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Topic | Replies | Views | Last Post | |
TexasRebels Portfolio MODSonline : General Thanks for the feedback Sparks. I knew it was definitely on the informal side for a portfolio, but was hoping to come across as more personal (which shouldn't be my goal if I want it to be a true portfolio). I have already taken your advice and changed ... [more] |
5 | 3568 | Aug 20, 2013 05:53 am by TexasRebel |
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TexasRebels Portfolio MODSonline : General Thank you for the awesome comment Welshy, it is much appreciated. As for the link I was thinking of just the modsonline image in the header of the website if that is alright, unless you have something better in mind. Really open to anything that would... [more] |
5 | 3568 | Aug 20, 2013 02:07 am by TexasRebel |
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TexasRebels Portfolio MODSonline : General I recently got to thinking it wouldn't be a bad idea to create a website to house a collection of my maps or portfolio. I have created an initial design / organization and would like to share it with everyone here at modsonline. http://rebel-leveldesi... [more] |
5 | 3568 | Aug 19, 2013 02:31 am by TexasRebel |
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ctf secondary player Call of Duty : CoDUO Mapping Yea I think some people will say trigger because it seems like on certain maps there is an invisible line not to cross before a team gets moved to their secondary spawn. Kharkov and Ponyri would be my 2 prime examples for this occurrence. The last gam... [more] |
4 | 2284 | Jul 30, 2013 08:35 pm by TexasRebel |
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ctf secondary player Call of Duty : CoDUO Mapping I dont ever remember putting triggers in maps to force a secondary spawn. My understanding of the code is it searches for spawns close to teammates and away from enemies in ctf. Hence why on ponyri the russians take over north of factory, the germans sp... [more] |
4 | 2284 | Jul 30, 2013 08:02 am by TexasRebel |
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How to add FOG? Call of Duty 2 : CoD2 General Just to clarify I wouldnt use google to search for something mapping/modding related, theres a search bar at top right of this site. It will search the modsonline website / forums / tutorials for words you enter in it. Makes it easier finding previous p... [more] |
9 | 3471 | Jul 26, 2013 10:05 pm by TexasRebel |
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How to add FOG? Call of Duty 2 : CoD2 General Not trying to offend or attack you SPi, but how long did you search for your problem. If none that may be reason why no one posted until Ivan did. I searched for adding fog, and found the same post Ivan is quoting from within a minute. Not saying dont ... [more] |
9 | 3471 | Jul 25, 2013 09:57 pm by TexasRebel |
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coduo master server !!! Call of Duty : CoD+UO General I still cant get a response out of the master server for UO, but have the servers I play on favorited so can still connect. I know I've hrd mixed comments ... [more] |
7 | 3718 | Jun 9, 2013 03:16 am by TexasRebel |
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Complete Noob... Call of Duty 4 : CoD4 MP Mapping Hope some of this helps you out and good luck with your map: 1.) GSC File - a file that contains script in order for a packaged map to run. For a finished package you need to create your gsc file, but when you compile and are just testing for errors /... [more] |
11 | 2239 | Mar 16, 2013 05:41 pm by TexasRebel |
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MattY's Weekly COD2 Script Dump! Call of Duty 2 : CoD2 Scripting Its funny I have been reading each thread when I am on my lunch break at work . . . and they are all in reference to the original poster, who had the intent to use it as a cheat from how I read the statement. I WHOLEHEARTEDLY AGREE WITH THE ADMINISTRA... [more] |
64 | 6311 | Oct 27, 2012 03:03 am by TexasRebel |
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Discussion about GSC aimbot being cheating or not. Call of Duty 2 : CoD2 Scripting What the argument boils down to is the overall intention of the user. In the case where all the discussion started, it was a clear cut asking for a cheat as that is the perceived intention from how the sentence(s) was(were) phrased. below is from or... [more] |
5 | 5000 | Oct 23, 2012 11:03 pm by TexasRebel |
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trigger Call of Duty 2 : CoD2 MP Mapping make sure you do not have it being filtered... [more] |
4 | 2037 | Aug 28, 2012 05:47 pm by TexasRebel |
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Is anyone able to get any form of help from this site??? Call of Duty 4 : CoD4 MP Mapping The site isnt dying in my opinion. Its the fact most people are posting the same question that has already been answered in another post. Which case most will probably not respond as the poster did not serach the forums. Or They are expecting ... [more] |
