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Topic | Replies | Views | Last Post | |
[REL] [TL] CoD2 Sniper Mod w/Modern Weapons Call of Duty 2 : CoD2 Map + Mod Releases I have posted the [TL] CoD2 eXtreme v2.7 Sniper mod that includes the new Modern Sniper weapons in our downloads section. This is the newly created version that allows for both normal & modern sniper weapons on the same server. See the readme below for de... [more] |
1 | 4484 | Jul 9, 2012 07:53 pm by =CS=Dude4Him |
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CoD2 Sniper Map Mapping Contest Call of Duty 2 : CoD2 MP Mapping Thundering Legion Clan & Mappers United are sponsoring our 2d CoD2 sniper map mapping contest of 2012! To signup visit http://mappersunited.com and see the signup post in the CoD2 forum section. AFirstTimeMapMaker (on this forum) last week won a 90G... [more] |
1 | 3429 | Apr 17, 2012 02:09 pm by =CS=Dude4Him |
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[Release] [TL] Black Ops Tactical Mod Beta Call of Duty: Black Ops : CoDBO Map + Mod Releases To download the [TL] CoD Black Ops Tactical Mod Beta visit http://www.thunderinglegionclan.com Servers > Downloads > CoD Black Ops > Mods The readme.txt: XII Legion Tactical Black Ops Mod Beta v1.0 This mod is a beta. Please let us know of any pr... [more] |
1 | 4678 | Jul 21, 2011 02:22 am by =CS=Dude4Him |
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Black Ops Tactical Mod Beta Call of Duty: Black Ops : CoDBO General Thank you for the info, Sparky. I cannot access the Treyarch wiki. I get internal server error for the last couple of days so thanks for posting the info here. We only have 4 modified weapons in the mod (sniper rifles). We removed the modified weapons ... [more] |
4 | 3792 | Jul 10, 2011 11:53 am by =CS=Dude4Him |
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Black Ops Tactical Mod Beta Call of Duty: Black Ops : CoDBO General Mod is only on our test server for now as we test the initial beta release. It will be available publicly within a day or two (max a week). We will provide a link on our website once we release it. Last night we found our mod does not work with Array... [more] |
4 | 3792 | Jul 9, 2011 02:24 pm by =CS=Dude4Him |
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[RELEASE] =CS=Rats Florida vs Alabama Call of Duty 2 : CoD2 Map + Mod Releases I am pleased to announce the release of my newest CoD2 map =CS=Rats. It is a TDM only run & gun map rats style. One side of the map is decorated with stuff from the University of Florida and the opposite side is the University of Alabama. Both college foo... [more] |
2 | 2415 | Nov 30, 2009 03:22 am by =CS=Dude4Him |
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[RELEASE] =CS=Desert Call of Duty 2 : CoD2 Map + Mod Releases Please delete this post. Title for post was from my last map :( --------- I am pleased to announce the release of my newest CoD2 map =CS=Rats. It is a TDM only run & gun map rats style. One side of the map is decorated with stuff from the University... [more] |
1 | 3084 | Nov 30, 2009 03:17 am by =CS=Dude4Him |
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pitch black rooms Call of Duty 2 : CoD2 MP Mapping All worldspawn values have been posted by Caretaker in the cod2 tutorials: Here Open Radiant to your map. Press N. In the top window scroll down to the bottom and find worldspawn. Lets say you want to use the same lighting as Breakout. Then enter th... [more] |
7 | 3056 | Nov 23, 2009 01:39 pm by =CS=Dude4Him |
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[RELEASE] =CS=Desert Call of Duty 2 : CoD2 Map + Mod Releases Thanks, Rasta. Original post updated with DL link :)... [more] |
3 | 4189 | Nov 22, 2009 04:20 pm by =CS=Dude4Him |
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[RELEASE] =CS=Desert Call of Duty 2 : CoD2 Map + Mod Releases Call of Duty 2 TDM Snipers Only Map. This project took 4 days to complete. Medium sized map. 64 TDM spawns. I used and or edited some of the prefabs from the Modsonline prefab database :) Prefab authors credited in Readme. This map is already in the... [more] |
3 | 4189 | Nov 22, 2009 03:37 pm by =CS=Dude4Him |
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Asset Mgnr - Invalid GDT Loaded Call of Duty 2 : CoD2 MP Mapping Trying to make a loadscreen using the tut for cod2 loadscreens. All goes well until trying to convert the asset in Asset Mananger and I get the error "Invalid GDT Loaded" I tried making deffiles\material.gdt as ReadOnly but same issue. Using 32 bit Vi... [more] |
1 | 1410 | Nov 20, 2009 04:09 am by =CS=Dude4Him |
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Rainbow on Character After Compile Call of Duty 2 : CoD2 MP Mapping THis must be a vista thing. Recompiled, no errors. Strange. Thanks though.... [more] |
