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Latest Posts by leonpadi
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loadingsceen works only with me
Call of Duty 4 : CoD4 MP Mapping
It was just a question in general, all of us do respect mappers work, there is no doubt about that. And yes, it's been confirmed, after some personal testings that sometimes map works, sometimes map doesn't works without that file... Thanks for your rep... [more]
6 1426 Mar 14, 2008 05:52 pm
by leonpadi
loadingsceen works only with me
Call of Duty 4 : CoD4 MP Mapping
Greetings to all guys! My question is simple enough. If an admin wants people not to see the loadscreens for each custom map they play (because he just wants to save their time of downloadings), is it safe to delete the loadscreen_mp_xxxx.iwi from each ... [more]
6 1426 Mar 13, 2008 10:59 am
by leonpadi
Headquaters
Call of Duty 2 : CoD2 Scripting
jgreen827 writes...Quote:well basically i just wanted 1 spawn point for each section of the map i didnt think it would matter. as for that strange number it is just what the angle said so i dont know. It would be better to delete those spawnpoints... ... [more]
9 1171 Dec 19, 2006 01:29 pm
by leonpadi
d3dprt Is this a needed file?
Call of Duty 2 : CoD2 Scripting
Yeap! You're right, but it's going to be used on a LAN server, so no problem...i guess :)... [more]
5 1311 Dec 19, 2006 08:46 am
by leonpadi
Headquaters
Call of Duty 2 : CoD2 Scripting
Quote: level.radio[15] = spawn("script_model", (1003, 373, 320)); level.radio[15].angles = (0, 2.50448e-006, 0); level.radio[19] = spawn("script_model", (-376, 1952, 192)); level.radio[19].angles = (0, 2.50448e-006, 0); level.radio[20] = spawn("s... [more]
9 1171 Dec 19, 2006 08:35 am
by leonpadi
15.12.06 Trying to combine PAM203b with BJusters Taunts v2.2
Call of Duty 2 : CoD2 Scripting
After many hours of searching the scripts i managed to understand that problem comes from a line that refers to Callback_PlayerConnect() procedure (probably in every Gametype's gsc file). When bolded line has this value... else { self setClient... [more]
5 1525 Dec 18, 2006 11:16 pm
by leonpadi
15.12.06 Trying to combine PAM203b with BJusters Taunts v2.2
Call of Duty 2 : CoD2 Scripting
Ok my friend, i did :) Thanks for yout time :)... [more]
5 1525 Dec 16, 2006 01:27 pm
by leonpadi
15.12.06 Trying to combine PAM203b with BJusters Taunts v2.2
Call of Duty 2 : CoD2 Scripting
PAM203b BJusters Taunts v2.2 Greetings to all you guys. I need your help on combining 2 very popular modifications for our favorite game. When i run BJusters Taunts alone, it runs ok. When i run Pam alone , it runs ok too. When i try to run th... [more]
5 1525 Dec 15, 2006 04:31 pm
by leonpadi
d3dprt Is this a needed file?
Call of Duty 2 : CoD2 Scripting
StrYdeR writes...Quote:no - the prt file is not required in the re-distributable iwd file the prt file is created during the compile process to store temporary information about the map being compiled into the bsp Thanks a lot my friend :)... [more]
5 1311 Dec 15, 2006 04:08 pm
by leonpadi
d3dprt Is this a needed file?
Call of Duty 2 : CoD2 Scripting
Hello all. I recently downloaded a custom map that uses xxxx.d3dprt and xxxx.d3dbsp . I deleted the xxxx.d3dprt file just to see if map loads in my test server. The custom map seems to be working without some viewable issues. I ask your opinion coming fr... [more]
5 1311 Dec 13, 2006 03:55 pm
by leonpadi
rain
Call of Duty 2 : CoD2 Scripting
webber17 writes...Quote:nope You must be sure that you use the correct script code. There is a mistake in script code. Try to copy paste this code, and this should work ;) Code: //Script by rasta, please credit if used main() { level thr... [more]
23 1565 Nov 17, 2006 01:07 pm
by leonpadi
Island Fortress, Snipertown, and Rommel's Oasis Armory
Call of Duty 2 : CoD2 Map + Mod Releases
Thanks to ={W}=DEVIL and you Skulltapper, we are gonna play some exciting new maps and we,as final users, thank you all for your great efforts!... [more]
24 1873 May 11, 2006 06:13 am
by leonpadi
Island Fortress, Snipertown, and Rommel's Oasis Armory
Call of Duty 2 : CoD2 Map + Mod Releases
Guys hello to all! Very nice work to the creator. I run 1.0 version of server and in Oasis map server crashes with a message about mp_harbor (which means it is written for 1.2 version) I edited the iwd and deleted the line that was reffering to mp_harbo... [more]
24 1873 May 10, 2006 10:20 am
by leonpadi
Add Auto Connect IP to main menu?
Call of Duty 2 : CoD2 Scripting
Thank you VERY Much! It works like a dream! ... [more]
15 1793 May 10, 2006 08:59 am
by leonpadi
Add Auto Connect IP to main menu?
Call of Duty 2 : CoD2 Scripting
kovni writes...Quote:good luck edited on May. 8, 2006 12:41 pm by kovni Hello! Thank you for yout help BUT 1)Link maybe is not working (i do not know a single French Line :D ) 2)I tried to make it run by manually creating the file but :( Can you... [more]
15 1793 May 9, 2006 08:24 am
by leonpadi
Add Auto Connect IP to main menu?
Call of Duty 2 : CoD2 Scripting
Greetings to All of you :) Is anyone that downloaded that file? Can he upload it again because link is down :( Thanks for your time :)... [more]
15 1793 May 8, 2006 12:36 am
by leonpadi
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