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Topic | Replies | Views | Last Post | |
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Hud Scoring Problem Call of Duty 2 : CoD2 Scripting Sounds like a problem somewhere in the script(s).... [more] |
3 | 2302 | Jul 31, 2011 06:25 pm by codmp ![]() |
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Raydiant / Graydiant Call of Duty : CoDUO Mapping They should run in a stable fashion. So you don't have to worry about any really nasty errors resulting in a reinstall. Whatever you find in Radiant, you'll pretty much find in Graydiant anyway, and then some, so its almost like running the same program t... [more] |
6 | 3006 | Jul 31, 2011 06:23 pm by codmp ![]() |
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sounds Call of Duty : CoD+UO General I believe it is mp3 and wav files that it can handle.... [more] |
6 | 1915 | Jun 23, 2011 11:12 am by codmp ![]() |
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Triggers in SP Call of Duty : CoD Mapping Assuming everything is set up correctly in radiant, it sounds like there is a problem with the script. How's the script look, and is everything in its proper location?... [more] |
4 | 2089 | Jun 19, 2011 02:05 am by codmp ![]() |
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[help needed] Call of Duty 2 : CoD2 Scripting As far as I can see the script you have should work fine. As long as you put a brush with the origin texture on it in the center of the frame and selected everything when you made it a script_brushmodel, it should spin around that origin. I would just... [more] |
13 | 1146 | Jul 14, 2010 03:52 pm by codmp ![]() |
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Elevator Help Call of Duty 4 : CoD4 MP Mapping Run it in developer mode (/developer 1), so the script compile error is more specific. Then post the error here. If thats all, then my only guess would be that your gsc wasn't being called by your maps gsc.... [more] |
27 | 1324 | Dec 27, 2009 08:55 pm by codmp ![]() |
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Elevator Help Call of Duty 4 : CoD4 MP Mapping What exactly do you want the elevator to do? Do you want it to just go up and down, and when destination is reached, a door opens so you can walk out? If so, you can accomplish that by first reading: http://modsonline.com/Tutorials-read-121.html an... [more] |
27 | 1324 | Dec 27, 2009 08:31 pm by codmp ![]() |
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Shadows and Lights. Call of Duty : CoDUO Mapping You might have a leak; does it say LEAK when you compile?... [more] |
23 | 2467 | Dec 9, 2009 01:56 pm by codmp ![]() |
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moddeling program Call of Duty 4 : CoD4 SP Mapping tomv8 writes...Quote:isnt 5000 dollars like. 5000 dollars? Older versions cost less. Plus the price is 5000 because most of the people that buy this software are with companies or colleges. It's not really made for the average person to go out and b... [more] |
21 | 1382 | Dec 9, 2009 10:09 am by codmp ![]() |
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i need help.. im a beginner.. Call of Duty 4 : CoD4 SP Mapping These tutorials should also help too - vCoD - http://www.modsonline.com/Call_of_Duty_tutorials.html CoD2 - http://www.modsonline.com/Call_of_Duty_2_tutorials.html CoDUO - http://www.modsonline.com/Call_of_Duty_United_Offensive_tutorials.html Thoug... [more] |
5 | 3255 | Dec 1, 2009 08:28 pm by codmp ![]() |
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Tweaking my elevator Call of Duty 2 : CoD2 MP Mapping Code:main() { thread elevator(); } elevator() { elevator=getent("elevator1","targetname"); trig=getent("trig_elevator1","targetname"); while(1) { oldpos = trig.origin; trig waittill ("trigger"); trig.origin = (0,0,10000); elevator movez (-1... [more] |
9 | 2226 | Nov 27, 2009 04:34 pm by codmp ![]() |
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Unbanning Call of Duty : CoD+UO General Through rcon, i believe it is: /rcon unbanuser [name here] However, the name has to be typed in exactly as it was when the person was banned (color codes included).... [more] |
