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Latest Posts by megalonzerg
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need texture
Call of Duty : CoD Mapping
Hello. If you download my SOF2 map from the SOFFILES website link called "Gallery", there is a material in the pk3 file called clearglaz or glazclear that might be what you want. If it is shot, bullet holes will show, but it will not break. All the m... [more]
10 957 Feb 3, 2006 10:31 pm
by megalonzerg
Trouble skinning bolt-ons
Soldier of Fortune : SoFII Mapping
I have successfully reskinned several bolt-ons for a new character that I made. I just copied the .jpg file for each bolt-on into my character's .pk3 file keeping the correct directory structure (models\character\bolt-on for SOF2). I kept the file name th... [more]
3 1763 May 11, 2004 11:31 pm
by megalonzerg
LADDERS R SIMPLE, REALLY
Soldier of Fortune : SoFII Mapping
Actually, I read the tutorial on ladders on this site about 30 times and read it while I did everything step by step and still have not gotten it to work. I understand why people keep asking about this. The ladder tutorial is very cryptic as was the v... [more]
5 1263 May 4, 2004 08:42 pm
by megalonzerg
Quick Question
Soldier of Fortune : SoFII Mapping
I am editing with SDKradiant - maybe it is different from what you are using, but I don't use the clipper on anything where accuracy of the angle is important because in my experience the clipper cannot be trusted to make an accurate cut. The way I sugges... [more]
14 1187 Apr 26, 2004 03:21 pm
by megalonzerg
Quick Question
Soldier of Fortune : SoFII Mapping
This will work, I promise. I have done this. I will assume that corner side of the texture is on the right. If it is on the left you will have to reverse everything. You can do this in a new file to avoid messing up anything, and when it is done, se... [more]
14 1187 Apr 23, 2004 07:58 pm
by megalonzerg
Quick Question
Soldier of Fortune : SoFII Mapping
Why can't you just re-apply the texture after you flip your object to the right orientation?... [more]
14 1187 Apr 23, 2004 03:49 pm
by megalonzerg
SOF to SOF2 Character (skin) Conversions
Soldier of Fortune : SoFII Mapping
I have not seen any other reference to this anywhere . . . Is there a utility or process that will convert a SOF character into a SOF2 character? My daughter likes to use a female character when she gets in the fight, but almost all of them we can fin... [more]
1 1034 Apr 23, 2004 03:45 pm
by megalonzerg
Wich software do I need to make my own 3-D models for SoF II?
Soldier of Fortune : SoFII Mapping
When I import a 3ds into Milkshape I can only export as .m3ds not .md3 How do you get it to make .md3 files ? Also everytime we try to open a .glm file it gives error messages and refuses to open them. - megalonzerg... [more]
5 1177 Apr 23, 2004 03:19 pm
by megalonzerg
Light Placement Crashes Radiant
Soldier of Fortune : SoFII Mapping
Thanks for the suggestion, oofunk. I installed GTK radiant like you said, and as soon as I tried to place a light in a new map or select a light in the sample map, GTK crashed as well. In light of this new development, I suspect an incompatiblilty with... [more]
4 1076 Apr 23, 2004 03:10 pm
by megalonzerg
Professional Lighting
Soldier of Fortune : SoFII Mapping
Hi. After you write your new shader for SOF2, how do you name it, and where do you put it so that it in the directory structure so it will work with your map? I have read everything I can find on this topic and worked on this for several days, but I ca... [more]
27 4769 Apr 20, 2004 10:04 pm
by megalonzerg
Light Placement Crashes Radiant
Soldier of Fortune : SoFII Mapping
I have been working on my first SOF2 map for a few weeks. This is my first post here. Thank you everybody for the good info. Here's my problem. Whenever I try to create a light by selecting "light" in the entities drop down, Radiant immediately cras... [more]
4 1076 Apr 20, 2004 09:46 pm
by megalonzerg
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