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Latest Posts by codmp
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Hud Scoring Problem
Call of Duty 2 : CoD2 Scripting
Sounds like a problem somewhere in the script(s).... [more]
3 2647 Aug 1, 2011 01:25 am
by codmp
Raydiant / Graydiant
Call of Duty : CoDUO Mapping
They should run in a stable fashion. So you don't have to worry about any really nasty errors resulting in a reinstall. Whatever you find in Radiant, you'll pretty much find in Graydiant anyway, and then some, so its almost like running the same program t... [more]
6 3366 Aug 1, 2011 01:23 am
by codmp
sounds
Call of Duty : CoD+UO General
I believe it is mp3 and wav files that it can handle.... [more]
6 2234 Jun 23, 2011 06:12 pm
by codmp
Triggers in SP
Call of Duty : CoD Mapping
Assuming everything is set up correctly in radiant, it sounds like there is a problem with the script. How's the script look, and is everything in its proper location?... [more]
4 2405 Jun 19, 2011 09:05 am
by codmp
[help needed]
Call of Duty 2 : CoD2 Scripting
As far as I can see the script you have should work fine. As long as you put a brush with the origin texture on it in the center of the frame and selected everything when you made it a script_brushmodel, it should spin around that origin. I would just... [more]
13 1314 Jul 14, 2010 10:52 pm
by codmp
Elevator Help
Call of Duty 4 : CoD4 MP Mapping
Run it in developer mode (/developer 1), so the script compile error is more specific. Then post the error here. If thats all, then my only guess would be that your gsc wasn't being called by your maps gsc.... [more]
27 1516 Dec 28, 2009 03:55 am
by codmp
Elevator Help
Call of Duty 4 : CoD4 MP Mapping
What exactly do you want the elevator to do? Do you want it to just go up and down, and when destination is reached, a door opens so you can walk out? If so, you can accomplish that by first reading: http://modsonline.com/Tutorials-read-121.html an... [more]
27 1516 Dec 28, 2009 03:31 am
by codmp
Shadows and Lights.
Call of Duty : CoDUO Mapping
You might have a leak; does it say LEAK when you compile?... [more]
23 2661 Dec 9, 2009 08:56 pm
by codmp
moddeling program
Call of Duty 4 : CoD4 SP Mapping
tomv8 writes...Quote:isnt 5000 dollars like. 5000 dollars? Older versions cost less. Plus the price is 5000 because most of the people that buy this software are with companies or colleges. It's not really made for the average person to go out and b... [more]
21 4462 Dec 9, 2009 05:09 pm
by codmp
i need help.. im a beginner..
Call of Duty 4 : CoD4 SP Mapping
These tutorials should also help too - vCoD - http://www.modsonline.com/Call_of_Duty_tutorials.html CoD2 - http://www.modsonline.com/Call_of_Duty_2_tutorials.html CoDUO - http://www.modsonline.com/Call_of_Duty_United_Offensive_tutorials.html Thoug... [more]
5 3605 Dec 2, 2009 03:28 am
by codmp
Tweaking my elevator
Call of Duty 2 : CoD2 MP Mapping
Code:main() { thread elevator(); } elevator() { elevator=getent("elevator1","targetname"); trig=getent("trig_elevator1","targetname"); while(1) { oldpos = trig.origin; trig waittill ("trigger"); trig.origin = (0,0,10000); elevator movez (-1... [more]
9 2504 Nov 27, 2009 11:34 pm
by codmp
Unbanning
Call of Duty : CoD+UO General
Through rcon, i believe it is: /rcon unbanuser [name here] However, the name has to be typed in exactly as it was when the person was banned (color codes included).... [more]
3 3207 Nov 13, 2009 07:50 pm
by codmp
multi elevator help
Call of Duty 2 : CoD2 Scripting
-=INSANE=- writes...Quote:codmp writes...Quote:In elevator script 4: elevator movez (10000,2,1.9,1.9); In that line you have the time for it to complete its movement set for 2 seconds, but the acceleration speed and de-acceleration times are 1.9. And 1.... [more]
7 1756 Nov 13, 2009 12:31 am
by codmp
multi elevator help
Call of Duty 2 : CoD2 Scripting
In elevator script 4: elevator movez (10000,2,1.9,1.9); In that line you have the time for it to complete its movement set for 2 seconds, but the acceleration speed and de-acceleration times are 1.9. And 1.9 + 1.9 = 3.8, higher than 2, which is caus... [more]
7 1756 Nov 13, 2009 12:23 am
by codmp
Script Search
Call of Duty 2 : CoD2 Scripting
The AWE mod has that helmet script you're talking about in it.... [more]
2 4252 Oct 31, 2009 09:39 pm
by codmp
Spread the word
MODSonline : General
lol a petition for them across all platforms? wow, only PC should have dedicated servers, consoles are fine with matchmaking.... [more]
7 6384 Oct 29, 2009 12:55 am
by codmp
[Release] Method to Monitor Any Custom Key
Call of Duty: World at War : CoDWW Scripting
Why not just post the script on here?... [more]
16 2385 Oct 9, 2009 10:09 pm
by codmp
Sp Map City Released
Call of Duty 4 : CoD4 SP Mapping
callofduty.filefront.com is where i would have it uploaded if you look at filefront for hosting. You have to submit on there though, and wait until they accept.... [more]
30 1524 Oct 7, 2009 10:49 pm
by codmp
maya export plugin
Call of Duty : CoDUO Mapping
There is also plug-ins for Milkshape and also 3DS Max (version 5?)... [more]
9 2214 Oct 2, 2009 11:10 pm
by codmp
Need Help With Scripting Like Things
Call of Duty 2 : CoD2 Scripting
SantaClaus1996 writes...Quote:I know they were in the tutorials and I read them but i don't understand all these things like with notepad, and what to type in it, and what to save it as, and where to save it too. And along with making it a zombie map and ... [more]
15 1657 Sep 27, 2009 03:44 pm
by codmp
Money Scripts (Help)!
Call of Duty 2 : CoD2 General
What kind of mod are you doing?... [more]
7 5357 Sep 27, 2009 03:19 pm
by codmp
Making a - MoD -
Call of Duty 2 : CoD2 General
-- DELETED POST PER FORUM RULES --... [more]
10 2178 Sep 23, 2009 12:44 am
by codmp
Elevator problem
Call of Duty 2 : CoD2 MP Mapping
Did you even fix your first problem? Like fix the problem i pointed out. And if you did, what is the new error? From what i see, your elevator script looks fine. Code:main() { maps\mp\_load::main(); maps\mp\teleportenter::main(); mapsmpmp_elevator:... [more]
5 1775 Aug 29, 2009 10:13 pm
by codmp
Cod2 Gametype Creation
Call of Duty 2 : CoD2 Scripting
What kind of gametype? Making a game isn't as simple as a set of instructions. I suggest you learn how to do some coding in the language CoD uses. You can look through stock scripts to get familiar with it. Maybe even do some beginner tutorials for anothe... [more]
6 1818 Aug 29, 2009 03:41 am
by codmp
Elevator problem
Call of Duty 2 : CoD2 MP Mapping
main() { maps\mp\_load::main(); maps\mp\teleportenter::main(); mapsmpmp_elevator::main(); game["allies"] = "american"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; } You forgot the slashes in mapsmpmp_e... [more]
5 1775 Aug 28, 2009 06:58 am
by codmp
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