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Jeep ride Call of Duty 4 : CoD4 SP Mapping What the Problem you say its work. Please more Information what not work.... [more] |
9 | 2854 | Dec 28, 2011 11:24 am by The-Jack ![]() |
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DDS plugin Photoshop CS5 64bit Call of Duty 2 : CoD2 General This Plugin works only with the Photoshop 32bit Version.... [more] |
2 | 3915 | Jan 23, 2011 03:14 pm by The-Jack ![]() |
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REALEASE Cherbourg, France Call of Duty 2 : CoD2 Map + Mod Releases How can i download this map ? The link in the frist post are down.... [more] |
6 | 2864 | Jun 3, 2010 05:15 pm by The-Jack ![]() |
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Sp Seelow (Preview) Call of Duty: World at War : CoDWW SP Mapping Looks very nice. Finisch you the Map ?... [more] |
10 | 3663 | Mar 14, 2010 06:31 pm by The-Jack ![]() |
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Singleplayer Map Call of Duty 4 : CoD4 SP Mapping Hello Look this pls Tutorial List... [more] |
7 | 1791 | Feb 19, 2010 08:58 pm by The-Jack ![]() |
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[WIP] Burma 1944 Call of Duty: World at War : CoDWW Map + Mod Releases Nice Map What settings for the Textures you use ?... [more] |
15 | 2260 | Nov 2, 2009 11:01 pm by The-Jack ![]() |
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new Der_riese prob 1.4 Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping This Error….. buffer_5m_000.bin is normal, is a missing file. What error say the Game ?... [more] |
3 | 1321 | Oct 22, 2009 11:17 am by The-Jack ![]() |
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Singleplayer ask for followMin command Call of Duty: World at War : CoDWW SP Mapping I found in many maps this command: level.foley.followMin = 4; level.foley.followMax = 8; can anyone explane and the best way for use this ?... [more] |
1 | 1584 | Aug 16, 2009 03:14 pm by The-Jack ![]() |
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Error: Could not load rawfile "maps/dlc2_util.gsc Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Have you install the modtools 1.3 upadate ?... [more] |
4 | 2174 | Aug 11, 2009 07:19 am by The-Jack ![]() |
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Problem with Talking Ai Call of Duty 4 : CoD4 SP Mapping Hello Guys i have a Problem with Talking Actos, i have use the same as CoD 2 but it not works. My GSC: #include maps\_utility; #include common_scripts\utility; #include maps\_anim; main() { maps\test_anim::main(); maps\_load::main(); ... [more] |
1 | 1062 | Jul 31, 2009 07:52 pm by The-Jack ![]() |
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Only Jeep Implementation Call of Duty: World at War : CoDWW SP Mapping Hello I can only the Jeep in my Sp Map Implementation if, i make the same with the other Vehicles (with the matching vehicletypes ) Map not start. My GSC Code:maps\_sherman::main( "vehicle_usa_tracked_shermanm4a3_green" ); My CSV Code:r... [more] |
1 | 1135 | Apr 12, 2009 10:57 pm by The-Jack ![]() |
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sneaking up on AI Call of Duty 2 : CoD2 Scripting Sparks. writes...Quote:Did you give the badguys a targetname of "ai_guys"? Do you only have one? Then use getEnt rather than getEntArray. I have 2 Guys... [more] |
11 | 1111 | Jun 12, 2008 07:38 pm by The-Jack ![]() |
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sneaking up on AI Call of Duty 2 : CoD2 Scripting It's not work ******* script runtime error ******* array is not an object: (file 'maps/enemy_ai.gsc', line 10) self endon ("death"); * called from: (file 'maps/enemy_ai.gsc', line 5) getEntArray( "ai_guys", "targetname" ) thread they_caught_me(... [more] |
11 | 1111 | Jun 12, 2008 05:19 pm by The-Jack ![]() |
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CoD 4 Vehicle Scipt Call of Duty 4 : CoD4 SP Mapping Thx Sparks The Map work but onlye the tanks weels run not the tank I use an script -> vehicle is this right ? And what mean the game with this Screen edited on Feb. 27, 2008 11:29 am by Sgt.Jack... [more] |
11 | 1986 | Feb 27, 2008 04:25 pm by The-Jack ![]() |
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CoD 4 Vehicle Scipt Call of Duty 4 : CoD4 SP Mapping I have test with developer_script and without developer_script and have the same problem. Can you post you gsc ?... [more] |
11 | 1986 | Feb 23, 2008 11:34 am by The-Jack ![]() |
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CoD 4 Vehicle Scipt Call of Duty 4 : CoD4 SP Mapping Ok you mean CSV Line this rawfile,maps/_m1a1.gsc and not this rawfile,maps\m1a1.gsc and this have i normaly in the script maps\_m1a1::main("vehicle_m1a1_abrams"); and is the same Error... [more] |
11 | 1986 | Feb 22, 2008 03:10 pm by The-Jack ![]() |
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CoD 4 Vehicle Scipt Call of Duty 4 : CoD4 SP Mapping Ok here a Pic Screenshot... [more] |
11 | 1986 | Feb 22, 2008 02:11 pm by The-Jack ![]() |
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CoD 4 Vehicle Scipt Call of Duty 4 : CoD4 SP Mapping Hello People I have a Problem with the SP Vehicle Scripts i can not use the scripts from CoD 2 !! ... [more] |
11 | 1986 | Feb 22, 2008 01:49 pm by The-Jack ![]() |
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FRENCH VILLAGE Call of Duty 2 : CoD2 Map + Mod Releases nice video and nice map ... [more] |
3 | 1846 | Jun 20, 2007 01:42 am by The-Jack ![]() |
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[RELEASE] Stalingrad single player Call of Duty 2 : CoD2 SP Mapping hey Babycop nice map can you me say what the title of the music EATG is ?... [more] |
30 | 1607 | Apr 6, 2007 05:24 pm by The-Jack ![]() |
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[PREVIEW] Stalingrad Call of Duty 2 : CoD2 SP Mapping hello babycop can you right here script for the mission objektives ??... [more] |
15 | 2472 | Mar 3, 2007 01:04 am by The-Jack ![]() |
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Singleplayer Missions Objektive Call of Duty 2 : CoD2 SP Mapping can you poste the the script what you mean ?... [more] |
13 | 1396 | Jan 31, 2007 03:45 pm by The-Jack ![]() |
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Singleplayer Missions Objektive Call of Duty 2 : CoD2 SP Mapping And i have changed my missionziel.gsc an have the same error My new gsc #include maps\_utility; #include maps\_anim; #using_animtree("generic_human"); main() { maps\_load::main(); obj1(); //Call thread } obj1() { obj1 = g... [more] |
13 | 1396 | Jan 31, 2007 02:32 pm by The-Jack ![]() |
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Singleplayer Missions Objektive Call of Duty 2 : CoD2 SP Mapping The missionziel.str VERSION "1" CONFIG "F:\projects\mk\bin\StringEd\StringEd.cfg" FILENOTES "" REFERENCE OBJ1 LANG_ENGLISH "Get to located position." REFERENCE OBJ... [more] |
13 | 1396 | Jan 31, 2007 02:26 pm by The-Jack ![]() |
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Singleplayer Missions Objektive Call of Duty 2 : CoD2 SP Mapping yes... [more] |
13 | 1396 | Jan 30, 2007 11:08 pm by The-Jack ![]() |
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