3 | 1386 | Nov 13, 2009 12:50 pm by codmp ![]() |
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multi elevator help Call of Duty 2 : CoD2 Scripting -=INSANE=- writes...Quote:codmp writes...Quote:In elevator script 4: elevator movez (10000,2,1.9,1.9); In that line you have the time for it to complete its movement set for 2 seconds, but the acceleration speed and de-acceleration times are 1.9. And 1.... [more] |
7 | 1487 | Nov 12, 2009 05:31 pm by codmp ![]() |
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multi elevator help Call of Duty 2 : CoD2 Scripting In elevator script 4: elevator movez (10000,2,1.9,1.9); In that line you have the time for it to complete its movement set for 2 seconds, but the acceleration speed and de-acceleration times are 1.9. And 1.9 + 1.9 = 3.8, higher than 2, which is caus... [more] |
7 | 1487 | Nov 12, 2009 05:23 pm by codmp ![]() |
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Script Search Call of Duty 2 : CoD2 Scripting The AWE mod has that helmet script you're talking about in it.... [more] |
2 | 1372 | Oct 31, 2009 02:39 pm by codmp ![]() |
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Spread the word MODSonline : General lol a petition for them across all platforms? wow, only PC should have dedicated servers, consoles are fine with matchmaking.... [more] |
7 | 2165 | Oct 28, 2009 05:55 pm by codmp ![]() |
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[Release] Method to Monitor Any Custom Key Call of Duty: World at War : CoDWW Scripting Why not just post the script on here?... [more] |
16 | 2091 | Oct 9, 2009 03:09 pm by codmp ![]() |
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Sp Map City Released Call of Duty 4 : CoD4 SP Mapping callofduty.filefront.com is where i would have it uploaded if you look at filefront for hosting. You have to submit on there though, and wait until they accept.... [more] |
30 | 1352 | Oct 7, 2009 03:49 pm by codmp ![]() |
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maya export plugin Call of Duty : CoDUO Mapping There is also plug-ins for Milkshape and also 3DS Max (version 5?)... [more] |
9 | 1904 | Oct 2, 2009 04:10 pm by codmp ![]() |
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Need Help With Scripting Like Things Call of Duty 2 : CoD2 Scripting SantaClaus1996 writes...Quote:I know they were in the tutorials and I read them but i don't understand all these things like with notepad, and what to type in it, and what to save it as, and where to save it too. And along with making it a zombie map and ... [more] |
15 | 1447 | Sep 27, 2009 08:44 am by codmp ![]() |
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Money Scripts (Help)! Call of Duty 2 : CoD2 General What kind of mod are you doing?... [more] |
7 | 2700 | Sep 27, 2009 08:19 am by codmp ![]() |
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Making a - MoD - | 10 | 1878 | Sep 22, 2009 05:44 pm by codmp ![]() |
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Elevator problem Call of Duty 2 : CoD2 MP Mapping Did you even fix your first problem? Like fix the problem i pointed out. And if you did, what is the new error? From what i see, your elevator script looks fine. Code:main() { maps\mp\_load::main(); maps\mp\teleportenter::main(); mapsmpmp_elevator:... [more] |
5 | 1561 | Aug 29, 2009 03:13 pm by codmp ![]() |
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Cod2 Gametype Creation Call of Duty 2 : CoD2 Scripting What kind of gametype? Making a game isn't as simple as a set of instructions. I suggest you learn how to do some coding in the language CoD uses. You can look through stock scripts to get familiar with it. Maybe even do some beginner tutorials for anothe... [more] |
6 | 1583 | Aug 28, 2009 08:41 pm by codmp ![]() |
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Elevator problem Call of Duty 2 : CoD2 MP Mapping main() { maps\mp\_load::main(); maps\mp\teleportenter::main(); mapsmpmp_elevator::main(); game["allies"] = "american"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; } You forgot the slashes in mapsmpmp_e... [more] |
5 | 1561 | Aug 27, 2009 11:58 pm by codmp ![]() |
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