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active/inactive trigger Call of Duty 2 : CoD2 Scripting well, you don't need that in sp. But it's probably for mp and i don't know much of mp scripting so.. ... [more] |
12 | 1766 | Jul 28, 2008 11:56 am by soulwax ![]() |
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game gets stuck on map load Call of Duty 2 : CoD2 SP Mapping When i run it with developer 2, i get an error Unknown weapon: (file' animscripts/init.gsc,lie 376 self fightdist = weaponfightdist(self.weapon) I only have a couple of guys i forced to crouch and 3 flak88's with each 5 guys on but they worked perf... [more] |
2 | 1286 | Jul 28, 2008 11:38 am by soulwax ![]() |
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active/inactive trigger Call of Duty 2 : CoD2 Scripting trig triggeroff(); trig triggeron(); ... [more] |
12 | 1766 | Jul 28, 2008 10:52 am by soulwax ![]() |
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game gets stuck on map load Call of Duty 2 : CoD2 SP Mapping I was testing my map but when i ran it, when the loadingbar was halfway and every froze. Had to restart my computer. I tested this map before and it worked perfectly then. Only i added some models, put some trigger in it and scripted it a little bit.... [more] |
2 | 1286 | Jul 27, 2008 05:00 pm by soulwax ![]() |
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[Tutorial] Playing as Germans in SP Call of Duty 2 : CoD2 SP Mapping it works just fine, but i can't get rid of those allied names (enemies). Now i can see the axis names AND the allied ones, anyway of getting rid of those?... [more] |
8 | 3879 | Jul 20, 2008 03:26 pm by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping thnx, really appreciate it but that's not what i need. It looks like my computer is rejecting the tools or something like that :s edited on Jun. 22, 2008 10:22 am by soulwax... [more] |
17 | 1455 | Jun 22, 2008 02:14 pm by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping is there a file where all the explanation of errors and crashes are stored? Maybe the solution is in there... [more] |
17 | 1455 | Jun 22, 2008 01:31 pm by soulwax ![]() |
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flags Call of Duty 4 : CoD4 SP Mapping nice, looks really handy, thnx... [more] |
3 | 1143 | Jun 22, 2008 12:43 pm by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping no one knows the answer?... [more] |
17 | 1455 | Jun 22, 2008 12:42 pm by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping mmmm, reinsalling the tools didn't help, it still crashes :s... [more] |
17 | 1455 | Jun 20, 2008 11:14 am by soulwax ![]() |
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flags Call of Duty 4 : CoD4 SP Mapping Does anyone know what "flags" are in sp? I looked in the scoutsniper file and there were ALOT of flags inits etc etc , in every stock actually. If the developers use it, it must be very usefull. Why is it for and how does it work?... [more] |
3 | 1143 | Jun 19, 2008 11:49 am by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping well, i'll try to reinstall it. BTW do the tools work on 1.6 too? :p... [more] |
17 | 1455 | Jun 17, 2008 11:04 am by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping yes but the compiler needs sp_tool/mp_tool ... [more] |
17 | 1455 | Jun 15, 2008 05:26 pm by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping i don't have vista, but i don't get a specific error, it only only says that "they're sorry for the inconvinience" . The weirdest thing is ... the error isn't from cod4 or the tools. But an error when A program crashes... [more] |
17 | 1455 | Jun 15, 2008 04:44 pm by soulwax ![]() |
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compile crashed Call of Duty 4 : CoD4 SP Mapping I was compiling my map when suddenly when he was connecting the paths it crashed. Now if i try to run sp_tool, it crashes. Even mp_tool doesn't work any more. I allready tried to run it in safe mode but no use. Any1 any ideas what it could be?... [more] |
17 | 1455 | Jun 15, 2008 03:16 pm by soulwax ![]() |
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How to play background music? Call of Duty 4 : CoD4 SP Mapping music() { MusicPlay( "music" ); wait 60; MusicStop( 5 ); } you have to place the music sound in ur soundaliases folder ofcource That musicstop line is not nessesary, it's only if you want to stop the stop after a certain time (here it is 1 min)... [more] |
27 | 2163 | Jun 14, 2008 02:40 pm by soulwax ![]() |
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can't find soundalias Call of Duty 4 : CoD4 SP Mapping finally, it works! thnx guys does any1 know how the introscreen works? i knew it for cod2 but it looks like cod4 is totally different, i always get an error that he doesn't know this line: introscreen_feed_lines( lines ); here's the full thing... [more] |
16 | 1635 | Jun 9, 2008 07:27 pm by soulwax ![]() |
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can't find soundalias Call of Duty 4 : CoD4 SP Mapping where in the .csv? just behind the line?... [more] |
16 | 1635 | Jun 9, 2008 09:29 am by soulwax ![]() |
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can't find soundalias Call of Duty 4 : CoD4 SP Mapping nope, tried it that !PC was also used by the stock .csv so that couldn't of been the problem... [more] |
16 | 1635 | Jun 8, 2008 08:30 pm by soulwax ![]() |
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can't find soundalias Call of Duty 4 : CoD4 SP Mapping yea ... [more] |
16 | 1635 | Jun 8, 2008 06:58 pm by soulwax ![]() |
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can't find soundalias Call of Duty 4 : CoD4 SP Mapping any1 has an idea what the problem could be?... [more] |
16 | 1635 | Jun 8, 2008 05:53 pm by soulwax ![]() |
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light intensity Call of Duty 4 : CoD4 MP Mapping k thnx ... [more] |
4 | 1132 | Jun 8, 2008 04:42 pm by soulwax ![]() |
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can't find soundalias Call of Duty 4 : CoD4 SP Mapping nope does'nt work ... [more] |
16 | 1635 | Jun 8, 2008 04:42 pm by soulwax ![]() |
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light intensity Call of Duty 4 : CoD4 MP Mapping How can i make brighter light, because when i place a light, it's on "intensity" "1" And the editor says that's the brightest. But when i test it, it doesn't give much light, especially outside.... [more] |
4 | 1132 | Jun 8, 2008 03:13 pm by soulwax ![]() |
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can't find soundalias Call of Duty 4 : CoD4 SP Mapping I've made a basic script + some music. But i always get an error that says "unknown sound alias 'intro_music' " But i have a soundalias file with intro_music with it placed in the soundaliases folder. Does it track it automaticly or ...? here's my .gsc... [more] |
16 | 1635 | Jun 8, 2008 02:44 pm by soulwax ![]() |
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