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Latest Posts by Tridon
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When, and if, the tools come out...
Call of Duty: Black Ops : CoDBO MP Mapping
The mp maps released with BO are the weakest maps in the entire series for gameplay. It'll be nice to get some decent custom maps to offset the crap ones that came with the game.... [more]
37 5116 Nov 28, 2010 09:22 pm
by Tridon
WAW Skybox
Call of Duty: World at War : CoDWW MP Mapping
Don't add the skymodel as a model ie. misc --> model. Bring up your Worldspawn settings by pressing N and add it there with a Key of skyboxmodel and a Value of skybox_pel1 and then press enter to make the change.... [more]
4 2043 Mar 7, 2009 09:15 pm
by Tridon
vertice selection
Call of Duty: World at War : CoDWW MP Mapping
Once you have the verts selected that you want to move, hold alt + left click to move them.... [more]
8 1184 Feb 5, 2009 02:22 pm
by Tridon
Entity Error
Call of Duty: World at War : CoDWW MP Mapping
Just a heads up but it looks like you added them as misc/models but you opened it from the prefab folder hence why only red boxes.... [more]
3 1009 Jan 27, 2009 09:05 pm
by Tridon
how do i convert a cod4 map into cod waw?
Call of Duty: World at War : CoDWW MP Mapping
Beej writes...Quote:I have perhaps a silly question, if you used custom textures in the COD4 map and put the same custom textures into WaW... do you still have to retexture or does it just come across textured when opened in WaW rad? Yes the texture will... [more]
12 2348 Jan 18, 2009 05:04 pm
by Tridon
Download: destructible and usable mp vehicles for codwaw
Call of Duty: World at War : CoDWW MP Mapping
kals writes...Quote:Hi m8,,,just checked that..still the same...Do i need to add the the variables to the vehicle prefab like in this.. http://wiki.treyarch.com/wiki/Vehicles Simply add them to your map as a misc/prefab.... [more]
35 1682 Jan 18, 2009 06:39 am
by Tridon
More Working Vehicles for MP
Call of Duty: World at War : CoDWW MP Mapping
Worked perfectly with no errors. ... [more]
7 1617 Jan 18, 2009 06:15 am
by Tridon
[WIP] CoD Mod Install Maker
Call of Duty: World at War : CoDWW MP Mapping
Unfortunately it makes no reference to any fixes for the mod tools.... [more]
16 2276 Jan 17, 2009 07:25 am
by Tridon
Download: destructible and usable mp vehicles for codwaw
Call of Duty: World at War : CoDWW MP Mapping
Awesome! I know you and Zeroy have been working tirelessly on this. Wouldn't it be nice if Treyarch worked on this as hard as you guys have? ... [more]
35 1682 Jan 17, 2009 05:35 am
by Tridon
pointfile help
Call of Duty: World at War : CoDWW MP Mapping
Did you even try it?... [more]
11 1077 Jan 16, 2009 12:27 am
by Tridon
pointfile help
Call of Duty: World at War : CoDWW MP Mapping
It's a bug with the Launcher. The lin file is created but gets deleted once the compile process finishes. Immediately close the Launcher after you read the message in console that the file was created, and the lin file won't get deleted. edited on Jan. 1... [more]
11 1077 Jan 15, 2009 09:36 pm
by Tridon
pointfile help
Call of Duty: World at War : CoDWW MP Mapping
Check the link below. http://www.raidersmerciless.com/showthread.php?t=7723... [more]
11 1077 Jan 14, 2009 09:59 pm
by Tridon
Water
Call of Duty: World at War : CoDWW MP Mapping
Post a few screen shots of what it looks like in radiant.... [more]
18 1006 Jan 14, 2009 08:07 pm
by Tridon
Players enter game when running from Launcher??
Call of Duty: World at War : CoDWW MP Mapping
Those are gremlins, the waw tools are full of them.... [more]
6 1108 Jan 9, 2009 03:13 am
by Tridon
Creating Fences in WoW
Call of Duty: World at War : CoDWW MP Mapping
Your directions for the fence make sense now that you explain it this way. My bad for missing a step. Thanks Techno!... [more]
12 1022 Jan 8, 2009 10:12 pm
by Tridon
Creating Fences in WoW
Call of Duty: World at War : CoDWW MP Mapping
With the chain link texture you can't use No Draw because only one side of the texture has collision, the other side stops nothing. I found that drawing a brush with clip_missile to be the easiest, best looking and most effective way to use this texture. ... [more]
12 1022 Jan 8, 2009 09:26 pm
by Tridon
Creating Fences in WoW
Call of Duty: World at War : CoDWW MP Mapping
I tried that (as a matter of fact that's the first thing I tried) but if both sides of the fence have playable areas then you'd need to copy the patch and invert it. This is where the problem is with the chain link texture because it shows on both sides o... [more]
12 1022 Jan 8, 2009 08:49 pm
by Tridon
Creating Fences in WoW
Call of Duty: World at War : CoDWW MP Mapping
That may have been the case for some previous versions of radiant because they didn't have grid sizes less than 1. I didn't have a problem compiling when I tested and played my map, but if you feel more comfortable with 1 then use that. It will still look... [more]
12 1022 Jan 8, 2009 06:32 am
by Tridon
Creating Fences in WoW
Call of Duty: World at War : CoDWW MP Mapping
The chainlink_fence texture in this Radiant looks like it is intended to be used in conjunction with the clip_missile texture. First, draw the length of your fence with the clip_missile texture and size the brush how you want. Make the brush very thin ... [more]
12 1022 Jan 8, 2009 06:02 am
by Tridon
Multiplayer OffSite Downloading..
Call of Duty: World at War : CoDWW MP Mapping
Download redirect is broken. You'll have to wait for the next patch before it's fixed...maybe.... [more]
2 1599 Jan 7, 2009 05:41 am
by Tridon
Creating Fences in WoW
Call of Duty: World at War : CoDWW MP Mapping
Depends on what kind of fence you want. Can you provide an image of a fence you want to make?... [more]
12 1022 Jan 7, 2009 04:10 am
by Tridon
Some questions, why?
Call of Duty: World at War : CoDWW MP Mapping
You would select the caulk brush and then use the clip_nosight_wood texture, so essentially you're making the brush out of the clip texture you want to use. You would only need to make a new map for the models that don't already have one in the \raw\collm... [more]
18 1792 Jan 7, 2009 12:59 am
by Tridon
Some questions, why?
Call of Duty: World at War : CoDWW MP Mapping
Create a collmap for models you want to use that don't have them. 1. Start a new map, add your model in and make sure it has an origin of 0,0,0. 2. Draw a brush around your model and "encase" your model inside it. Shape the brush so it matches closely... [more]
18 1792 Jan 6, 2009 08:39 pm
by Tridon
Video tut request Loadscreen
Call of Duty: World at War : CoDWW MP Mapping
Have you tried Tally's tutorial at the link is below? http://www.modsonline.com/Forums-top-93021.html... [more]
9 1816 Jan 6, 2009 03:54 am
by Tridon
[WIP] CoD Mod Install Maker
Call of Duty: World at War : CoDWW MP Mapping
Tally writes...Quote:As for patches and Treyarch, my sources (pretty reliable) tell me the total budget Activision has allocated to patch COD5 post release is less than one quarter that COD4 had allocated to it. COD4 got 7 patches, so divide that by 4 and... [more]
16 2276 Jan 6, 2009 12:43 am
by Tridon
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