
Members Online»
0 Active | 9 Guests
Online:
|
LATEST FORUM THREADS»
by ammys09
Posts: 1 / 242 warfare
CoD4 Map + Mod Releases by devielthan
Posts: 1 / 1775 Key Things the Design Comm...
CoDBO MP Mapping by rabbihasan21
Posts: 1 / 1096 Three Out of 10 Television...
CoDBO General by warrior777
Posts: 2 / 898 Voting menu on maps
CoD+UO General by
Posts: 0 / 789 Hauling 911
CoDBO3 General |
Polls»
|
|
| Topic | Replies | Views | Last Post | |
![]() |
skybox tut prob Valve's Source : HL2 Mapping make a box around your map using the nodraw texture. use the skybox texture for just the inside of the box. go into map properties and choose skybox name. heres a link to a place that has skyboxes shown and their names. Skybox List once thats done... [more] |
6 | 1329 | Jun 30, 2005 02:49 pm by Darkone ![]() |
![]() |
which card wins? Valve's Source : Source General Gaming im a =n nvidia fan but trying to find an fx5900 is rough but ati has a nice card... the x700 http://www.newegg.com/OldVersion/app/ViewProductDesc.asp?description=14-102 -537&depa=0... [more] |
23 | 2106 | Jun 21, 2005 09:15 pm by Darkone ![]() |
![]() |
CSS: Map Won't Compile Valve's Source : HL2 Mapping after your maps compiled and your walking around in it type bot_add in console and it will make the .nav for ya.... [more] |
4 | 1950 | Jun 12, 2005 03:57 am by Darkone ![]() |
![]() |
creating a skybox??? how? ive read the tuts i cant do it for some reason Valve's Source : HL2 Mapping Quote:Dont forget that you need a light_environment to light up the map as the sun would.... [more] |
8 | 2184 | Jun 5, 2005 07:50 pm by Darkone ![]() |
![]() |
creating a skybox??? how? ive read the tuts i cant do it for some reason Valve's Source : HL2 Mapping make the box for your sky using the nodraw texture. from there use the skybox texture on the face you can see only. now goto your map properties and choose your sky. heres a webpage with skybox names and an image of them. Link to skybox page Dont f... [more] |
8 | 2184 | Jun 2, 2005 09:08 pm by Darkone ![]() |
![]() |
White snow in doom3 DOOM III : DOOM III General uninstall game, remove folder from program files, restart computer, reinstall game. dont use your old config make a new one w/o tweaking it. see if it works then add tweaks 1 by 1.... [more] |
5 | 3729 | May 25, 2005 01:36 am by Darkone ![]() |
![]() |
White snow in doom3 DOOM III : DOOM III General System Specs? and video drivers version?... [more] |
5 | 3729 | May 24, 2005 01:25 am by Darkone ![]() |
![]() |
How to make a 3d skybox Valve's Source : HL2 Mapping I see that this tutorial still isnt on the hl2 mapping tutorials. If you guys need some tutorials i can make them. come visit my site at www.darkconcepts.net i have a few tutorials posted and a few i stll have to add.... [more] |
7 | 1464 | May 16, 2005 04:03 pm by Darkone ![]() |
![]() |
How to make a 3d skybox Valve's Source : HL2 Mapping hmmmmm........ [more] |
7 | 1464 | May 15, 2005 03:25 pm by Darkone ![]() |
![]() |
How to make a 3d skybox Valve's Source : HL2 Mapping Can someone add this to tutorials please... [more] |
7 | 1464 | May 5, 2005 01:08 pm by Darkone ![]() |
![]() |
music distance Valve's Source : HL2 Mapping i dont want it through the whole map, i just want it in a specific area but what happens is i can be right near the speaker where its the loudest and turn a 180 and ...no sound. ... [more] |
5 | 1721 | May 4, 2005 02:08 pm by Darkone ![]() |
![]() |
music distance Valve's Source : HL2 Mapping i'm working on a club map and have the area where i want my music to play. I have that part working...the music plays fine, however even with the max audible distance at 1024 and volume at 10 it stops playing when im 20 feet away from it with my back tur... [more] |
