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CoD:WAW Official Screenshots Call of Duty: World at War : CoDWW General I think also as with CoD4, if they keep it patched regularly (if required) rather than waiting for months for patches like previous CoD's this will greatly help. I just upgraded my system to a GTX260, but still went with a dual core AM2 6000+ to overcl... [more] |
10 | 2852 | Jul 31, 2008 06:36 am by NormanD ![]() |
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Unable to run map Call of Duty 2 : CoD2 MP Mapping Hi Rasta, Thanks for coming back to me, I found that where I am using my older PC, I had to change the file extension from gsc to blank to access and remove an "fx" line, when I resaved it I forgot to rename it back to .gsc LOL's However, having the... [more] |
3 | 846 | Jul 31, 2008 04:23 am by NormanD ![]() |
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Unable to run map Call of Duty 2 : CoD2 MP Mapping Hey Guys, Its been a long time since I've posted on here due to that game CoD4 LOL's..... However, I'm back on CoD2 mapping again, I've created a mod of Matmata, I have my .gsc .arena .csv files as per the mapping bible downloaded form this site. I'... [more] |
3 | 846 | Jul 30, 2008 12:34 pm by NormanD ![]() |
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Console window popping up after a modding session Call of Duty 4 : CoD4 MP Mapping NovemberDobby writes...Quote:Quote:Has anyone compiled a list yet of all the things that can go wrong with regular gameplay after a modding session Tall order, there are far too many things, too many pc setups, to possible be able to do that for If... [more] |
13 | 1426 | Feb 20, 2008 01:18 pm by NormanD ![]() |
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Compiling Error Call of Duty 4 : CoD4 MP Mapping Hey Mapping guru's, I have spent endless hours trawling through the forums both here and over at I.W looking for an answer to my error - any help would be massively appreciated: ERROR: Lightmap uses more than one pixel per inch. In map prefabs/mp_b... [more] |
1 | 1033 | Feb 20, 2008 09:24 am by NormanD ![]() |
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Topics Call of Duty 4 : CoD4 MP Mapping I completely agree with this as searching the forums even using the find-search facility can waste a hell of a lot of time, sub-forums would make life so much easier for us learners My 2 cents also Admins your thoughts ??? ... [more] |
11 | 1164 | Feb 20, 2008 09:21 am by NormanD ![]() |
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cod2 prefabs for cod4 Call of Duty 4 : CoD4 MP Mapping Hey Enigma, Thanks for the prefabs, may be easier to add them to this site for people to download though. Norm... [more] |
4 | 2121 | Feb 20, 2008 09:17 am by NormanD ![]() |
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Prefab Viewr Call of Duty 4 : CoD4 MP Mapping Hey Guys, I asked 402 and Mad Massey over at Infinity Ward about this, their answer was its not going to happen unless someone in the community takes screen shots and uploads them to a site like modsonline LOL's, I agree it would be seriously helpful a... [more] |
5 | 1266 | Feb 4, 2008 02:31 am by NormanD ![]() |
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Graphic glitch Call of Duty 4 : CoD4 MP Mapping Hey mate, From that screen shot it looks like you have two cylinders there, you can see the second one just below therefore causing the error. Norman D... [more] |
3 | 1290 | Jan 30, 2008 11:01 pm by NormanD ![]() |
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prefabs from earlier COD games Call of Duty 4 : CoD4 MP Mapping Hey guys, For your information I have caulked every Prefab house from CoD2 plus a number of Prefabs in the download section from this site, I'm not sure how to upload them to this site so if anyone can help me with the upload, they will be available fo... [more] |
7 | 2445 | Jan 30, 2008 09:27 am by NormanD ![]() |
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COD4 Radient Updates Call of Duty 4 : CoD4 MP Mapping Here is the post from FourZeroTwo at I.W Hey Everyone -- As always, please check the Mod Tools Download and Revision History IWiki page for the most recently updated revisions and updates. However, we already have a small update for the Mod Tools to... [more] |
19 | 2620 | Jan 22, 2008 02:02 am by NormanD ![]() |
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Tutorial: How to get the prefabs into your map without error Call of Duty 4 : CoD4 MP Mapping Sorry mate, But its easier to copy and paste raw/shader_bin when you find a Prefab or Model will not load, I had the problem once, then just went and created a raw/shader_bin file then copied it to the folders as indicated by GER-Iceman over at Infinit... [more] |
2 | 990 | Jan 21, 2008 09:48 pm by NormanD ![]() |
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Let's be honest about the new tools.... Call of Duty 4 : CoD4 MP Mapping Hey Ray, I completely agree with you, I was fully up to speed with Rad2 and now feels like I'm back to basics having to read all the threads in the forums at I.W to see where I'm going wrong. I believe like you guys that the tools were rushed becaus... [more] |
16 | 1415 | Jan 21, 2008 09:41 pm by NormanD ![]() |
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Map - Helpful for beginners Call of Duty 2 : CoD2 MP Mapping Mate, The map is no longer there........ [more] |
2 | 1020 | Jan 4, 2008 02:22 am by NormanD ![]() |
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Need Help Quickly Call of Duty 2 : CoD2 MP Mapping Hey Aussie, Gimme a shout when its on our server for testing. Norm... [more] |
9 | 957 | Jan 2, 2008 10:41 pm by NormanD ![]() |
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Please Share Call of Duty 2 : CoD2 MP Mapping The more Prefabs the better. I have used many of other peoples work, but then "enter prefab" and then change textures or clip them further. I have made a few of my own - more destroyed houses than anything else, I'll get them uploaded. But come o... [more] |
11 | 2097 | Dec 27, 2007 11:33 pm by NormanD ![]() |
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hanging wire Call of Duty 2 : CoD2 MP Mapping Hi mate, I used a terrain patch and changed the settings to tube or cylinder, then you have to stretch to the required length in the normal manner you would stratch a brush, you then need to highlight the vertices press 'V', then drag the middle vertic... [more] |
5 | 1755 | Dec 18, 2007 01:56 am by NormanD ![]() |
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Lessen Compile Time Call of Duty 2 : CoD2 MP Mapping Ah OK mate, The only full compile I've done so far took hours, it was a very large map with loads of detail though. Norm ... [more] |
13 | 1030 | Dec 4, 2007 11:46 pm by NormanD ![]() |
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Lessen Compile Time Call of Duty 2 : CoD2 MP Mapping Hey Drum, I have a lower spec AMD X2 CPU than you but I get 5 - 10 min compile time on testing, I have lighting set to "fast" if this helps. Norman D AM2 X2 4400+ 2GB 667 Dual Channel RAM Twin 7600 GT cards - overclocked 250GB HDD M2N32 Sli ... [more] |
13 | 1030 | Dec 4, 2007 11:24 pm by NormanD ![]() |
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Compile Error MAX_MAP_TRIANGLES Call of Duty 2 : CoD2 MP Mapping Thanks for that, I added six craters last week and some telephone poles with curved terrain patches as the cables, this is the likely cause of where my problem is (too much attention to detail).!!! oh well, I guess I'll have to delete them one by one w... [more] |
4 | 1016 | Nov 18, 2007 11:00 pm by NormanD ![]() |
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Compile Error MAX_MAP_TRIANGLES Call of Duty 2 : CoD2 MP Mapping Hey Guys, Hope you can help, I have two problems, or perhaps just the one. This error comes up now when trying to compile: This is probably why I'm not getting bsp files either. I guess you are going to tell me my map is tooo big. Than... [more] |
4 | 1016 | Nov 18, 2007 12:23 pm by NormanD ![]() |
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compileing Call of Duty 2 : CoD2 MP Mapping Hi Paul, Check the link for the mapping bible, it gives you text to cut and paste into the correct files and tells you where to locate them. http://www.modsonline.com/Downloads-full-3768.html Norm... [more] |
4 | 859 | Nov 7, 2007 11:04 pm by NormanD ![]() |
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Real drop dimensions? Call of Duty 2 : CoD2 MP Mapping Hi Paul, Just a suggestion, why not try it in the test map that comes with Radiant, place a wall - carry out quick compile should barely take a minute - then test it, increase the wall height in 1 increments until you find the height you require that c... [more] |
7 | 931 | Nov 7, 2007 10:57 pm by NormanD ![]() |
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A little help Call of Duty 2 : CoD2 MP Mapping And here's some other useful terrain tuts: http://www.modsonline.com/Tutorials-read-379.html http://www.modsonline.com/Downloads-dl-554.html http://www.modsonline.com/Downloads-dl-555.html http://www.modsonline.com/Downloads-dl-556.html htt... [more] |
5 | 1097 | Oct 18, 2007 11:15 pm by NormanD ![]() |
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help me, 2 questions Call of Duty 2 : CoD2 MP Mapping I'd like to know the answer to question 1 also - nice post mate Norm... [more] |
6 | 987 | Oct 16, 2007 10:55 pm by NormanD ![]() |
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