4 | 4495 | Aug 23, 2012 05:49 pm by TexasRebel |
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xmodels Call of Duty : CoDUO Mapping Glad you got it working. . . Good luck with the map.... [more] |
5 | 2513 | Jul 19, 2012 04:35 am by TexasRebel |
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xmodels Call of Duty : CoDUO Mapping I want to say option would be under view menu and there should be an option for entities. Think probably six options to choose from and one should show what models will look like with a directional arrow. If not I will need to open radiant later when I ... [more] |
5 | 2513 | Jul 18, 2012 05:25 pm by TexasRebel |
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Weapon as big red square Call of Duty 4 : CoD4 SP Mapping Ok so I put together a small test map and tested until I got what you were looking for, this includes the nightvision. I discovered the Beretta does not appear to come with a silencer in singleplayer so it wasn't recognizing the weapon you were asking fo... [more] |
14 | 2801 | Jul 15, 2012 10:11 pm by TexasRebel |
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Weapon as big red square Call of Duty 4 : CoD4 SP Mapping Well back to original topic . . . hopefully the list of cod4 functions will help zaphax out. And hopefully I get a chance to look at your map sometime this weekend and try to help you find a solution, can't guarantee I will have the time but will try to ... [more] |
14 | 2801 | Jul 13, 2012 10:41 pm by TexasRebel |
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Weapon as big red square Call of Duty 4 : CoD4 SP Mapping Good to know . . . wish I could find the one wiki that zeroy listed all the cod4 functions on but searched on lunch break yesterday and when I got home after work and could not find. Thats where I would go for cod4 functions and was able to do what Zapha... [more] |
14 | 2801 | Jul 13, 2012 05:09 pm by TexasRebel |
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Weapon as big red square Call of Duty 4 : CoD4 SP Mapping What about this function? http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Scripting_Referenc e_-_Player::SetWeaponSlotWeapon just looking at the code you did post you call Code:level.player giveWeapon( "Beretta" ); and then very next... [more] |
14 | 2801 | Jul 12, 2012 10:49 pm by TexasRebel |
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turning a mist on the z axis Call of Duty : CoDUO Mapping In order to have the mist play along a different path you must create a new fx by altering certain parameters. FX Resizing tutorial: http://modsonline.com/Tutorials-read-105.html I would at least read through this tutorial to obtain a grasp on wh... [more] |
2 | 2210 | Apr 1, 2012 04:04 am by TexasRebel |
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my second map Izmir cod2 Call of Duty 2 : CoD2 Map + Mod Releases Ok so the lighting issue I noticed was due to the crappy computers we have up on campus, back on my own computer now and it looks fine inside the building.... [more] |
6 | 3531 | Feb 15, 2012 04:38 pm by TexasRebel |
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my second map Izmir cod2 Call of Duty 2 : CoD2 Map + Mod Releases The second shot is the inside of a building . . . are all the insides that dark? I would add a small amount of lighting so someone can see inside. Other what I noticed and what liltc64 said its looks like an awesome map and only on your second map, th... [more] |
6 | 3531 | Feb 15, 2012 02:12 pm by TexasRebel |
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issue adding spawn points and intermissions cod uo mapping Call of Duty : CoDUO Mapping Sounds like the ability to "interact" with entities is disabled, which I believe happens on a fresh install (could be wrong on that being default) What you will want to do is look in the toolbar area, and look for the letter E encircled with a diagonal... [more] |
3 | 2231 | Feb 13, 2012 04:55 am by TexasRebel |
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Changing Weapons Server Side Call of Duty : CoD+UO General Hey guys Thanks for replies but we figured it out. Turns out server had glitched out and just needed a restart. As I said only way I knew was the ways all of you suggested. Appreciate the brainstorming / help greatly. TexasRebel edited on Ja... [more] |
7 | 2964 | Jan 16, 2012 12:41 am by TexasRebel |
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Changing Weapons Server Side Call of Duty : CoD+UO General Ok will try to make this as short as possible and clear. I am curious if it is possible to modify the damage of a flamethrower through Rcon commands or a config file. Want I want to know is information on changing the weapon damage via cvars or comman... [more] |
7 | 2964 | Jan 14, 2012 09:43 am by TexasRebel |
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