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A little help on an idea Call of Duty 2 : CoD2 MP Mapping Ok in a multiplayer map I want to script in an event once triggered. For example player a walks over trigger event starts. Tank busts through the wall fires at pacific targets (corner of this building while mg shoots down road) tank then drives down roa... [more] |
2 | 603 | Apr 28, 2007 07:03 pm by Jerang ![]() |
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No Walk Through and No Fire Through Call of Duty 2 : CoD2 MP Mapping There are textures in the Usage/tools that have metal_clip etc these you can use. I believe even the clip works as well... [more] |
6 | 1604 | Apr 28, 2007 06:34 pm by Jerang ![]() |
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Elavator? Call of Duty 2 : CoD2 MP Mapping Ok I sort of have a question that is elevator related so I'm putting it here can I script the objectives to move with the elevator in S&D? Such as a tank or aa gun on an elevator... [more] |
10 | 1397 | Apr 26, 2007 11:42 pm by Jerang ![]() |
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S&D and map help Call of Duty 2 : CoD2 MP Mapping Ok I compile my map (Urbanhell) etc. Got it working except the fact that after the bomb site was planted the diffusse star (objective star) jumps to a x 0 y 0 z 0 in radient cords. I tried fixing it from changing the notepad of the .map from iwmap 4 ... [more] |
2 | 921 | Apr 25, 2007 01:48 am by Jerang ![]() |
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Need some help Call of Duty 2 : CoD2 MP Mapping nvm I found it and am sorry for this can you please remove this thread ... [more] |
5 | 1332 | Apr 22, 2007 08:43 am by Jerang ![]() |
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Need some help Call of Duty 2 : CoD2 MP Mapping Before iwmap 4 // entity 0 { "spawnflags" "256" "model" "prefabs/mp/sd_bombzone_a_flakveirling.map" "classname" "worldspawn" // brush 0 { ( -184 2744 8 ) after iwmap 4 // entity 0 { "spawnflags" "256" "model" "prefabs/mp/sd_bombzone_... [more] |
5 | 1332 | Apr 22, 2007 08:41 am by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping Ok since I've still not found a solution to this I"m bumping the thread in the hopes one of you can solve this... [more] |
14 | 1028 | Apr 21, 2007 05:21 pm by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping most but not all of them... [more] |
14 | 1028 | Apr 20, 2007 09:13 pm by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping .exe path C:\Program Files\Activision\Call of Duty 2 mapspath C:\Program Files\Activision\Call of Duty 2\map_source entititypath C:\Program Files\Activision\Call of Duty 2 and thats it and I changed the alast from .cod2 def... [more] |
14 | 1028 | Apr 20, 2007 09:00 pm by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping SO now what shoud I try I'm at a loss and been trying to figure this out for like 2 weeks now. Only thing I can think of is that radient is somehow looking at the wrong file is there a way I can redirect it back to c/programfile/activision/callofduty2/ma... [more] |
14 | 1028 | Apr 20, 2007 08:25 pm by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping Only thing in my /main atm is the following folders players screenshots maps save xmodel Files in /main iw_01 through iw_15 localized_english_iw00 through localized_english_11 tried deleating and redoing the xmodel folder and tried to rei... [more] |
14 | 1028 | Apr 20, 2007 06:14 pm by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping crtl+shift is actually the clipper with the right mouse button on the 2d map and no its not that... [more] |
14 | 1028 | Apr 20, 2007 09:37 am by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping No my xmodel folder is in /main another problem I have is that I have to load a .prj map first before I can open a .map I still don't have a misc in the drop down and my xmodel from iw013 is in c/programfiles/activision/callofduty2/main so I have no cl... [more] |
14 | 1028 | Apr 20, 2007 09:35 am by Jerang ![]() |
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Ok I have a problem please help Call of Duty 2 : CoD2 MP Mapping Fried my Motherboard and CPU among otherthing so had to get a new system recovered some of my prodject from the old HD and installed radient to this HD. Ok now I've done the xmodle from IW013 to the main but when I'm in radient and use the drop down I ge... [more] |
14 | 1028 | Apr 20, 2007 07:38 am by Jerang ![]() |
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Ok Need help Call of Duty 2 : CoD2 Scripting I want to create a new game type and though I know alot I don't know everything and need some help mostly for someone who knows the script for CoD2 so I can cut and write new to create it. ... [more] |
2 | 498 | Apr 1, 2007 04:49 am by Jerang ![]() |
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Lil help simple gsc errors?? Call of Duty 2 : CoD2 MP Mapping Ok I've compiled and then zipped the thing into an iwd file etc etc and got an iwd/sum mismatch. Removed the 700 iwd files/maps from my main and tried just using the one I made yet its not on the list and yes I have an arena file. getting frustrated any... [more] |
5 | 1836 | Mar 14, 2007 08:00 pm by Jerang ![]() |
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Lil help simple gsc errors?? Call of Duty 2 : CoD2 MP Mapping Ok I got a problem I compiled my map etc etc compiler runs fine but then when I go to run it I keep getting the gsc errors hitman mentioned in the helpful hints thread. Problem is I have a darn gsc file. Now maybe I'm doing something totally noobish or ... [more] |
5 | 1836 | Mar 14, 2007 12:52 pm by Jerang ![]() |
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not compiling? Call of Duty 2 : CoD2 MP Mapping your compiling and have an exisiting file named the same thing rename your map... [more] |
3 | 668 | Feb 7, 2007 08:39 am by Jerang ![]() |
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