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flare.exe encountered an error - compiling issues Call of Duty : CoD Mapping Well first of all... the most of the bolded parts in the first part of your compiler do not have much to do with your lightmap (lighting, basically) The "mirrored plane" and "duplicate plane" errors are common and it just means parts of your map are in... [more] |
6 | 2190 | Oct 2, 2009 05:59 pm by ScReW_ThE_PoWeR ![]() |
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[Release] Broadsword Call of Duty : CoD+UO Map + Mod Releases Awesome. By the way, in that 2nd screenshot, you must be the God of Mapping to be able to compile a map with a cliff like that without it messing up every time. I'd make one half that height and my whole map would be invisible (glitch'd). Looks like a ... [more] |
12 | 3465 | Mar 23, 2008 09:15 am by ScReW_ThE_PoWeR ![]() |
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Radiant Missing Textures - Problem loading basic Textures-HELP Call of Duty 4 : CoD4 MP Mapping Eh... I figured that... no harm in looking anyway... Yep, looks like every one of us unlucky d00ds that got missing textures have to go buy new graphic cards.. Well, BF2 works on this GFX card on the highest quality settings, so I'm probably not go... [more] |
11 | 3685 | Mar 21, 2008 10:23 pm by ScReW_ThE_PoWeR ![]() |
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Radiant Missing Textures - Problem loading basic Textures-HELP Call of Duty 4 : CoD4 MP Mapping Thanks much. I'm also still looking for a driver update that may include Pixel Shader 3 for the ATI "Radeon X300/X550/X1050 Series" card, no luck yet. I'll keep on searching Man Call of duty 4 would be so much fun to work with (map making I mean), sinc... [more] |
11 | 3685 | Mar 21, 2008 10:04 pm by ScReW_ThE_PoWeR ![]() |
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Radiant Missing Textures - Problem loading basic Textures-HELP Call of Duty 4 : CoD4 MP Mapping Ehh, apparently there is no-one that knows or everyone's too busy to care =( I've seen tons and tons of topics about missing textures going up everywhere, on all kinds of sites. Guess what? About 90% of them have no replies except the owner double-post... [more] |
11 | 3685 | Mar 21, 2008 08:37 pm by ScReW_ThE_PoWeR ![]() |
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WARNING: Could not find material '__/_____' on every texture! Call of Duty 4 : CoD4 MP Mapping Ok , I've been making maps for various games since I was 10(4 years ago). Call of Duty 4's mapping tools had me excited since late last year, and finally they're out. I already had Caulked out one of my previous (HUGE) maps, and imported it into Radiant, ... [more] |
1 | 979 | Jan 24, 2008 05:45 am by ScReW_ThE_PoWeR ![]() |
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Simple textures show as checkered transparent Call of Duty 4 : CoD4 MP Mapping I've been into Call of Duty Mapping for a while, started at the age of 10, 4 years ago Anyway, I've been really excited about CoD4 Modding Tools since October 2007, and now I have this same problem, transparent checkered textures. I have a 512 MB ATI... [more] |
24 | 1748 | Jan 20, 2008 05:11 pm by ScReW_ThE_PoWeR ![]() |
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Servers not listing Call of Duty : CoD+UO General In my Call of Duty 1 Multiplayer, I click the "Refresh List" button. Then it says: Quote:4 Servers Found And it shows me none on the list. It very rarely does that. But when it does it, its a pain in the butt. May it be something in the Call of D... [more] |
3 | 1609 | Nov 28, 2005 03:53 pm by ScReW_ThE_PoWeR ![]() |
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crap....no bsp file when compiling Call of Duty : CoD Mapping I thought at first it was a error-making texture I put in like a skybox or a common texture. I deleted the skybox and replaced all common textures, still no BSP. I'm still checking it out. And another question, how do you reshape stuff in Call of ... [more] |
6 | 1663 | Nov 17, 2005 03:59 pm by ScReW_ThE_PoWeR ![]() |
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crap....no bsp file when compiling Call of Duty : CoD Mapping I have made a map and tryed to compile it using a batch file. It will compile good up until this point: Quote:WARNING: node without a volume node has 2 tiny portals node reference point 3895.49 -62393.45 -23935.50 Then it says: Quote:WARNING... [more] |
