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Latest Posts by SmOoOth
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What's this all about?
Valve's Source : HL2 Mapping
ataTable warning: player: Out-of-range value (1536.000000) in SendPropFloat 'm_vecBaseVelocity', clamping. DataTable warning: player: Out-of-range value (1536.000000) in SendPropFloat 'm_vecBaseVelocity', clamping. DataTable warning: player: Out-of-rang... [more]
1 1331 May 6, 2006 10:28 pm
by SmOoOth
2 Questions
Valve's Source : HL2 Mapping
For CS: Source 1. How do I make people spawn without handgun? I was thinking about a trigger that forces G-button(throw away guns). 2. How do I set my map to have sv_airaccelerate 100. Trigger_Once? (I know it's possible...) ThanQ in advance.. ... [more]
2 830 May 3, 2006 11:46 pm
by SmOoOth
[PREVIEW] mp_bayeux
Call of Duty 2 : CoD2 MP Mapping
I see, so it's more to make a layout. I just like 'custom'. Anybody can put a map together by just loading 20 prefabs in a map. Creating your map brush by brush is more like my idea of mapping. I think it's to bad Activision or IW or whatever prefabbed... [more]
15 1893 Apr 24, 2006 08:45 pm
by SmOoOth
Bend
Call of Duty 2 : CoD2 MP Mapping
Iedereen is Nederlands hier lol Anyways, patches are always only 1 unit (or so) high.Nothing you can do about that really.. So if you want something higher bent, clipper is your best friend. (That rhymes )... [more]
12 2073 Apr 24, 2006 08:39 pm
by SmOoOth
[PREVIEW] mp_bayeux
Call of Duty 2 : CoD2 MP Mapping
mrvip writes...Quote:prefabbed buildings... If that's true I think it's a lame map. If it's not true I like what i'm seeing so far ... [more]
15 1893 Apr 24, 2006 01:39 pm
by SmOoOth
cant vind tunisia buildings
Call of Duty 2 : CoD2 MP Mapping
That's because they didn't prefab it. The whole idea of mapping is making something new yourself. So i suggest using no/few prefabs. (Not whole unmodified buildings)... [more]
2 1148 Apr 24, 2006 01:33 pm
by SmOoOth
The "show us your cod2 map" topic
Call of Duty 2 : CoD2 MP Mapping
Map above.. Are all those buildings prefabs? Sure looks like them ... [more]
7 1510 Apr 22, 2006 07:04 pm
by SmOoOth
Fhat the Wuck Compile tool doesn't work?
Call of Duty 2 : CoD2 MP Mapping
Never mind. I found the problem...You need a good key to compile, since Activision did something smart with the patch: Punkbuster checks your CD-key the moment you start CoD2. edited on Apr. 22, 2006 03:02 pm by SmOoOth... [more]
6 1518 Apr 22, 2006 07:01 pm
by SmOoOth
Fhat the Wuck Compile tool doesn't work?
Call of Duty 2 : CoD2 MP Mapping
The_Caretaker writes...Quote:Did you update to 1.2? Maybe that's it. If not... do you have all the latest stuff installed? (DX9, video drivers and .Net) Yeah.. Also it's not a map problem because the sample maps won't compile either.. edited on ... [more]
6 1518 Apr 22, 2006 06:32 pm
by SmOoOth
CSG Subtract
Call of Duty 2 : CoD2 MP Mapping
I never have problems with CSG Hollow. CSG subscart is very handy but to bad it causes all those problems.... [more]
14 1548 Apr 22, 2006 06:31 pm
by SmOoOth
Fhat the Wuck Compile tool doesn't work?
Call of Duty 2 : CoD2 MP Mapping
When I try to compile my map it opens a black command window(know what i mean?), then i get a fatal error:Failed to initialize renderer:version mismatch. When I close that error it opens CoD2Console and says: File Handles: ---------------------- 8166... [more]
6 1518 Apr 22, 2006 06:25 pm
by SmOoOth
The "show us your cod2 map" topic
Call of Duty 2 : CoD2 MP Mapping
Here's what i'm working on while I don't even play CoD2 anymore and don't have a key ... [more]
7 1510 Apr 22, 2006 05:54 pm
by SmOoOth
House Rotation errors
Call of Duty : CoDUO Mapping
How 'bout using Selection>Rotate>Arbitry Rotation?... [more]
10 1126 Apr 18, 2006 08:49 pm
by SmOoOth
cheats and exploits????
