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scripts Quake 4 : Q4 Scripting Might seem like a foolish question, but I'm trying to port several weapons over from Doom 3, but keep coming up with script errors, specifically that the editor cannot locate the needed scripts. So I am wondering where exactly weapon scripts placed in th... [more] |
2 | 2550 | Sep 17, 2006 02:15 am by Orlin ![]() |
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model movement Quake 4 : Q4 Mapping modview won't work on my version of Doom 3, any other suggestions? ... [more] |
5 | 1514 | Aug 6, 2006 08:10 pm by Orlin ![]() |
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model movement Quake 4 : Q4 Mapping Thanks for the advice, by the way, love you tutorials they help out alot.... [more] |
5 | 1514 | Aug 4, 2006 08:05 pm by Orlin ![]() |
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model movement Quake 4 : Q4 Mapping Would it be possible to transfer models(elevators, monorails, etc.) over from Doom 3 to Quake 4? If so which files would need moving, and where?... [more] |
5 | 1514 | Aug 4, 2006 01:50 am by Orlin ![]() |
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forcefields Quake 4 : Q4 Mapping Thanks... [more] |
3 | 1379 | Jul 12, 2006 08:28 pm by Orlin ![]() |
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forcefields Quake 4 : Q4 Mapping I am trying to insert forcefields into one of the Quake 4 levels currently on the drawing board but having no luck texture-wise, where can I find the texture that was used by the game. Thanks.... [more] |
3 | 1379 | Jul 12, 2006 06:24 pm by Orlin ![]() |
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