Members Online»
0 Active | 85 Guests
Online:
|
LATEST FORUM THREADS»
by supersword
Posts: 2 / 101 The Future of MODSonline
In The News by KAZAM3766
Posts: 1 / 486 CoD: Battle Royale
CoD+UO Map + Mod Releases by morgawr
Posts: 1 / 2560 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 3077 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 984 New Cod UO Rifle Mod.
CoD Mapping |
Polls»
|
|
Topic | Replies | Views | Last Post | |
CoD2 Radiant - Custom Ini file not working Call of Duty 2 : CoD2 SP Mapping I've been trying to use an custom ini file for the editor and I can't get to work. I'll open the Preferences under the Top Menu/Edit section. I'll hit the browse button on the bottom right corner and select my ini file. However, nothing happens after... [more] |
1 | 2869 | Jul 13, 2017 03:24 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General Yea...that didn't work either. Oh well. If someone has any thoughts, I would appreciate it.... [more] |
22 | 1240 | Apr 23, 2006 09:15 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General Ok, here's what I did. It also didn't work: dv_midterm_2.gds ****************************************** main() { maps\_load::main(); level.player takeallweapons(); precacheshader("black"); thread intro_screen(); level waittill("finished in... [more] |
22 | 1240 | Apr 19, 2006 09:15 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General That's correct. I've also tried different names for "TEST_PLACE", etc.... [more] |
22 | 1240 | Apr 18, 2006 10:20 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General dv_midterm_2.gsc *************************************** main() { maps\_load::main(); level.player takeallweapons(); precacheshader("black"); thread intro_screen(); level waittill("finished intro screen"); } intro_screen() { precacheStri... [more] |
22 | 1240 | Apr 18, 2006 10:01 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General Ok, I've rewrote the script exactly as this tutorial (http://www.modsonline.com/Tutorials-read-123.html) indicated and placed the gsc and str files in the right locations. When I start up the level, I get the following 3 precached lines on the introscr... [more] |
22 | 1240 | Apr 18, 2006 01:35 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General Look, I appreciate your attempt to help. The first script I quoted was based on the second tutorial listed in my first post. The "missing" portion of the script in the later posts was based on the other individuals' help. I clearly stated that the firs... [more] |
22 | 1240 | Apr 10, 2006 02:25 pm by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General The problem is I've tried what you're suggest before. I did it exactly as the tutorials state and had a .str file and everything and it didn't work. Please read all the above posts.... [more] |
22 | 1240 | Apr 10, 2006 01:04 pm by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General Am I missing something? The_Caretaker you did read my initial post, right? I followed this tutorial plus the other one on the website. If I did miss something, please point it out. Thanks. ... [more] |
22 | 1240 | Apr 10, 2006 12:23 pm by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General When I add "thread", I get this error: "cannot cast string to istring" and it points to the precacheString ("Location - Wolf...) It says it's called from "thread intro_screen();" and from "main()" Suggestions?... [more] |
22 | 1240 | Apr 10, 2006 08:30 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General Ok, I've tried the suggusted fix but it won't work. I get this message: "precacheShader must be called before any wait statements in the gametype or level script." I've tried relocating the precache lines above the waittill line but no luck. Thoughts? ... [more] |
22 | 1240 | Apr 10, 2006 04:48 am by BattleGrunt |
|
Can't get intro_screen script to work Call of Duty : CoD+UO General Hey guys, I have a question regarding Call of Duty scripting. I'm trying to creating an intro screen for my map. Unfortunately, the online tutorials haven't been that helpful. I've reviewed these two for the intro screen: (http://www.modsonline.com... [more] |
22 | 1240 | Apr 9, 2006 11:20 pm by BattleGrunt |
MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) OHMY Valley
Call of Duty 2: Maps: Multiplayer (5.7Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware