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mod zom Call of Duty : CoDUO Mapping Well, he worked hard on it and he can get some money out of it while he's at it Besides, WC Zombies isn't that great because it's a condensed form of the real zombie mod and the fact that admins can't exactly run it properly. As for the people on 1.... [more] |
11 | 1282 | Feb 9, 2008 10:05 pm by ogenboy ![]() |
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Capture Radius? Call of Duty : CoD Mapping woot thanks a lot Boom... [more] |
5 | 1609 | May 19, 2007 02:27 pm by ogenboy ![]() |
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Capture Radius? Call of Duty : CoD Mapping Does anyone know the exact radius at which a HQ radio is captured? I need to know this so I won't make a map where people can capture the radio through a wall...... [more] |
5 | 1609 | May 18, 2007 10:32 pm by ogenboy ![]() |
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Ship Wheel? Call of Duty : CoD Mapping well, its not hard but annoying, finally got around to it though its for a pirate ship ... [more] |
8 | 1657 | Apr 28, 2007 02:59 pm by ogenboy ![]() |
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Ship Wheel? Call of Duty : CoD Mapping yeah... its made from scratch.... grr.... i gotta make a wheel by patches....... [more] |
8 | 1657 | Apr 5, 2007 03:54 pm by ogenboy ![]() |
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Ship Wheel? Call of Duty : CoD Mapping thanks, ill try that... [more] |
8 | 1657 | Apr 3, 2007 02:20 am by ogenboy ![]() |
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Ship Wheel? Call of Duty : CoD Mapping does anyone know the xmodel name for the ship's steering wheel? i cant seem to find it in the xmodel folder... or is it made from scratch?... [more] |
8 | 1657 | Mar 31, 2007 11:26 pm by ogenboy ![]() |
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Butcher Shop Call of Duty : CoDUO Mapping well, if you want someone like body parts, the best you can do is use the cow model and hide the rest of the body in other brushs/patches the best you can... [more] |
5 | 1970 | Mar 31, 2007 09:19 pm by ogenboy ![]() |
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One Way Clip, Weapon Clip? Call of Duty : CoDUO Mapping if the rhinevalley bunkers have oneway clips, then i got shot while volleying rocket fire on top of the bunker >.>... [more] |
4 | 1417 | Mar 4, 2007 10:11 pm by ogenboy ![]() |
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One Way Clip, Weapon Clip? Call of Duty : CoDUO Mapping awww i have to try it? oh well... [more] |
4 | 1417 | Mar 3, 2007 10:21 pm by ogenboy ![]() |
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One Way Clip, Weapon Clip? Call of Duty : CoDUO Mapping if i happened to use a one way clip in a map, will it account for the other clips such as missile, shot, etc or do i have to use the monster clip in addition to one way?... [more] |
4 | 1417 | Mar 3, 2007 02:32 pm by ogenboy ![]() |
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Stationary vehicles "moving" Call of Duty : CoD Mapping "static_vehicle_german_bmw_bike" "static_vehicle_tank_t34" yeah i havent been on for a while but ill just be here to help... [more] |
5 | 1965 | Sep 24, 2006 04:31 pm by ogenboy ![]() |
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Walk-through Walls Call of Duty : CoD Mapping how would you make walk-through walls in a map as if you were making the entrance to a secret room? thanks in advance... [more] |
3 | 1546 | Jun 7, 2006 11:37 pm by ogenboy ![]() |
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Kill Trigger Call of Duty : CoD Mapping does anyone know how to make a automatic kill trigger like those you see in jump maps? thanks in advance... [more] |
2 | 1244 | Jun 3, 2006 12:43 pm by ogenboy ![]() |
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Allies vs allies? Call of Duty 2 : CoD2 MP Mapping well, im guessing its possible to mod it... Germans with British skins and weapons... hmm...... [more] |
10 | 1699 | May 10, 2006 03:14 am by ogenboy ![]() |
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Compiling Call of Duty 2 : CoD2 MP Mapping Can anyone tell me how to compile a map and tell me what to put for the .GSC file? Thanks ^^... [more] |
2 | 1369 | May 1, 2006 03:14 am by ogenboy ![]() |
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CoD2 Weird Higgins Boat Call of Duty 2 : CoD2 MP Mapping haha, too bad you cant use it in game! ZOOM! RATATATA BLAM!... [more] |
8 | 2596 | Apr 21, 2006 02:14 am by ogenboy ![]() |
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mp_test compiling Call of Duty 2 : CoD2 MP Mapping IWN needs to make a guide for this... we can't just go doing guess and check! *WARNING* Your computer will self-destruct! ... [more] |
11 | 1456 | Apr 21, 2006 02:12 am by ogenboy ![]() |
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mirrors Call of Duty : CoD Mapping then what is the common->mirror texture for?... [more] |
5 | 1291 | Apr 1, 2006 04:20 am by ogenboy ![]() |
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glass textures Call of Duty : CoD Mapping what about the glass in like jump maps? no frames, just glass... [more] |
8 | 1331 | Apr 1, 2006 04:19 am by ogenboy ![]() |
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FLY AND SHOOT!!!! Call of Duty : CoD+UO General THAT, would be called the Platinum War Mod (PWM)... [more] |
4 | 1572 | Mar 19, 2006 11:19 pm by ogenboy ![]() |
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Mortar Barrages in CoD? Call of Duty : CoD Mapping well, i knew that because models are for show and the script is found in GSC files so im supposed to put the scripting of the trigger and mortar in there... [more] |
10 | 1412 | Mar 19, 2006 03:51 pm by ogenboy ![]() |
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Mortar Barrages in CoD? Call of Duty : CoD Mapping hm... if i cover the model with a wood or concrete brush, i can cover it up and people wont see it.... also, i can probably put a no-usable button model just to make it look good... thanks a lot guys... time to see what happens when i have the time... [more] |
10 | 1412 | Mar 19, 2006 03:14 pm by ogenboy ![]() |
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Mortar Barrages in CoD? Call of Duty : CoD Mapping ok, i looked in GSC files and stuff and it only gave me the scripting for a mortar model and how to use it in a game but, i was thinking along the lines of a DoD map, where if you press a button, a mortar barrage comes out of nowhere and lands on the enem... [more] |
10 | 1412 | Mar 19, 2006 02:59 am by ogenboy ![]() |
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Mortar Barrages in CoD? Call of Duty : CoD Mapping thanks for the tips ... [more] |
10 | 1412 | Mar 18, 2006 10:14 pm by ogenboy ![]() |
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