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need texture Call of Duty : CoD Mapping Hello. If you download my SOF2 map from the SOFFILES website link called "Gallery", there is a material in the pk3 file called clearglaz or glazclear that might be what you want. If it is shot, bullet holes will show, but it will not break. All the m... [more] |
10 | 957 | Feb 3, 2006 10:31 pm by megalonzerg ![]() |
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Trouble skinning bolt-ons Soldier of Fortune : SoFII Mapping I have successfully reskinned several bolt-ons for a new character that I made. I just copied the .jpg file for each bolt-on into my character's .pk3 file keeping the correct directory structure (models\character\bolt-on for SOF2). I kept the file name th... [more] |
3 | 1763 | May 11, 2004 11:31 pm by megalonzerg ![]() |
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LADDERS R SIMPLE, REALLY Soldier of Fortune : SoFII Mapping Actually, I read the tutorial on ladders on this site about 30 times and read it while I did everything step by step and still have not gotten it to work. I understand why people keep asking about this. The ladder tutorial is very cryptic as was the v... [more] |
5 | 1263 | May 4, 2004 08:42 pm by megalonzerg ![]() |
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Quick Question Soldier of Fortune : SoFII Mapping I am editing with SDKradiant - maybe it is different from what you are using, but I don't use the clipper on anything where accuracy of the angle is important because in my experience the clipper cannot be trusted to make an accurate cut. The way I sugges... [more] |
14 | 1187 | Apr 26, 2004 03:21 pm by megalonzerg ![]() |
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Quick Question Soldier of Fortune : SoFII Mapping This will work, I promise. I have done this. I will assume that corner side of the texture is on the right. If it is on the left you will have to reverse everything. You can do this in a new file to avoid messing up anything, and when it is done, se... [more] |
14 | 1187 | Apr 23, 2004 07:58 pm by megalonzerg ![]() |
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Quick Question Soldier of Fortune : SoFII Mapping Why can't you just re-apply the texture after you flip your object to the right orientation?... [more] |
14 | 1187 | Apr 23, 2004 03:49 pm by megalonzerg ![]() |
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SOF to SOF2 Character (skin) Conversions Soldier of Fortune : SoFII Mapping I have not seen any other reference to this anywhere . . . Is there a utility or process that will convert a SOF character into a SOF2 character? My daughter likes to use a female character when she gets in the fight, but almost all of them we can fin... [more] |
1 | 1034 | Apr 23, 2004 03:45 pm by megalonzerg ![]() |
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Wich software do I need to make my own 3-D models for SoF II? Soldier of Fortune : SoFII Mapping When I import a 3ds into Milkshape I can only export as .m3ds not .md3 How do you get it to make .md3 files ? Also everytime we try to open a .glm file it gives error messages and refuses to open them. - megalonzerg... [more] |
5 | 1177 | Apr 23, 2004 03:19 pm by megalonzerg ![]() |
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Light Placement Crashes Radiant Soldier of Fortune : SoFII Mapping Thanks for the suggestion, oofunk. I installed GTK radiant like you said, and as soon as I tried to place a light in a new map or select a light in the sample map, GTK crashed as well. In light of this new development, I suspect an incompatiblilty with... [more] |
4 | 1076 | Apr 23, 2004 03:10 pm by megalonzerg ![]() |
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Professional Lighting Soldier of Fortune : SoFII Mapping Hi. After you write your new shader for SOF2, how do you name it, and where do you put it so that it in the directory structure so it will work with your map? I have read everything I can find on this topic and worked on this for several days, but I ca... [more] |
27 | 4769 | Apr 20, 2004 10:04 pm by megalonzerg ![]() |
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Light Placement Crashes Radiant Soldier of Fortune : SoFII Mapping I have been working on my first SOF2 map for a few weeks. This is my first post here. Thank you everybody for the good info. Here's my problem. Whenever I try to create a light by selecting "light" in the entities drop down, Radiant immediately cras... [more] |
4 | 1076 | Apr 20, 2004 09:46 pm by megalonzerg ![]() |
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