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| Topic | Replies | Views | Last Post | |
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making an object visible for certain gametypes only ??? Call of Duty 2 : CoD2 Scripting Thanks . - SharpHa aka Hannu... [more] |
10 | 1303 | Nov 16, 2006 07:47 pm by SharpHa ![]() |
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making an object visible for certain gametypes only ??? Call of Duty 2 : CoD2 Scripting Yes it work's like Grassy said ...... but now I have problem to make prefabs to visible only certain gametypes. Can anybody help me with this ??? - SharpHa aka Hannu... [more] |
10 | 1303 | Nov 16, 2006 03:49 pm by SharpHa ![]() |
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Prefabs Call of Duty 2 : CoD2 MP Mapping Yeahh ... I know I can move it but it annoy me to do that .... I liked to place it in map like models, straight to the right spot .... LOL. - SharpHa aka Hannu... [more] |
12 | 1258 | Nov 16, 2006 11:58 am by SharpHa ![]() |
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Prefabs Call of Duty 2 : CoD2 MP Mapping Well thanks guys .... I know now how to get it in my map ..... but it shows up where I put it in and not where I want to put it on .... is there anything I can do about it ??? - SharpHa aka Hannu... [more] |
12 | 1258 | Nov 16, 2006 02:42 am by SharpHa ![]() |
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Prefabs Call of Duty 2 : CoD2 MP Mapping LOL .... I tryed that but it dont work .... when I try to use it, all I see is that blue box but not my building . - SharpHa aka Hannu... [more] |
12 | 1258 | Nov 15, 2006 10:13 pm by SharpHa ![]() |
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Prefabs Call of Duty 2 : CoD2 MP Mapping Hi to all !!! Is there a way to make own prefabs in COD2 ??? - SharpHa aka Hannu... [more] |
12 | 1258 | Nov 15, 2006 08:27 pm by SharpHa ![]() |
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making an object visible for certain gametypes only ??? Call of Duty 2 : CoD2 Scripting Thanks guys . It works . - SharpHa aka Hannu... [more] |
10 | 1303 | Nov 7, 2006 07:25 pm by SharpHa ![]() |
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making an object visible for certain gametypes only ??? Call of Duty 2 : CoD2 Scripting Hi to all !!! Hmmm ..... I like to make a map where in the middle have two different kind of view. One is empty space with minefield and second is houses without minefield. I just dont know how to make those houses visible only certain gametypes ??? Ho... [more] |
10 | 1303 | Nov 7, 2006 10:39 am by SharpHa ![]() |
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Select problem Call of Duty 2 : CoD2 MP Mapping Thanks Rasta it helps . SharpHa aka Hannu... [more] |
3 | 1069 | Sep 23, 2006 07:54 pm by SharpHa ![]() |
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Select problem Call of Duty 2 : CoD2 MP Mapping Hi to all !!! I have a strange problem .... something happend to my radiant cause I cant reselect models to modify them ............. do anybody have an idea how can I fix this one ....... thanks for advance . - SharpHa aka Hannu... [more] |
3 | 1069 | Sep 23, 2006 07:44 pm by SharpHa ![]() |
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light prob Call of Duty 2 : CoD2 MP Mapping ups .......... but somehow it dont affect the light's . And after changing those the situation is the same . SharpHa aka Hannu... [more] |
10 | 922 | Aug 26, 2006 11:21 am by SharpHa ![]() |
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light prob Call of Duty 2 : CoD2 MP Mapping LOL I feel like noob but where I can found that compile log . This is my worldspawn setting: _color 0 0 0 ambient .0 classname worldspawn diffusefraction 0.4 northyaw 180 suncolor .5 .52 .55 sundiffusecolor 0.15 0.21 .5 sundirection -30... [more] |
10 | 922 | Aug 26, 2006 10:04 am by SharpHa ![]() |
