
Members Online»
0 Active | 9 Guests
Online:
|
LATEST FORUM THREADS»
by ammys09
Posts: 1 / 245 warfare
CoD4 Map + Mod Releases by devielthan
Posts: 1 / 1775 Key Things the Design Comm...
CoDBO MP Mapping by rabbihasan21
Posts: 1 / 1096 Three Out of 10 Television...
CoDBO General by warrior777
Posts: 2 / 898 Voting menu on maps
CoD+UO General by
Posts: 0 / 789 Hauling 911
CoDBO3 General |
Polls»
|
|
| Topic | Replies | Views | Last Post | |
![]() |
I need a little help gettin mapmaker setup please Soldier of Fortune : SoF Mapping For sof 1: The instructions say to use Qped. For sof2: The instructions say to use winzip. You can use the evaluation version of winzip to extract your textures etc.... [more] |
2 | 1510 | Oct 4, 2003 04:21 am by ![]() |
![]() |
Building terrain for SoF 1 Soldier of Fortune : SoF Mapping Just wondering if anyone has tried building a map using a terrain generator from the SoF2SDK or TerrainGenerator made by nemesis. Understandable, SoF1 was not really built to handle complex terrain. I was hoping to get some usefull tips. One problem th... [more] |
1 | 1338 | Sep 15, 2003 04:03 am by ![]() |
![]() |
Entities problem Soldier of Fortune : SoF Mapping Understandably this is a little late to reply, hopefully this comment will help future mappers, the easiest way to set up sdk for me was to change the actual directory name of SoF Platinum to SoF. You may have to redirect some shortcuts, but that was the... [more] |
21 | 1504 | Sep 15, 2003 03:44 am by ![]() |
![]() |
Lights with trigger... Soldier of Fortune : SoF Mapping Yes there is a way to turn off the lights and turn them back on. All you have to do is target it with a trigger_useable. Give the trigger the argument of "target" and a specific name "example". The word example can be anything from a number to a word c... [more] |
4 | 1459 | Sep 15, 2003 03:37 am by ![]() |
![]() |
how does the mirrow work??? Soldier of Fortune : SoF Mapping I think you have posted this in the wrong section, you may want to try the SoF2 section of the forum for the answer, and if you dig deep enough, the answer has been posted on how to make and use mirrors. >ESS... [more] |
4 | 1535 | Dec 19, 2002 08:44 am by ![]() |
![]() |
downloading from server Soldier of Fortune : SoFII Mapping LOL Thanks Foxhound!! Just as I had suspected, but it was worth a shot! LOL Can you tell more more of what maxrate does and what it is for? You guys are and invaluable resource!! Thanks again!! >ESS... [more] |
4 | 1118 | Dec 17, 2002 05:41 am by ![]() |
![]() |
downloading from server Soldier of Fortune : SoFII Mapping Does anyone know anything about this, or is this the wrong place to post this msg? Thanks!! >ESS... [more] |
4 | 1118 | Dec 16, 2002 08:25 am by ![]() |
![]() |
downloading from server Soldier of Fortune : SoFII Mapping Is there a way to increase the kbytes/sec for players connecting to server? Would like it to be easier and faster for players to download maps. Thanks! >ESS... [more] |
4 | 1118 | Dec 14, 2002 11:33 pm by ![]() |
![]() |
Upload bandwith Soldier of Fortune : SoFII Mapping Good news!! I have figured out the mandown mod on the server end and put it up. I also increased my bandwith from my ISP, I now get 3mbit/sec download and 350-400 kbytes/sec upload, pretty good I think, so it seems to me, that I might be able to increase... [more] |
1 | 1004 | Dec 9, 2002 10:28 am by ![]() |
![]() |
Brush limits Soldier of Fortune : SoFII Mapping Thanks for the tip, I will keep that in mind as I contintue to grow in mapping ability. Thanks!! >ESS... [more] |
3 | 1079 | Nov 27, 2002 03:05 am by ![]() |
![]() |
Brush limits Soldier of Fortune : SoFII Mapping Can anyone tell me if there is a general rule of thumb so to speak, about how many brushes that you should/can have in an area, and also if there is a total limit as to how many brushes you can have in the map itself or if that's even relevant. I like cre... [more] |
3 | 1079 | Nov 26, 2002 09:42 am by ![]() |
![]() |
draw errors Soldier of Fortune : SoFII Mapping rEdrUmMDK, I don't think you are off base myself, I have observed that same effect that gynec is talking about, and went back and took a closer look and found that I had two or more brushes in the same spot. But, I have noticed there's seems to be a limi... [more] |
8 | 1070 | Nov 26, 2002 09:34 am by ![]() |