6 | 1663 | Nov 14, 2005 08:47 pm by ScReW_ThE_PoWeR ![]() |
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[Preview] [May be coming out soon] Warehouse Rumble Call of Duty : CoD+UO Map + Mod Releases Oh, Well, I made a map for sumthing in that year. Okay, and I fixed the textures up to where they look more realistic. --LINK FOR V2-- and yeah, it does look kinda poor, but I mainly focused on the gameplay. Lots of cover, a sniper rifle l... [more] |
6 | 1799 | Nov 11, 2005 12:48 am by ScReW_ThE_PoWeR ![]() |
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[Preview] [May be coming out soon] Warehouse Rumble Call of Duty : CoD+UO Map + Mod Releases LOL, no I'm 12 Man , I was young when I did that. I found out i made it when I was six when it said Quote:Last modified: September 10th, 1999 edited on Nov. 10, 2005 01:42 pm by ScReW_ThE_PoWeR... [more] |
6 | 1799 | Nov 10, 2005 06:40 pm by ScReW_ThE_PoWeR ![]() |
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[Preview] [May be coming out soon] Warehouse Rumble Call of Duty : CoD+UO Map + Mod Releases Okay, here's V1: ---link--- Info: Game--Call of Duty GameType--TDM, DM Enjoy. S_T_P edited on Nov. 10, 2005 01:02 pm by ScReW_ThE_PoWeR... [more] |
6 | 1799 | Nov 10, 2005 05:57 pm by ScReW_ThE_PoWeR ![]() |
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How do I change the lighting of indoor buildings? Call of Duty : CoD Mapping but how do I get to edit the worldspawn ambient thing? All I can see are buttons, checkboxes, and a bunch of things under the checkboxes. ... [more] |
7 | 1384 | Nov 9, 2005 05:33 pm by ScReW_ThE_PoWeR ![]() |
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How do I change the lighting of indoor buildings? Call of Duty : CoD Mapping Crtl+K doens't work. Why would I want to connect entities. Thats what Crtl+K is, Connect Entities. I use CoD Radiant.... [more] |
7 | 1384 | Nov 9, 2005 03:29 pm by ScReW_ThE_PoWeR ![]() |
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How do I change the lighting of indoor buildings? Call of Duty : CoD Mapping I know you use a skybox for outside lighting, but how do you make it darker or lighter inside a house? Can the "light" item in the right click menu on the 2-d surface of CoD Radiant be turned black so it is darker? ... [more] |
7 | 1384 | Nov 9, 2005 02:58 pm by ScReW_ThE_PoWeR ![]() |
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problem with xmodel folder in CoD Radiant Call of Duty : CoD Mapping I have made a map that is done. And I read the tutorial on getting more models that was on this website. It had to do with copying the Xmodel Folder from Pak0.pk3 and placing it in the Call of Duty/Main Folder. Now when I try and play the map, a bad pathn... [more] |
2 | 1315 | Nov 1, 2005 02:54 pm by ScReW_ThE_PoWeR ![]() |
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[Preview] [May be coming out soon] Warehouse Rumble Call of Duty : CoD+UO Map + Mod Releases This is my first custom-made map. I started on it when I was six....but since I played call of duty online and found it in the folde Call of duty/Main, unfinished, I decided to finish it. But I still have some bugs to fix, so I will just preview it now. ... [more] |
6 | 1799 | Oct 31, 2005 06:26 pm by ScReW_ThE_PoWeR ![]() |
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cant start a new server on multiplayer Call of Duty : CoD+UO General Woah...thanks! Now I can test out my map! Thx again Caretaker.... [more] |
3 | 1200 | Oct 31, 2005 04:07 pm by ScReW_ThE_PoWeR ![]() |
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cant start a new server on multiplayer Call of Duty : CoD+UO General I used to be able to create new servers on call of Duty Multiplayer, but now it does this... Quote:script compile error ------------------------------------ unknown function: @ 4275 Can someone tell me how to fix this problem ? Because I fe... [more] |
3 | 1200 | Oct 31, 2005 01:56 pm by ScReW_ThE_PoWeR ![]() |
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How do you make PK3 files? Call of Duty : CoD+UO General Okay, I am a beginner at mapping. I made an entire map years back. I found it again. when I opened up CodRadiant, and loaded something out of a folder on my desktop. I found my old map. Now I can't remember how I got it to where it is playable. I had to ... [more] |
3 | 1285 | Oct 28, 2005 02:45 pm by ScReW_ThE_PoWeR ![]() |
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