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light prob Call of Duty 2 : CoD2 MP Mapping I dont have old versions in there and I have select the color. I put radius over 300 and now when I'm in the house I see something but on the other side of map it seem's still that there are NO light's ON. And in the house when I'm right under the lamp t... [more] |
10 | 922 | Aug 26, 2006 05:56 am by SharpHa ![]() |
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light prob Call of Duty 2 : CoD2 MP Mapping Do anybody know why I have this problem: When I try my map running it with compile toollight's seems to be ok, but when I do iwd file light's in the houses are pitch black . SharpHa aka Hannu... [more] |
10 | 922 | Aug 24, 2006 06:59 pm by SharpHa ![]() |
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Breaking window Call of Duty 2 : CoD2 Scripting Is it possible to make script that you can break window by jumping through it . SharpHa aka Hannu... [more] |
2 | 826 | Aug 10, 2006 08:15 pm by SharpHa ![]() |
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rotating doors Call of Duty 2 : CoD2 Scripting Thank's Capt.Com it really work . SharpHa aka Hannu... [more] |
13 | 1561 | Aug 8, 2006 05:56 pm by SharpHa ![]() |
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rotating doors Call of Duty 2 : CoD2 Scripting Somehow it gives error for this: trig waittill ("trigger"); Dont know why . Should I do something to that trigger or what's my problem ??? SharpHa aka Hannu edited on Aug. 8, 2006 05:39 am by SharpHa... [more] |
13 | 1561 | Aug 8, 2006 09:37 am by SharpHa ![]() |
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rotating doors Call of Duty 2 : CoD2 Scripting Some how it gives me this error: Script runtime error (see console for details) (file 'maps/mp/mp_door1.gsc',line 9) and when I get back to game door is open but stay's that way. My hole code is this: main() { thread door(); } door() { doo... [more] |
13 | 1561 | Aug 8, 2006 04:56 am by SharpHa ![]() |
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rotating doors Call of Duty 2 : CoD2 Scripting I'm sorry to disturb you guy's and gals for this but can someone give me working code for rotating door's. I did try to find that but couldnt find anything . SharpHa aka Hannu... [more] |
13 | 1561 | Aug 4, 2006 08:33 pm by SharpHa ![]() |
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white box's Call of Duty : CoDUO Mapping Dont have any of them and I dont have prob with COD2 radiant, only with UO radiant . And nope they dont disappear at all :(. SharpHa aka Hannu edited on Jul. 27, 2006 04:11 am by SharpHa... [more] |
7 | 844 | Jul 27, 2006 08:09 am by SharpHa ![]() |
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white box's Call of Duty : CoDUO Mapping Hi to all !!! I have a trouble with UO radiant. When I start UO radiant I can see few white box's in there. Anyone an idea how to take those out ??? Here's what I see: ... [more] |
7 | 844 | Jul 27, 2006 07:33 am by SharpHa ![]() |
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FX editor Call of Duty 2 : CoD2 MP Mapping How I can change fog's high and place. I want that it stay's on valley . SharpHa aka Hannu... [more] |
7 | 1002 | Jul 26, 2006 09:13 pm by SharpHa ![]() |
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FX editor Call of Duty 2 : CoD2 MP Mapping I want to do fog which stay low but I dont even know where to start. I have told that I need to use FX editor but when I start that I dont know what to do in there SharpHa aka Hannu... [more] |
7 | 1002 | Jul 26, 2006 07:49 pm by SharpHa ![]() |
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FX editor Call of Duty 2 : CoD2 MP Mapping Hi !!! Is there any tutorials, how to use FX editor. Help needed . SharpHa aka Hannu... [more] |
7 | 1002 | Jul 26, 2006 05:33 am by SharpHa ![]() |
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frame rate Call of Duty 2 : CoD2 MP Mapping Everything is basic stuff, no portals and .... It's only basic small forest map ??? SharpHa aka Hannu... [more] |
5 | 739 | Jul 20, 2006 07:33 pm by SharpHa ![]() |
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