Scripting
Hi all, first off, this site has been godly in getting me started in generating maps and whatnot... so props to all those who contributed via tuts and whatnot... it's gold to the noobs like me... For my Q... someone posted a tut on player enabled ridin... [more]
1 750 Jun 8, 2006 07:29 am
by dizzy2121
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»