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Latest Posts by V5
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[Release] St. Louret, France
Call of Duty: World at War : CoDWW Map + Mod Releases
Original Map By: Seawolf (modsonline alias) Remapped By: Talon Start Date: July 18th 2011 Completed Date: August 26th 2011 Gametypes Supported: Capture The Flag Deathmatch Headquarters ( KOTH ) Search & Destroy Team Deathmatch Play... [more]
1 2171 Aug 27, 2011 10:29 am
by V5
Dynamic Roofs
Call of Duty 4 : CoD4 MP Mapping
^^ Thank you for that. I'll give that a try later today.... [more]
11 1885 Feb 22, 2011 12:13 pm
by V5
Dynamic Roofs
Call of Duty 4 : CoD4 MP Mapping
DownloadAcc writes...Quote:1. Create a 2x2 patch of desired size. 2. Select the patch and go to Patch->Primitives->Terrain Triangle 3. Now align the 3rd vert in the middle compared to the other 2. 4. Rotate, or flip, the patch so it is vertical 5. Cop... [more]
11 1885 Feb 20, 2011 03:29 pm
by V5
Dynamic Roofs
Call of Duty 4 : CoD4 MP Mapping
I did. Doesn't help.... [more]
11 1885 Feb 20, 2011 01:02 pm
by V5
Dynamic Roofs
Call of Duty 4 : CoD4 MP Mapping
I'd like to get an idea on how to create dynamic roofs rather than the traditional triangular ones. Here is precisely what I'm talking about ( outlined in red ). http://i71.photobucket.com/albums/i143/IG-88_photos/roof1.jpg Can any pros here give m... [more]
11 1885 Feb 20, 2011 01:27 am
by V5
Forked Road
Call of Duty: World at War : CoDWW MP Mapping
Okay, I will keep at it. Thank you for the replies :).... [more]
5 1458 May 22, 2010 03:28 pm
by V5
Forked Road
Call of Duty: World at War : CoDWW MP Mapping
I've been trying to create a forked road by following this tutorial http://modsonline.com/Tutorials-read-449.html with no success. It's not really descriptive. Anyone know any other tuts ( video or text/picture ) on this subject, or be kind enough t... [more]
5 1458 May 21, 2010 07:28 pm
by V5
What Do You Work On First?
Call of Duty 2 : CoD2 MP Mapping
^ That makes sense, thanks for the reply.... [more]
4 944 May 9, 2010 12:31 am
by V5
What Do You Work On First?
Call of Duty 2 : CoD2 MP Mapping
I'd like to know what you guys work on / finish first on a map. Do you work on your prefabs, buildings etc, then place them where you want around radiant without any terrain laid out? Or do you do the opposite and make the terrain like roads, hills,... [more]
4 944 May 7, 2010 04:42 pm
by V5
[WIP] Salerno Beachhead, Italy
Call of Duty: World at War : CoDWW Map + Mod Releases
I'm still anxiously waiting for this release! Any progress/update on it?... [more]
24 1830 Apr 11, 2009 09:37 pm
by V5
(WIP) mp_rhinevalley
Call of Duty: World at War : CoDWW Map + Mod Releases
If you can please try and add the S&D gametype! Would love have this on our server when completed.... [more]
55 2652 Mar 19, 2009 12:38 pm
by V5
[WIP] Salerno Beachhead, Italy
Call of Duty: World at War : CoDWW Map + Mod Releases
Can't wait. Thanks for the reply!... [more]
24 1830 Mar 19, 2009 12:34 pm
by V5
[WIP] Salerno Beachhead, Italy
Call of Duty: World at War : CoDWW Map + Mod Releases
Any update on when we can expect this to be released?... [more]
24 1830 Mar 18, 2009 09:26 pm
by V5
Start new mod now or wait for cod5?
Call of Duty: World at War : CoDWW MP Mapping
I heard COD5 has burnable textures, foliage etc. That might conflict with some stuff... Never know until it comes out.... [more]
9 1384 Sep 28, 2008 11:44 pm
by V5
release Dundy,s Stalingrad
Call of Duty 4 : CoD4 Map + Mod Releases
We get a mismatch error when round switches. All other maps have clean iwds aswell.... [more]
12 1529 Sep 3, 2008 02:07 pm
by V5
Updated _teams.gsc
Call of Duty 4 : CoD4 Scripting
Okay, I first tried to edit the actual file with the info you gave me. It worked..teams were proper - no red fx but when I would kill someone or been killed by another I got this message Killed by Never used to do that until now. I then tried ju... [more]
6 1336 Aug 28, 2008 11:05 am
by V5
95% - OPERATION "NU-PRO"
Call of Duty 4 : CoD4 Map + Mod Releases
Thats a shame..... [more]
27 1789 Aug 26, 2008 04:24 pm
by V5
Updated _teams.gsc
Call of Duty 4 : CoD4 Scripting
Thanks a lot Tally, this helps a lot. Now, could I just replace the old one with this one? Would I have to edit the file itself with the info of the updated one. Do I have to compile the updated .gsc to the mod?... [more]
6 1336 Aug 26, 2008 11:25 am
by V5
Updated _teams.gsc
Call of Duty 4 : CoD4 Scripting
Could someone post this updated _teams.gsc and the part that actually got updated. I'm a little confused as to what they changed.... [more]
6 1336 Aug 25, 2008 07:08 pm
by V5
Auto-Assign Only
Call of Duty 2 : CoD2 General
Would it be possible to eliminate both the axis/allie team options; leaving only the auto-assign option? Seems like a simple idea to accomplish? How would I go about doing it though?... [more]
2 1235 Aug 4, 2008 02:01 pm
by V5
What Language?
Call of Duty 4 : CoD4 Scripting
That sucks. Again, thanks for the replies. As usual, you guys are a great help.... [more]
13 1027 Jul 18, 2008 11:54 am
by V5
What Language?
Call of Duty 4 : CoD4 Scripting
What scripting language does COD4 use? I'd like to learn how to do some basic stuff ( moving things up+down / side to side ). I have read & used some stuff people have made. I think I understand some of it, it's just knowing how to place it down on paper ... [more]
13 1027 Jul 18, 2008 12:48 am
by V5
Spiral Stairs
Call of Duty 4 : CoD4 MP Mapping
I just downloaded it. Thanks for the heads up. Thank you P.C.Invasion for the prefab, this will help a lot.... [more]
7 1491 Jul 17, 2008 02:20 pm
by V5
Spiral Stairs
Call of Duty 4 : CoD4 MP Mapping
I'll give that a try. Thanks for the replies.... [more]
7 1491 Jul 16, 2008 11:51 am
by V5
Spiral Stairs
Call of Duty 4 : CoD4 MP Mapping
Got bored doing the same type of stairs, so I tried making some stairs that go up in a spiral fashion. It didn't turn out soo good. Does anyone have a method of doing this? And which base would be easier to start out with, regular square or a cylinder?... [more]
7 1491 Jul 15, 2008 09:01 pm
by V5
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