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How to make a clean screenshot for loadscreen Call of Duty 2 : CoD2 MP Mapping you should type in /devmap yourmapname before those commands. otherwise the game will tell you that things like cg_draw2d is cheat protected.... [more] |
5 | 1791 | Jul 2, 2006 02:07 pm by 1Excalibur1 ![]() |
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load screen question Call of Duty 2 : CoD2 MP Mapping just tried what apocalypse said and it worked. so yeah, thats how you do it... [more] |
6 | 1507 | Jun 24, 2006 10:45 pm by 1Excalibur1 ![]() |
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load screen question Call of Duty 2 : CoD2 MP Mapping maybe that was it... i know ive done it before. i just tried what i had said and it said that cg_draw2d was cheat protected...... [more] |
6 | 1507 | Jun 24, 2006 10:41 pm by 1Excalibur1 ![]() |
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load screen question Call of Duty 2 : CoD2 MP Mapping *retract* sorry edited on Jun. 24, 2006 06:40 pm by 1Excalibur1... [more] |
6 | 1507 | Jun 24, 2006 10:33 pm by 1Excalibur1 ![]() |
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stumped Call of Duty 2 : CoD2 MP Mapping i have this brush... when looking at it from one side, it appers solid. when looking at it from the other, it lets you see through it. im not sure what i did wrong. i have tried redoing the brusha couple times now. ... [more] |
4 | 1030 | Jun 12, 2006 04:53 am by 1Excalibur1 ![]() |
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Cant add mp spawns Call of Duty 2 : CoD2 MP Mapping this question has already been answered A LOT. but... remove all the mods in your COD2 folder... [more] |
2 | 1087 | Jun 12, 2006 01:15 am by 1Excalibur1 ![]() |
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can you convert CODuo/COD maps to COD2? Call of Duty 2 : CoD2 MP Mapping ok, so im guessing theres no way to get a .map from the bsp then? ... [more] |
12 | 1264 | Jun 4, 2006 08:45 pm by 1Excalibur1 ![]() |
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can you convert CODuo/COD maps to COD2? Call of Duty 2 : CoD2 MP Mapping ****nevermind, question pulled *** edited on Jun. 4, 2006 04:44 pm by 1Excalibur1... [more] |
12 | 1264 | Jun 4, 2006 08:40 pm by 1Excalibur1 ![]() |
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Walking through the models Call of Duty 2 : CoD2 MP Mapping there are other forms of the clip texture, like clip_metal, which will give you a metal sound if you walk on it. there are a few others too like dirt or whatever. however you might have bullets going thru. edited on Jun. 1, 2006 10:49 pm by 1Excalibur1... [more] |
3 | 1024 | Jun 2, 2006 02:41 am by 1Excalibur1 ![]() |
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A cupple questions Call of Duty 2 : CoD2 MP Mapping http://www.modsonline.com/Forums-top-21413-0.html%23118525 for your first question. as for the second, right click on the 2d view window, goto misc, then model. ... [more] |
4 | 974 | May 31, 2006 11:43 pm by 1Excalibur1 ![]() |
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COD2. Run Map, Compile tool/Radiant. Call of Duty 2 : CoD2 MP Mapping both problems would be solved if you remove the Extreme Mod from your Cod2 folder.... [more] |
7 | 1395 | May 29, 2006 05:08 pm by 1Excalibur1 ![]() |
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800×600 image to 1024×1024 Call of Duty 2 : CoD2 MP Mapping photoshop should have an option at the bottom of the "image size" window that says constrain proportions. make sure that it is UNchecked and you shouldnt have a problem from there on. PS wont try to match the original proportion if it is unchecked. edite... [more] |
3 | 909 | May 28, 2006 06:24 pm by 1Excalibur1 ![]() |
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why are the vehicles f***ed up? Call of Duty 2 : CoD2 MP Mapping you chose a single player element. pick a different model.... [more] |
5 | 1670 | May 27, 2006 09:42 pm by 1Excalibur1 ![]() |
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model doens't appear right Call of Duty 2 : CoD2 MP Mapping there are a few destroyed tank models that will work. for the most part, as a rule of thumb i guess, statics models will work. but there are other models that do not end in _static that work also. Models that do not work are single player elements, and yo... [more] |
11 | 1261 | May 26, 2006 06:55 pm by 1Excalibur1 ![]() |
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need help with starters movie Call of Duty 2 : CoD2 MP Mapping remove all mods from cod2 and cod2/main folder... [more] |
3 | 839 | May 25, 2006 05:03 pm by 1Excalibur1 ![]() |
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shadow image after blending Call of Duty 2 : CoD2 MP Mapping use the weld function ( w key) and weld all the outside vertices of the terrain patch to the patch that has the blend, decal, etc. Thats what i do at least.... [more] |
2 | 960 | May 18, 2006 02:28 am by 1Excalibur1 ![]() |
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Decals - flickering? Call of Duty 2 : CoD2 MP Mapping try pulling them off the wall a little. you probably have it in the same EXACT plane as the wall, so its going to try to draw one or the other... [more] |
7 | 2214 | May 14, 2006 06:21 am by 1Excalibur1 ![]() |
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Filling in the gaps Call of Duty 2 : CoD2 MP Mapping How would you go about filling in the gap between two concentric arches or cylinders made as patches? i.e making a thick concrete pipe... [more] |
2 | 1236 | May 14, 2006 04:02 am by 1Excalibur1 ![]() |
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Question Call of Duty 2 : CoD2 MP Mapping http://www.modsonline.com/Downloads-dl-550.html... [more] |
2 | 681 | May 13, 2006 10:37 pm by 1Excalibur1 ![]() |
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Blending Call of Duty 2 : CoD2 MP Mapping dl and watch wyatt earps tut. should make it alot easier and you can see whats happening in real time at each step in the process... [more] |
9 | 1508 | May 13, 2006 10:32 pm by 1Excalibur1 ![]() |
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[Problem with stretching] Call of Duty 2 : CoD2 MP Mapping i get that occasionally too. pretty frustrating after awhile, but i usually just hit the change view button and stretch in teh 2d window.... [more] |
12 | 1020 | May 11, 2006 04:55 pm by 1Excalibur1 ![]() |
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Solid Models Call of Duty 2 : CoD2 MP Mapping that's not necessarily true. Example: vehicle_american_jeep_crash_static Models are solid only if they have an associated collmap in the "call of duty 2/collmaps" folder You can either use the clip texture in your map everytime you use a model that... [more] |
6 | 1770 | May 11, 2006 03:34 am by 1Excalibur1 ![]() |
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unable to locate component Call of Duty 2 : CoD2 MP Mapping i thnk you can just dl Direct X9 from microsoft and itll get fixed.... [more] |
5 | 2359 | May 10, 2006 12:38 am by 1Excalibur1 ![]() |
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Mkaes Me Mad Call of Duty 2 : CoD2 MP Mapping "u"... [more] |
5 | 864 | May 8, 2006 01:56 am by 1Excalibur1 ![]() |
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textures Call of Duty 2 : CoD2 MP Mapping select the area , go into the surface inspector by hitting "s" and fiddle with the "cap", "natural", and "fit" settings.... [more] |
3 | 1033 | May 7, 2006 07:17 pm by 1Excalibur1 ![]() |
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