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Latest Posts by jepper
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how to work with ai's?
Valve's Source : HL2 Mapping
i have send my own tutorial about this to foyleman about 2 weeks ago dealing with the ai but i havent seen it yet in the tutorial section... [more]
5 1171 Dec 28, 2004 11:29 am
by jepper
antlions following player
Valve's Source : HL2 Mapping
back on topic u need a ai_relationship entity for that and set it to friendly , i think they will follow you then , but u need bugbait too there was a tutorial on interlopers.net about that... [more]
6 874 Dec 28, 2004 11:28 am
by jepper
*.swf??? What Program do I need?
Call of Duty : CoDUO Mapping
jep the flash player get it here http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=S hockwaveFlash... [more]
5 1351 Dec 18, 2004 10:59 am
by jepper
Tutorials for HL2 Dm/Sp
Valve's Source : HL2 Mapping
k will try ... [more]
4 1591 Dec 7, 2004 04:37 pm
by jepper
another map that refuses to be compiled
Call of Duty : CoD Mapping
have u selected the correct path to your textures folder (game folder)? Can u see the textures in radiant? ... [more]
102 3730 Dec 5, 2004 01:51 pm
by jepper
Tutorials for HL2 Dm/Sp
Valve's Source : HL2 Mapping
i can write some basic tuts for HL2 deathmatch and Sp how can i post them here? ... [more]
4 1591 Dec 5, 2004 01:49 pm
by jepper
HL2 Level Design: Physics
Valve's Source : HL2 Mapping
maybe we need a models dump were everybody can place some models? ... [more]
12 2559 Nov 22, 2004 04:34 pm
by jepper
Soldiertypes?
Call of Duty : CoD Mapping
how do u mean player classes? Cod is not Enemy Territory or do u mean the destruction mod? can u be more specific?... [more]
5 1265 Sep 15, 2004 11:37 am
by jepper
Editing default multiplayer maps?
Call of Duty : CoD Mapping
those bsp are compiled map files its like an exe and the source code windows doesnt give u the source too... [more]
8 1410 Aug 29, 2004 10:55 am
by jepper
Help noobie :(
Call of Duty : CoD Mapping
first when u press n with the model selected do u have misc --> misc_model ? , when u add a model its standard misc --> path/path/modelname (u can leave the model entry because the game wants to know which model it is , if the misc is wrong the game do... [more]
2 713 May 10, 2004 07:49 am
by jepper
Coolstuff.MAP
Call of Duty : CoD Mapping
i thought it was func bobbeling or am i wrong u can change the settings with a few entry commands... [more]
3 796 Apr 22, 2004 09:32 am
by jepper
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