![]() |
.Map, but no .bsp.... Soldier of Fortune : SoFII Mapping I agree with foyleman, I don't think you did either, go back to the install instructions provided on this website, if you follow the instructions to the letter they will for you. I really did not have any problems running the program because I followed t... [more] |
14 | 1293 | Nov 26, 2002 09:22 am by ![]() |
![]() |
.Map, but no .bsp.... Soldier of Fortune : SoFII Mapping Indeed it was, and a good point too Narc!! LOL Not too mention a great video which actually got me started using sofsdk!! LOL >ESS... [more] |
14 | 1293 | Nov 25, 2002 05:53 am by ![]() |
![]() |
.Map, but no .bsp.... Soldier of Fortune : SoFII Mapping I am (hind end)uming you have set up the sdk according to the instructions, under the bsp menu selection you will see various options to select to compile your map, if you want to see the map in all it's glory, use the full vis, make sure that you have sa... [more] |
14 | 1293 | Nov 25, 2002 05:28 am by ![]() |
![]() |
brightness Soldier of Fortune : SoFII Mapping Thanks alot for all your support folks, means a lot to have someone to ask a question like this!! This is rather odd, I am pretty sure, that I did not do anything to the computer, but it seems to have fixed itself!! Go figure!! LOL I don't know!! Almost k... [more] |
6 | 1281 | Nov 20, 2002 05:26 am by ![]() |
![]() |
brightness Soldier of Fortune : SoFII Mapping Hey, I just check my console on that, and I get an error: SetDeviceGammaRamp failed. So on that point you are correct, I am trying to set the gamma, Hope that helps!! Thanks!!... [more] |
6 | 1281 | Nov 17, 2002 11:45 pm by ![]() |
![]() |
brightness Soldier of Fortune : SoFII Mapping It's under the miscellanious setup, where you adjust how bright the screen, the option is there, but as I slide it up and down the scale, it does not adjust the screen, since that is not working, I was hoping someone would know a cvar command or something... [more] |
6 | 1281 | Nov 17, 2002 11:24 pm by ![]() |
![]() |
brightness Soldier of Fortune : SoFII Mapping Just recently upgraded to PNY's Nvidia TI4200, I can't seem to adjust the brightness from the menu, is there a command variable that I could use? Maybe I could enter it in thru console or edit the cfg file in mp folder, something like that. LOL By the wa... [more] |
6 | 1281 | Nov 17, 2002 07:01 pm by ![]() |
![]() |
3DS Max to UnrealEd Unreal Tournament 2003 : UT2K3 Mapping Hey, even a noob like me reads em, heck, I read them all, I like to learn as much as I can, even if it's not relevant yet to what I am doing, simply because I know that it will be eventually!! LOL... [more] |
17 | 4885 | Nov 16, 2002 06:38 am by ![]() |
![]() |
my tips for better map aesthetics Soldier of Fortune : SoFII Mapping Great tips!! Ever considered putting a bible together? lol ... [more] |
9 | 3173 | Nov 15, 2002 02:43 am by ![]() |
![]() |
Picking a face on a brush using sofsdk Soldier of Fortune : SoF Mapping Found it thanks lol duh!! >ESS... [more] |
4 | 1155 | Nov 9, 2002 08:21 pm by ![]() |
![]() |
Picking a face on a brush using sofsdk Soldier of Fortune : SoF Mapping Howdy again, hey, how would i pick a face of a brush using sofsdk, I think i have looked pretty much everywhere here in the site and haven't found it yet, or I could be blind. lol Thanks in advance!! >ESS... [more] |
4 | 1155 | Nov 9, 2002 08:08 pm by ![]() |
![]() |
Hey!! Great Forum!! Soldier of Fortune : SoF Mapping Thanks Cyklone and foyleman! Glad to be here! LOL Hey did you know you can create terrain using sof2sdk and import into sof1? Works best at 32 x 32 in the extents at 50% decimation, tho it's not needed, any higher and i think the program crashes. I am h... [more] |
4 | 1035 | Nov 9, 2002 07:05 pm by ![]() |
![]() |
Hey!! Great Forum!! Soldier of Fortune : SoF Mapping You guys rock!! This is probably the best forum I have seen in terms of mapping for sof 1 and 2. Every post I have seen get's answered in a reasonable period of time, and that's great!! Not to mention just reading them is an education in itself!! LOL Be... [more] |
4 | 1035 | Nov 9, 2002 04:25 am by ![]() |
| MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
mp_Temple
Call of Duty: Mods: Multiplayer (624.12Kb) OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware