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| Topic | Replies | Views | Last Post | |
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mod help Call of Duty : CoD+UO General i see... [more] |
4 | 344 | Jul 22, 2007 03:06 pm by tbcredman ![]() |
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mod help Call of Duty : CoD+UO General im trying to make a mod for my server to where guns have ammo on say the allied team but not on the axis team. but i want ammo for like tdm and all other gametypes but SD i want it to where the germans dont have ammo in there guns i know how to ed... [more] |
4 | 344 | Jul 22, 2007 12:32 pm by tbcredman ![]() |
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Making Mods Work Call of Duty : CoDUO Mapping most mods work by you just putting htem in the servers uo folder and you having the same mod in your uo folder on your computer and sometimes if you screw with the awe mod it messes up and dont work right... [more] |
10 | 393 | Jun 18, 2007 09:32 pm by tbcredman ![]() |
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Minefields Call of Duty : CoD Mapping you need a gsc file that would be the reason why its not working there should be some tutorials on how to make one be sure in the gsc you put this line near the top maps\mp\_load::main(); should be why its not working edited on May. 9, 2007... [more] |
4 | 704 | May 9, 2007 08:07 pm by tbcredman ![]() |
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Ok so I cant play on my map just spectate Call of Duty : CoD Mapping uhh remove all your mods and be sure you have your spawns for the correct game type also and like army said dont forget the arena file... [more] |
10 | 777 | Apr 25, 2007 05:09 pm by tbcredman ![]() |
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map problem Call of Duty : CoDUO Mapping ok i did that now its compiling also how do you get models and stuff to have a shadow? cause when i do a map correctly the trees and what not dont do shadows... [more] |
6 | 707 | Apr 12, 2007 05:36 pm by tbcredman ![]() |
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map problem Call of Duty : CoDUO Mapping any one? any one? ... [more] |
6 | 707 | Apr 12, 2007 05:17 pm by tbcredman ![]() |
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map problem Call of Duty : CoDUO Mapping k i compiled my map a couple days ago and all the lighting and stuff made the map look normal then i compiled today and this happened the pic may be kinda hard to see.. what happend was all the models are black and the ground is all light like as if it w... [more] |
6 | 707 | Apr 12, 2007 03:31 pm by tbcredman ![]() |
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compile error Call of Duty : CoDUO Mapping yeah that didnt do anything any other possible fixes?... [more] |
6 | 606 | Apr 6, 2007 04:55 pm by tbcredman ![]() |
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compile error Call of Duty : CoDUO Mapping im tryin to use a custom model i made the other night and it goes in radiant ok and what not but when i compile it gives me that WARNING: Node without a volume error and ive looked it up and it says i need bob toolz to fix it any one know where i can get ... [more] |
6 | 606 | Apr 5, 2007 08:53 pm by tbcredman ![]() |
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Mapping problem Call of Duty : CoDUO Mapping recompile your map and post log here again ... [more] |
16 | 947 | Apr 5, 2007 08:42 pm by tbcredman ![]() |
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Mapping problem Call of Duty : CoDUO Mapping like caretaker said lolQuote:the compiler often doesn't like it when CoD is not installed in a standard folder. Try changing the installation folder to Call of Duty instead of CoD. Also.. you might want to try and download CoDUOMaker.. that sets a base... [more] |
16 | 947 | Apr 5, 2007 08:21 pm by tbcredman ![]() |
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custom model not working Call of Duty : CoDUO Mapping nvm i got it!!!!wewtage... [more] |
2 | 598 | Apr 4, 2007 07:22 pm by tbcredman ![]() |
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custom model not working Call of Duty : CoDUO Mapping k i have made me a custom model and used a tutorial on how to make one (i made the land mine ) i got to the point where it SHOULD load in the radiant but when i do that this error comes up ... [more] |
2 | 598 | Apr 4, 2007 07:12 pm by tbcredman ![]() |
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weapons are invisible when i add them Call of Duty : CoDUO Mapping in greydiant but in game they show up and u can pick them up and what not... [more] |
9 | 481 | Apr 2, 2007 04:13 pm by tbcredman ![]() |
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Help Teh Newbeh Call of Duty : CoDUO Mapping u siad u had xfire what is it?... [more] |
21 | 401 | Mar 31, 2007 02:01 pm by tbcredman ![]() |
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weapons are invisible when i add them Call of Duty : CoDUO Mapping nope is not that there completely invisible lol its really annoying... [more] |
9 | 481 | Mar 31, 2007 12:56 pm by tbcredman ![]() |
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weapons are invisible when i add them Call of Duty : CoDUO Mapping there all checked there and there still not showing along with my actors not showing either... [more] |
9 | 481 | Mar 29, 2007 04:35 pm by tbcredman ![]() |
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weapons are invisible when i add them Call of Duty : CoDUO Mapping any one any one?... [more] |
9 | 481 | Mar 28, 2007 06:03 pm by tbcredman ![]() |
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weapons are invisible when i add them Call of Duty : CoDUO Mapping when i add a weapon to my map it turns invisible but when i hit I on my keyboard it selects it.... in my entity box on filters the weapon is checked. whats weird is 30 minutes ago when i was working they would work then they randomly stopped so and ideas?... [more] |
9 | 481 | Mar 28, 2007 04:16 pm by tbcredman ![]() |
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xmodel name needed Call of Duty : CoDUO Mapping ok i need the name for the german helmet i've used it once but dont remember the name of it any more and i cant find it thanks in advance!... [more] |
3 | 322 | Mar 28, 2007 02:30 pm by tbcredman ![]() |
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an xmodel needed Call of Duty : CoDUO Mapping ok i need to find the big american tent xmodel name I have used it b4 but i just cant seem to find the name any where if any one knows plz post it here!... [more] |
3 | 486 | Mar 23, 2007 08:36 pm by tbcredman ![]() |
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map load error Call of Duty : CoDUO Mapping i fixed it. lol i forgot commas between the XYZ coordinates ... [more] |
5 | 494 | Mar 18, 2007 03:04 pm by tbcredman ![]() |
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map load error Call of Duty : CoDUO Mapping ok it says "bad syntax: (file 'maps\mp\testtest.gsc', line 8) maps\mp\fx::loopfx("fire:, (-560 6600 -240), 0.6); edited on Mar. 18, 2007 05:12 pm by tbcredman... [more] |
5 | 494 | Mar 18, 2007 02:05 pm by tbcredman ![]() |
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map load error Call of Duty : CoDUO Mapping bump... [more] |
5 | 494 | Mar 18, 2007 01:51 pm by tbcredman ![]() |
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