7 | 1882 | Nov 20, 2009 04:06 am by =CS=Dude4Him |
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Rainbow on Character After Compile Call of Duty 2 : CoD2 MP Mapping No mods, it's a clean install only for making maps. I am using some of the prefabs stored here at modsonline and only get the rainbow effect on my character in the shadow of the prefab.... [more] |
7 | 1882 | Nov 18, 2009 07:11 pm by =CS=Dude4Him |
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Rainbow on Character After Compile Call of Duty 2 : CoD2 MP Mapping Reflection probes in CoD2 Radiant? Maybe CoD4/WaW but not CoD2 that I am aware of.... [more] |
7 | 1882 | Nov 18, 2009 06:58 pm by =CS=Dude4Him |
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Rainbow on Character After Compile Call of Duty 2 : CoD2 MP Mapping After compiling (fast or verbose) I am getting the rainbow color effect on my character in the shadows of imported prefabs. I have tried compiling model shadows, no model shadows, no setting at all and still getting the same effect. Any ideas? Thanks.... [more] |
7 | 1882 | Nov 18, 2009 06:16 pm by =CS=Dude4Him |
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Adding Helicopters to CoD4 Custom Maps Call of Duty 4 : CoD4 MP Mapping Hello everyone and sorry for the delay in answering this post. I am in Baghdad, Iraq until March 2008 and bandwidth here doesn't allow me to visit the site often. As privategob said in the last post it will work without a leave node. I have used this t... [more] |
21 | 8076 | Feb 26, 2008 07:39 pm by =CS=Dude4Him |
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Adding Helicopters to CoD4 Custom Maps Call of Duty 4 : CoD4 MP Mapping Call of Duty 4: How to add Helicopter Support to your Custom Map by *MoG*Elijah / mog_elijah@hotmail.com / www.menofgod.us When a player gets to call a helicopter the script is looking for start locations on our map. If these origins are not on your m... [more] |
21 | 8076 | Feb 3, 2008 07:11 pm by =CS=Dude4Him |
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old server, wheres there mod? Call of Duty 2 : CoD2 General It was me and the server was a test server I used to create a mod for AWE 3beta5. AWE 3b5 is the max version that will work with 1.0 servers. The test servers are =G4C= which stands for Gamers for Christ. It isn't a clan, just a server naming idea I use.... [more] |
5 | 1995 | Apr 29, 2007 07:18 pm by =CS=Dude4Him |
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Vikings omaha v4 Cod2 released Call of Duty 2 : CoD2 Map + Mod Releases I have a link to a mod-friendly version. The map does not work with any mods as-is. YOu have to delete the two FX scripts then remove the fx scripts calls in the main gsc and it works with all mods. I run it now on AWE 3 Beta 10b and tested it on Extreme.... [more] |
13 | 2707 | Mar 23, 2007 10:40 am by =CS=Dude4Him |
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[release] Badbreizh2 Call of Duty 2 : CoD2 Map + Mod Releases Could not get it to run Running AWE B10b... [more] |
4 | 1970 | Mar 4, 2007 01:18 pm by =CS=Dude4Him |
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mp_grass Call of Duty 2 : CoD2 Map + Mod Releases The one screenie looks good but can you list what gametypes it supports? Also, there is a soundalias file called mtl_dawnville in the soundalias folder. Is this needed? -I posted this in the map comments download section but hopefully you can better se... [more] |
7 | 2436 | Feb 13, 2007 09:21 pm by =CS=Dude4Him |
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[release] mp_chelm public beta 1 Call of Duty 2 : CoD2 Map + Mod Releases Nice Nice work as I expected. Everything works with AWE now and I have to admit using the flak gun is a lot of fun LOL!... [more] |
27 | 2837 | Aug 31, 2006 01:49 pm by =CS=Dude4Him |
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[RELEASE] Solovki, Russia Call of Duty 2 : CoD2 Map + Mod Releases Frozen would be logical. Is there a way to make the character "slide" across the frozen water like you would on a real frozen pond?... [more] |
23 | 2335 | Aug 24, 2006 02:43 pm by =CS=Dude4Him |
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[RELEASE] Solovki, Russia Call of Duty 2 : CoD2 Map + Mod Releases Nice map but has some spawn trubs. We has 27 players on our CTF server last night and half the Russians spawned under the map.... [more] |
23 | 2335 | Aug 22, 2006 05:31 pm by =CS=Dude4Him |
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Secret Bunker 69 Call of Duty 2 : CoD2 Map + Mod Releases Nice job. Have played in TDM & CTF. No complants. Really like it.... [more] |
3 | 2457 | Aug 13, 2006 01:57 am by =CS=Dude4Him |
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