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Latest Posts by whitewarrior
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Need a hand
Call of Duty: World at War : CoDWW MP Mapping
I am currently working on a large map that consists of an island. I am looking for one or two experienced mappers to help with the project. The map is large so it will take me months to finish on my own which is not exceptable. The two portions that I ... [more]
1 660 Dec 24, 2008 06:56 pm
by whitewarrior
Can you have both custom maps and the ranking on a server
Call of Duty: World at War : CoDWW MP Mapping
I have a map I am working on. When I am testing the map I go into COD WW and drop the consol. I type "/g_gametype tdm" to make sure the gametype is in tdm. Then I type "/map mp_yourmapname". After loading the map, I will invite players who have downloade... [more]
10 1483 Dec 24, 2008 06:41 pm
by whitewarrior
Ammo Dump
Call of Duty: World at War : CoDWW MP Mapping
Hi all, Does anyone know how to add an ammo dump to a map? By this I mean grenades or rockets that will respawn in a given amount of time after being taken. Any help is appreciated. White... [more]
1 683 Dec 12, 2008 03:26 am
by whitewarrior
Destructable terrain
Call of Duty: World at War : CoDWW MP Mapping
Has anyone figured out how to make destructable brushes/ buildings, I would like to incorporate one into my map but cannot figure it out. Thanks White... [more]
4 1281 Nov 26, 2008 01:26 am
by whitewarrior
how do I make a skybox?
Call of Duty 2 : CoD2 MP Mapping
in the tutorials section under cod uo, 2, and cod there are great explinations. white edited on Jul. 8, 2007 08:13 pm by whitewarrior... [more]
2 793 Jul 9, 2007 12:12 am
by whitewarrior
how can i make a map in night version!
Call of Duty 2 : CoD2 MP Mapping
You could try to make the sun color a form of dark green, I believe that would work.... [more]
4 1222 Jul 8, 2007 11:35 pm
by whitewarrior
models and triggers
Call of Duty 2 : CoD2 MP Mapping
Hello, I have two really quick questions. The first is how can I randomly generate model locations and size. I know there is a way to link them the ground and generate them randomly but I cant figure out how(i believe its in the forum already but i can... [more]
1 682 Jul 8, 2007 11:32 pm
by whitewarrior
cant find map mapname.d3dbsp
Call of Duty 2 : CoD2 MP Mapping
Try taking all the parts of the map that you have out of your Activision folder (.bsp .prt .poly) and run the .IWD. If it doesnt work then your .iwd is messed up. Then check your arena file so that you named your map correctly in that. The files, .bsp, ... [more]
5 1778 Apr 15, 2007 05:35 am
by whitewarrior
Player Clipping
Call of Duty 2 : CoD2 MP Mapping
oh, you need to go to your filters (push f) then make clip visible by selecting it. White... [more]
8 1161 Apr 15, 2007 04:51 am
by whitewarrior
Player Clipping
Call of Duty 2 : CoD2 MP Mapping
Find the brush in the map editor, selecting by clicking on it, then push delete. White... [more]
8 1161 Apr 15, 2007 03:58 am
by whitewarrior
Player Clipping
Call of Duty 2 : CoD2 MP Mapping
To get rid of the player clip I would just delete the brush or just move the brush to where you dont wont people to go. As for the model, You can make your own models with maya or milkshape, but I would just make a custom texture of a tar road and yellow... [more]
8 1161 Apr 15, 2007 03:12 am
by whitewarrior
disappearing prefabs
Call of Duty 2 : CoD2 MP Mapping
Would any one, by chance, have a solution to prefabs disappearing in the 2d window. I can see them until I rotate them, then if I scroll in further they vanish, but reappear when I scroll out again. Its a bugger looking at them from far away when trying... [more]
2 957 Apr 15, 2007 02:58 am
by whitewarrior
movable light
Call of Duty 2 : CoD2 Scripting
I was wondering if there were a way to make a light movable. Like a carrying around a lamp or a torch or a flashlight within the game. Don't know if its possible so I thought I'd ask before attempting. Thanks White... [more]
6 1499 Sep 21, 2006 12:01 am
by whitewarrior
finding your tris
Call of Duty 2 : CoD2 MP Mapping
I was wondering if someone could tell me how the find my tris number. Thanks White... [more]
1 741 Sep 18, 2006 05:50 am
by whitewarrior
costum textures
Call of Duty 2 : CoD2 MP Mapping
You have to make the texture a decal. Search the forum for making a decal and you should be able to get it White ... [more]
12 865 Sep 18, 2006 04:50 am
by whitewarrior
Can't remove objects...
Call of Duty 2 : CoD2 MP Mapping
DId you put the actors in the prefab and then load the prefab into the map file? WHite... [more]
5 957 Sep 16, 2006 02:00 am
by whitewarrior
problems with COD Builder
Call of Duty 2 : CoD2 MP Mapping
If you post what the error is it would be easier to determine what the problem is.... [more]
2 966 Sep 16, 2006 01:58 am
by whitewarrior
brush problems
Call of Duty 2 : CoD2 MP Mapping
Thanks a lot White... [more]
6 981 Sep 14, 2006 01:15 am
by whitewarrior
brush problems
Call of Duty 2 : CoD2 MP Mapping
Hey thanks man, I'm glad to know they work for COD2 as well, wasnt sure and didnt want to screw up the .gsc file that took me ages to get to work. I think my texture problem has to do with a lack of light grid. I tried to create one following the tut, b... [more]
6 981 Sep 13, 2006 05:25 am
by whitewarrior
brush problems
Call of Duty 2 : CoD2 MP Mapping
the surround is solid when I try to run into it in spectate and it also becomes non-translucent when I have smoke infront of me. Thanks white... [more]
6 981 Sep 12, 2006 11:44 pm
by whitewarrior
brush problems
Call of Duty 2 : CoD2 MP Mapping
I have a few quick questions, 1) when I run through the water on my map i hear no sloshing sound, but when I shoot it it makes a water type sound. 2)I have a cliff type surround on my map and for some reason I can see right through it to the sky box... [more]
6 981 Sep 12, 2006 10:51 pm
by whitewarrior
Butting portals cells together
Call of Duty 2 : CoD2 MP Mapping
thanks man, can I run a portal brush through a structural one or do I need to go around it? edited on Sep. 11, 2006 12:57 am by whitewarrior... [more]
6 878 Sep 11, 2006 04:55 am
by whitewarrior
Butting portals cells together
Call of Duty 2 : CoD2 MP Mapping
I have a quick question, I am portaling the outside portion of my map, and I was wondering how to but two portal cells up to each other. Esentially I have three boxes each of them only touch on one face and I cant seem to figure out how to get them to wo... [more]
6 878 Sep 10, 2006 11:59 pm
by whitewarrior
Structural Brushes
Call of Duty 2 : CoD2 MP Mapping
thanks again, White... [more]
5 859 Sep 10, 2006 11:17 am
by whitewarrior
Structural Brushes
Call of Duty 2 : CoD2 MP Mapping
sweet man thanks. oh, how do I go about loading my pointfile to test for portal leaks? edited on Sep. 10, 2006 07:14 am by whitewarrior... [more]
5 859 Sep 10, 2006 11:13 am
by whitewarrior
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