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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases Final version complete: Hello all, I have finally finished editing the final version of mp_chelm, it has the bugs fixed from beta 2, and a few minor changes, also more TWL PB config friendly. This version has been solid so far, so I am releasing it as ... [more] |
27 | 2738 | Aug 30, 2006 06:51 am by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases 4mori_rabbit writes...Quote:thank you very much Can't wait for the sp first and the tutorial after SP playable demo is now available for download. It is still "work in progress". Please refer to this link for download information: http://www.iwn... [more] |
27 | 2738 | Aug 27, 2006 06:22 am by oraco ![]() |
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lol, VCMSD Call of Duty 2 : CoD2 MP Mapping OOh yes, 5 mins of it and your screwed! I asked my next door (student residence) to walk around in it for me, he seems alright and thought it was fun :D... [more] |
4 | 1108 | Aug 16, 2006 02:26 am by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases 4mori_rabbit writes...Quote:please make a guide for the curves.... you simply are amazing with those....I'm still watching the church SS of radiant you have on the site...and ...well...no words I'd really love to see how you do that The curves t... [more] |
27 | 2738 | Aug 15, 2006 07:13 pm by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases yea doh that was my bad, i forgot the hud will stay everymap lol. it will be off in the final version sorry ;p yea the beta 2 version doesnt work with AWE at all, the beta 2.1 will, and you can get it here: http://www.hrgamers.com/oraco/download/che... [more] |
27 | 2738 | Aug 14, 2006 12:54 am by oraco ![]() |
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Another elevator problem Call of Duty 2 : CoD2 MP Mapping Try player linkto() a spawn script model that moves with the elevator, but this will render the player not movable while on the elevator, and unlink() once the elevator has stopped... maybe this will fix the skipping; I havent tried, but its quite limitin... [more] |
6 | 1581 | Aug 13, 2006 08:45 pm by oraco ![]() |
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G_spawn: No free entities (help) Call of Duty 2 : CoD2 MP Mapping I got this error report on my recent map mp_chelm. I have looked into the coding of extreme mod and discovered the possible problem, below is an email I replied to the error reporter: I looked into the GetMapDim() function of the _ex_utils.gsc. There m... [more] |
41 | 3452 | Aug 13, 2006 06:24 pm by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases There is a known problem with flak88 and mortar on AWE beta10 mod server. The problem has been researched and I believe it is fixed. I will probably release a patch called Beta 2.1 to fix this server crash. As for the HQ fix, yes it would be better as a s... [more] |
27 | 2738 | Aug 12, 2006 11:31 pm by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases The command to use flak88 and mortar is to press the "F" key, same key used in sprint, im sure sprint is catching the "F" before my flak88 and mortar script's use command. This might be a big problem since sprint is already so popular, I will look into th... [more] |
27 | 2738 | Aug 12, 2006 04:19 am by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases SiCDude4Him writes...Quote:I tested it tonight on HTF RIfles Only Linux, AWE Beta 10 mod. The Flak gun has nice lights shining on it but no prompt to do anything. The mortar gives a red notice: You Don't Have Any Mortar Ammo. I looked all over the map any... [more] |
27 | 2738 | Aug 12, 2006 02:26 am by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases Beta 2 is now available for download at: http://www.hrgamers.com/oraco/download/chelm/zchelmbeta2.iwd it features working flak88 and mortar both usable in mp, scripted by me, have fun! - Julian... [more] |
27 | 2738 | Aug 11, 2006 09:58 pm by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases DursT,Jul 31 2006, 10:14 PM : ==================== Any chance of having a dvar to enable/disable the passages changing in the final version? ==================== Yes actually i forgot to add that in for this version doh, I have quickly made a patch ... [more] |
27 | 2738 | Aug 1, 2006 04:34 am by oraco ![]() |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases First public beta version is now ready as scheduled. The file is available for download, the map supports all gametypes, but due to the size of the map, more than 32 players for CTF is not desired. Beware of random blocked path, they are not bugs, but int... [more] |
27 | 2738 | Jul 31, 2006 11:37 pm by oraco ![]() |
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2 questions not problems Call of Duty 2 : CoD2 MP Mapping there is a light leak in ur map, compile again but this time draw a huge hollow box around everything in ur map, see if it works - oraco Old SWAT Mod Lead... [more] |
5 | 1535 | Jul 13, 2006 02:44 pm by oraco ![]() |
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