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square dom cap
Call of Duty 4 : CoD4 MP Mapping
I'd like to lose the prefab flags and make cap zones for domination that use square-shaped trigger brushes (that will still show on the minimap). Can anyone tell me how to do this?... [more]
2 528 Nov 6, 2008 05:37 pm
by Jazz
Too many grass xmodels?
Call of Duty 4 : CoD4 MP Mapping
My map has several large grassy areas, with over 5000 grass xmodels in one portal cell. While my framerate is easily double what I get on the stock map Creek, the grass is getting culled more heavily in the foreground (closer to the POV) than in the back... [more]
1 665 Oct 24, 2008 06:03 pm
by Jazz
Opening CoD:UO map files in CoD4 Radiant
Call of Duty 4 : CoD4 MP Mapping
That is correct. You can leave any Clip textures unchanged, as it will retain those. You can keep Portal too, but Portal No Draw will disappear.... [more]
11 2459 Oct 24, 2008 05:39 pm
by Jazz
Larger capture area in dom
Call of Duty 4 : CoD4 MP Mapping
Would someone please tell me how to make the flag-capture areas larger in domination? Thx.... [more]
2 705 May 22, 2008 07:14 pm
by Jazz
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