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MShape3d import-export plugins for CoD Call of Duty : CoD+UO General Hi... I try to find old CoD import-export plugins for Milk Shape 3d from Scorpio.If anybody have it...please...post here or some Link. Thanks... [more] |
2 | 944 | Jul 27, 2008 06:24 am by de_vice ![]() |
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[Release] Beyond Rostov SP Campaign (UO) Call of Duty : CoD+UO Map + Mod Releases Great work...York. It's good to see something new in a custom SP map! Cheers... [more] |
8 | 3028 | Jan 7, 2007 11:12 am by de_vice ![]() |
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[Release]TheLostSymbol sp maps Call of Duty : CoD+UO Map + Mod Releases @Foxhound @GILLTAR...thanks but I have forgotten to add this folder "localizedstrings and objectives"!!! download fix:thesymbol_fix.zip ...and small "script fix" for the second map. ... [more] |
20 | 4263 | Nov 7, 2006 05:39 pm by de_vice ![]() |
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Model Lighting/Shadows Call of Duty : CoD Mapping try to change your compile "flare" options: flare -extra -sundiffusesamples 10 -dumpoptions ..\..\Main\maps\yourmapname.map... [more] |
3 | 1211 | Nov 2, 2006 06:15 am by de_vice ![]() |
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[Release]TheLostSymbol sp maps Call of Duty : CoD+UO Map + Mod Releases Hi guys...I finally finished my 2 custom CoD single player maps."TheLostSymbol" is a story based on the game RtCW. The pack contain: 2 sp maps,custom textures,xmodels and good music from RtCW. If you can't to see the pics,...here!! ht... [more] |
20 | 4263 | Oct 26, 2006 08:47 pm by de_vice ![]() |
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sp_camera problem! Call of Duty : CoD Mapping I want to use this script "intro camera move_rotate"at begining my sp map,and i think...the problem is a missing line!!! look in the main/load/code: Code:#using_animtree ("generic_human"); main() { maps\_load::main(); level.globalTimer = 12; thread... [more] |
4 | 1104 | Oct 26, 2006 10:56 am by de_vice ![]() |
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sp_camera problem! Call of Duty : CoD Mapping Hi all I find this script example "SP_Camera" and the script is good.I try to use script "camera move" into my sp_map,but the players just stand there doing nothing!If i remove script camera...no problem. what do i need to do to fix this. ...better d... [more] |
4 | 1104 | Oct 25, 2006 11:24 pm by de_vice ![]() |
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SP Folders? Call of Duty : CoD Mapping aha...sorry,i make a mistake,you must to have ( 2 triggers multiple): first trigg is for "start objective" and second trigg "objective complete" use this script...i test it!...no problem Code: main() { maps\_load::main(); thread startobj1(); ... [more] |
4 | 1053 | Oct 22, 2006 08:53 pm by de_vice ![]() |
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SP Folders? Call of Duty : CoD Mapping Localized strings folder: localizedstring/english/yourmapname.str ...into your "yourmapname.gsc" use this to fix OBJ: //***************************************** main() { maps\_load::main(); thread objective1(); } objective1() { startobj... [more] |
4 | 1053 | Oct 22, 2006 12:56 pm by de_vice ![]() |
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Custom texture! Call of Duty : CoD Mapping Bump mapping.How to add this custom texture in CoD1 and what shadertype must to use? Possible or not! Here I find a tutorial ,but tutorial is for RtCW! http://www.wolfensteinx.com/surface/tutorials/bump_mapping.html... [more] |
1 | 900 | Oct 20, 2006 10:55 am by de_vice ![]() |
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Custom Ai_xmodel Call of Duty : CoD+UO General I have a custom german_AI_xmodel for CoD sp maps and this is my first ai_xmodel import/successful in the game....actually i use some details and textures from RtCW to make this 3d model!!!I want to public here in CoD files this ai_xmodel,but where i can ... [more] |
2 | 890 | Jun 16, 2006 12:38 pm by de_vice ![]() |
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Missing invisible textures in cylinder tower!? Call of Duty : CoD Mapping ... better use brushes to made towers...if you use Cylinder or Simple Patch Mesh....possible problems! Tower from my test_map: http://pg.photos.yahoo.com/ph/liccinius/detail?.dir=6aafre2&.dnm=7085re2.jp g&.src=ph... [more] |
11 | 1349 | Jun 3, 2006 01:35 am by de_vice ![]() |
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Missing invisible textures in cylinder tower!? Call of Duty : CoD Mapping ...possible dublicate brush...!....try to find it ...or remove old ( bsp),(poly),(prt) files (main/maps) folder and compile your map again. ... [more] |
11 | 1349 | May 29, 2006 03:53 pm by de_vice ![]() |
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how do you make cod videos Call of Duty : CoD+UO General If you want to add custom video at the beginning or ending of the map must to convert the video.avi ...to video.RoQ ...use this simple converter:SwitchBlade2 : RoQ video encoder/decoder/player http://icculus.org/~riot/ for editining your video...use Po... [more] |
12 | 1531 | Feb 22, 2006 03:18 pm by de_vice ![]() |
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