5 | 1721 | May 3, 2005 02:17 pm by Darkone ![]() |
![]() |
How to make a 3d skybox Valve's Source : HL2 Mapping :bump:... [more] |
7 | 1464 | Apr 25, 2005 12:47 pm by Darkone ![]() |
![]() |
How to make a 3d skybox Valve's Source : HL2 Mapping 3D SkyBoxes By Darkone You can add this to tutorials :) Ok i know alot of people have been asking how to make a 3d skybox so after toying with a few tutorials, i have found my own way of making them so ill share that with you. First things first... [more] |
7 | 1464 | Apr 18, 2005 02:13 pm by Darkone ![]() |
![]() |
teleporting problem Valve's Source : HL2 Mapping http://www.hl2world.com/wiki/index.php/Normal_and_random_teleports... [more] |
2 | 1582 | Apr 8, 2005 01:27 pm by Darkone ![]() |
![]() |
HUGE HL2 Map not compiling properly. Valve's Source : HL2 Mapping Anywhere where your player will never be fill with a playerclip brush and see if that helps any....... [more] |
9 | 2081 | Apr 8, 2005 01:27 pm by Darkone ![]() |
![]() |
animated models? Valve's Source : HL2 Mapping i have seen animated crows in a CS:S map i believe its de_go_nuke... [more] |
5 | 1602 | Apr 7, 2005 06:28 am by Darkone ![]() |
![]() |
animated models? Valve's Source : HL2 Mapping how can i add... lets say an animated model of a crow as decoration? i've been trying to get this to work all day and no luck thus far. i've seen it done so i know its possible.... [more] |
5 | 1602 | Apr 4, 2005 06:27 pm by Darkone ![]() |
![]() |
SkyBox Names? Valve's Source : HL2 Mapping http://www.hl2world.com/wiki/index.php/Sky_List... [more] |
3 | 1785 | Apr 4, 2005 06:25 pm by Darkone ![]() |
![]() |
CS:S Spawns? Valve's Source : HL2 Mapping most of the time i see that is when the spawns are inside of the ground. make sure they arent that way. I make them a bit over the ground to prevent that problem.... [more] |
4 | 1810 | Mar 31, 2005 04:53 am by Darkone ![]() |
![]() |
Rotating Decals... Valve's Source : HL2 Mapping Is it possible to roate a decal image to face a different direction. I think ive tried everything.... [more] |
2 | 1823 | Mar 3, 2005 11:06 pm by Darkone ![]() |
![]() |
Compiling options and commands... Valve's Source : HL2 Mapping Does anyone know all the different commands for compiling? id like to know so i can do a better compile.... [more] |
2 | 1414 | Mar 2, 2005 10:04 pm by Darkone ![]() |
![]() |
Setting up a Hostage Rescue Map Tutorial Valve's Source : HL2 Mapping Foyleman You can add this as a tutorial too. :) The first thing would be the obvious, create your map. Now we need to add some hosties. Choose your entity tool and choose hostage_entity as your entity to use. Place your hostage entity wherever y... [more] |
2 | 1552 | Mar 1, 2005 04:00 pm by Darkone ![]() |
![]() |
How to Add a "Buy Zone" Valve's Source : HL2 Mapping Yes i'll surely do that :) Foyleman can you add this as a tutorial?... [more] |
4 | 1900 | Mar 1, 2005 05:19 am by Darkone ![]() |
![]() |
new patch gives me errors please help Valve's Source : HL2 Mapping did u validate all hl2 files? this includes sdk, css, hl2, hl2deathmatch. Since all of these share files you will have to do them all. Also... if you start the validate process and it comes up and disappears fast you will have to redo it. on an... [more] |
5 | 3627 | Feb 19, 2005 05:08 pm by Darkone ![]() |
| MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
mp_Temple
Call of Duty: Mods: Multiplayer (624.12Kb) OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware