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loadingsceen works only with me Call of Duty 4 : CoD4 MP Mapping It was just a question in general, all of us do respect mappers work, there is no doubt about that. And yes, it's been confirmed, after some personal testings that sometimes map works, sometimes map doesn't works without that file... Thanks for your rep... [more] |
6 | 1426 | Mar 14, 2008 05:52 pm by leonpadi ![]() |
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loadingsceen works only with me Call of Duty 4 : CoD4 MP Mapping Greetings to all guys! My question is simple enough. If an admin wants people not to see the loadscreens for each custom map they play (because he just wants to save their time of downloadings), is it safe to delete the loadscreen_mp_xxxx.iwi from each ... [more] |
6 | 1426 | Mar 13, 2008 10:59 am by leonpadi ![]() |
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Headquaters Call of Duty 2 : CoD2 Scripting jgreen827 writes...Quote:well basically i just wanted 1 spawn point for each section of the map i didnt think it would matter. as for that strange number it is just what the angle said so i dont know. It would be better to delete those spawnpoints... ... [more] |
9 | 1171 | Dec 19, 2006 01:29 pm by leonpadi ![]() |
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d3dprt Is this a needed file? Call of Duty 2 : CoD2 Scripting Yeap! You're right, but it's going to be used on a LAN server, so no problem...i guess :)... [more] |
5 | 1311 | Dec 19, 2006 08:46 am by leonpadi ![]() |
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Headquaters Call of Duty 2 : CoD2 Scripting Quote: level.radio[15] = spawn("script_model", (1003, 373, 320)); level.radio[15].angles = (0, 2.50448e-006, 0); level.radio[19] = spawn("script_model", (-376, 1952, 192)); level.radio[19].angles = (0, 2.50448e-006, 0); level.radio[20] = spawn("s... [more] |
9 | 1171 | Dec 19, 2006 08:35 am by leonpadi ![]() |
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15.12.06 Trying to combine PAM203b with BJusters Taunts v2.2 Call of Duty 2 : CoD2 Scripting After many hours of searching the scripts i managed to understand that problem comes from a line that refers to Callback_PlayerConnect() procedure (probably in every Gametype's gsc file). When bolded line has this value... else { self setClient... [more] |
5 | 1525 | Dec 18, 2006 11:16 pm by leonpadi ![]() |
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15.12.06 Trying to combine PAM203b with BJusters Taunts v2.2 Call of Duty 2 : CoD2 Scripting Ok my friend, i did :) Thanks for yout time :)... [more] |
5 | 1525 | Dec 16, 2006 01:27 pm by leonpadi ![]() |
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15.12.06 Trying to combine PAM203b with BJusters Taunts v2.2 Call of Duty 2 : CoD2 Scripting PAM203b BJusters Taunts v2.2 Greetings to all you guys. I need your help on combining 2 very popular modifications for our favorite game. When i run BJusters Taunts alone, it runs ok. When i run Pam alone , it runs ok too. When i try to run th... [more] |
5 | 1525 | Dec 15, 2006 04:31 pm by leonpadi ![]() |
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d3dprt Is this a needed file? Call of Duty 2 : CoD2 Scripting StrYdeR writes...Quote:no - the prt file is not required in the re-distributable iwd file the prt file is created during the compile process to store temporary information about the map being compiled into the bsp Thanks a lot my friend :)... [more] |
5 | 1311 | Dec 15, 2006 04:08 pm by leonpadi ![]() |
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d3dprt Is this a needed file? Call of Duty 2 : CoD2 Scripting Hello all. I recently downloaded a custom map that uses xxxx.d3dprt and xxxx.d3dbsp . I deleted the xxxx.d3dprt file just to see if map loads in my test server. The custom map seems to be working without some viewable issues. I ask your opinion coming fr... [more] |
5 | 1311 | Dec 13, 2006 03:55 pm by leonpadi ![]() |
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rain Call of Duty 2 : CoD2 Scripting webber17 writes...Quote:nope You must be sure that you use the correct script code. There is a mistake in script code. Try to copy paste this code, and this should work ;) Code: //Script by rasta, please credit if used main() { level thr... [more] |
23 | 1565 | Nov 17, 2006 01:07 pm by leonpadi ![]() |
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Island Fortress, Snipertown, and Rommel's Oasis Armory Call of Duty 2 : CoD2 Map + Mod Releases Thanks to ={W}=DEVIL and you Skulltapper, we are gonna play some exciting new maps and we,as final users, thank you all for your great efforts!... [more] |
24 | 1873 | May 11, 2006 06:13 am by leonpadi ![]() |
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Island Fortress, Snipertown, and Rommel's Oasis Armory Call of Duty 2 : CoD2 Map + Mod Releases Guys hello to all! Very nice work to the creator. I run 1.0 version of server and in Oasis map server crashes with a message about mp_harbor (which means it is written for 1.2 version) I edited the iwd and deleted the line that was reffering to mp_harbo... [more] |
24 | 1873 | May 10, 2006 10:20 am by leonpadi ![]() |
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Add Auto Connect IP to main menu? Call of Duty 2 : CoD2 Scripting Thank you VERY Much! It works like a dream! ... [more] |
15 | 1793 | May 10, 2006 08:59 am by leonpadi ![]() |
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Add Auto Connect IP to main menu? Call of Duty 2 : CoD2 Scripting kovni writes...Quote:good luck edited on May. 8, 2006 12:41 pm by kovni Hello! Thank you for yout help BUT 1)Link maybe is not working (i do not know a single French Line :D ) 2)I tried to make it run by manually creating the file but :( Can you... [more] |
15 | 1793 | May 9, 2006 08:24 am by leonpadi ![]() |
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Add Auto Connect IP to main menu? Call of Duty 2 : CoD2 Scripting Greetings to All of you :) Is anyone that downloaded that file? Can he upload it again because link is down :( Thanks for your time :)... [more] |
15 | 1793 | May 8, 2006 12:36 am by leonpadi ![]() |
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