Call of Duty 2 : CoD2 General
You mean like: Wallhack,Aimbot,Speedhack,Noclip. Or like names?... [more]
5 1635 Apr 10, 2006 02:41 pm
by SmOoOth
color change by death
Call of Duty 2 : CoD2 Scripting
No one would play on your server if you would have a mod like that... ... [more]
12 1781 Apr 9, 2006 03:59 pm
by SmOoOth
doors.....
Call of Duty : CoD Mapping
I think its easier to clip the black out a couple of times. But that's just because i suck at making arches ... [more]
3 996 Apr 7, 2006 10:01 pm
by SmOoOth
explosive target practice
Call of Duty : CoD Mapping
Offtopic: These are the kind of problems that Hammer doesn't have. In Hammer you could just make it a func_breakable and there you have it. I seriously hope CoD2 has some break-physics. Ontopic:Use exploders.. ... [more]
14 972 Apr 7, 2006 10:00 pm
by SmOoOth
Patch Testing on Activision Server
Call of Duty 2 : CoD2 General
I don't understand why Activision is so mysterious about it's release/problems or whatever. Its a f*cking patch for a f*cking video game. They act the same way as Area 51. ... [more]
14 1271 Apr 2, 2006 09:02 pm
by SmOoOth
glass qestion
Call of Duty : CoD Mapping
You do know this site has a tutorial section?... [more]
7 813 Mar 31, 2006 08:35 pm
by SmOoOth
Realistic Winter Level
Call of Duty : CoD+UO General
blade12201 writes...Quote:Thanks guys, I tryed ricstas idea and it worked only...when you go prone your body goes fully under. I wanted it so if you went prone in deep snow the guound would flatten out where your laying or crawling so you couldnt hide ... [more]
12 1632 Mar 30, 2006 02:19 pm
by SmOoOth
2 Questions
Call of Duty : CoD Mapping
Effect writes...Quote:and thats the weird part.. i did?... Heres my step-by-step process exactly" 1) I make an orgin brush that looks like wyatt's and deselect. 2) I make simple long block blade, copy it (for each side), then intersect them into the ... [more]
19 1535 Mar 28, 2006 09:06 pm
by SmOoOth
water csg subtract problem
Soldier of Fortune : SoFII Mapping
Just don't cut the water and put your island/block/bridge or whatever in the water.... [more]
8 870 Mar 28, 2006 07:00 pm
by SmOoOth
Opening maps downloaded from CS:S!
Valve's Source : HL2 Mapping
splinterx writes...Quote:i downloaded a map called breakfloor from counter strike:source and i now want to open it in Hammer Editor to make a new version of it but i cant! how can i open it That's such an easy map. I could prolly make that in 10 minute... [more]
20 1031 Mar 28, 2006 04:15 pm
by SmOoOth
Radiant CoD1 Prefabs>CoD2 Radiant.
Call of Duty 2 : CoD2 MP Mapping
Today I downloaded Radiant again to get used to it again (Hammer pwns Radiant btw). I remember reading somewhere that you could save prefabs in CoD1-Radiant and open them in CoD2-Radiant. I already spent 4 hours mapping a house today so could someone plea... [more]
2 1199 Mar 24, 2006 08:24 pm
by SmOoOth
Static Willys Jeep
Call of Duty : CoDUO Mapping
techno2sl writes...Quote: Then again, looking at COD2 and its current static models, i think its gonna be mapping heaven! Just sucks to still be editting CODUO! If they make the new Radiant like Hammer it's definitely gonna be mapping heaven!... [more]
11 887 Mar 22, 2006 06:45 pm
by SmOoOth
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