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Latest Posts by The-Jack
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Jeep ride
Call of Duty 4 : CoD4 SP Mapping
What the Problem you say its work. Please more Information what not work.... [more]
9 2854 Dec 28, 2011 11:24 am
by The-Jack
DDS plugin Photoshop CS5 64bit
Call of Duty 2 : CoD2 General
This Plugin works only with the Photoshop 32bit Version.... [more]
2 3915 Jan 23, 2011 03:14 pm
by The-Jack
REALEASE Cherbourg, France
Call of Duty 2 : CoD2 Map + Mod Releases
How can i download this map ? The link in the frist post are down.... [more]
6 2864 Jun 3, 2010 05:15 pm
by The-Jack
Sp Seelow (Preview)
Call of Duty: World at War : CoDWW SP Mapping
Looks very nice. Finisch you the Map ?... [more]
10 3663 Mar 14, 2010 06:31 pm
by The-Jack
Singleplayer Map
Call of Duty 4 : CoD4 SP Mapping
Hello Look this pls Tutorial List... [more]
7 1791 Feb 19, 2010 08:58 pm
by The-Jack
[WIP] Burma 1944
Call of Duty: World at War : CoDWW Map + Mod Releases
Nice Map What settings for the Textures you use ?... [more]
15 2260 Nov 2, 2009 11:01 pm
by The-Jack
new Der_riese prob 1.4
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
This Error….. buffer_5m_000.bin is normal, is a missing file. What error say the Game ?... [more]
3 1321 Oct 22, 2009 11:17 am
by The-Jack
Singleplayer ask for followMin command
Call of Duty: World at War : CoDWW SP Mapping
I found in many maps this command: level.foley.followMin = 4; level.foley.followMax = 8; can anyone explane and the best way for use this ?... [more]
1 1584 Aug 16, 2009 03:14 pm
by The-Jack
Error: Could not load rawfile "maps/dlc2_util.gsc
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Have you install the modtools 1.3 upadate ?... [more]
4 2174 Aug 11, 2009 07:19 am
by The-Jack
Problem with Talking Ai
Call of Duty 4 : CoD4 SP Mapping
Hello Guys i have a Problem with Talking Actos, i have use the same as CoD 2 but it not works. My GSC: #include maps\_utility; #include common_scripts\utility; #include maps\_anim; main() { maps\test_anim::main(); maps\_load::main(); ... [more]
1 1062 Jul 31, 2009 07:52 pm
by The-Jack
Only Jeep Implementation
Call of Duty: World at War : CoDWW SP Mapping
Hello I can only the Jeep in my Sp Map Implementation if, i make the same with the other Vehicles (with the matching vehicletypes ) Map not start. My GSC Code:maps\_sherman::main( "vehicle_usa_tracked_shermanm4a3_green" ); My CSV Code:r... [more]
1 1135 Apr 12, 2009 10:57 pm
by The-Jack
sneaking up on AI
Call of Duty 2 : CoD2 Scripting
Sparks. writes...Quote:Did you give the badguys a targetname of "ai_guys"? Do you only have one? Then use getEnt rather than getEntArray. I have 2 Guys... [more]
11 1111 Jun 12, 2008 07:38 pm
by The-Jack
sneaking up on AI
Call of Duty 2 : CoD2 Scripting
It's not work ******* script runtime error ******* array is not an object: (file 'maps/enemy_ai.gsc', line 10) self endon ("death"); * called from: (file 'maps/enemy_ai.gsc', line 5) getEntArray( "ai_guys", "targetname" ) thread they_caught_me(... [more]
11 1111 Jun 12, 2008 05:19 pm
by The-Jack
CoD 4 Vehicle Scipt
Call of Duty 4 : CoD4 SP Mapping
Thx Sparks The Map work but onlye the tanks weels run not the tank I use an script -> vehicle is this right ? And what mean the game with this Screen edited on Feb. 27, 2008 11:29 am by Sgt.Jack... [more]
11 1986 Feb 27, 2008 04:25 pm
by The-Jack
CoD 4 Vehicle Scipt
Call of Duty 4 : CoD4 SP Mapping
I have test with developer_script and without developer_script and have the same problem. Can you post you gsc ?... [more]
11 1986 Feb 23, 2008 11:34 am
by The-Jack
CoD 4 Vehicle Scipt
Call of Duty 4 : CoD4 SP Mapping
Ok you mean CSV Line this rawfile,maps/_m1a1.gsc and not this rawfile,maps\m1a1.gsc and this have i normaly in the script maps\_m1a1::main("vehicle_m1a1_abrams"); and is the same Error... [more]
11 1986 Feb 22, 2008 03:10 pm
by The-Jack
CoD 4 Vehicle Scipt
Call of Duty 4 : CoD4 SP Mapping
Ok here a Pic Screenshot... [more]
11 1986 Feb 22, 2008 02:11 pm
by The-Jack
CoD 4 Vehicle Scipt
Call of Duty 4 : CoD4 SP Mapping
Hello People I have a Problem with the SP Vehicle Scripts i can not use the scripts from CoD 2 !! ... [more]
11 1986 Feb 22, 2008 01:49 pm
by The-Jack
FRENCH VILLAGE
Call of Duty 2 : CoD2 Map + Mod Releases
nice video and nice map ... [more]
3 1846 Jun 20, 2007 01:42 am
by The-Jack
[RELEASE] Stalingrad single player
Call of Duty 2 : CoD2 SP Mapping
hey Babycop nice map can you me say what the title of the music EATG is ?... [more]
30 1607 Apr 6, 2007 05:24 pm
by The-Jack
[PREVIEW] Stalingrad
Call of Duty 2 : CoD2 SP Mapping
hello babycop can you right here script for the mission objektives ??... [more]
15 2472 Mar 3, 2007 01:04 am
by The-Jack
Singleplayer Missions Objektive
Call of Duty 2 : CoD2 SP Mapping
can you poste the the script what you mean ?... [more]
13 1396 Jan 31, 2007 03:45 pm
by The-Jack
Singleplayer Missions Objektive
Call of Duty 2 : CoD2 SP Mapping
And i have changed my missionziel.gsc an have the same error My new gsc #include maps\_utility; #include maps\_anim; #using_animtree("generic_human"); main() { maps\_load::main(); obj1(); //Call thread } obj1() { obj1 = g... [more]
13 1396 Jan 31, 2007 02:32 pm
by The-Jack
Singleplayer Missions Objektive
Call of Duty 2 : CoD2 SP Mapping
The missionziel.str VERSION "1" CONFIG "F:\projects\mk\bin\StringEd\StringEd.cfg" FILENOTES "" REFERENCE OBJ1 LANG_ENGLISH "Get to located position." REFERENCE OBJ... [more]
13 1396 Jan 31, 2007 02:26 pm
by The-Jack
Singleplayer Missions Objektive
Call of Duty 2 : CoD2 SP Mapping
yes... [more]
13 1396 Jan 30, 2007 11:08 pm
by The-Jack
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