
Members Online»
1 Active | 11 Guests
Online:
|
LATEST FORUM THREADS»
by ammys09
Posts: 1 / 277 warfare
CoD4 Map + Mod Releases by devielthan
Posts: 1 / 1780 Key Things the Design Comm...
CoDBO MP Mapping by rabbihasan21
Posts: 1 / 1103 Three Out of 10 Television...
CoDBO General by warrior777
Posts: 2 / 901 Voting menu on maps
CoD+UO General by
Posts: 0 / 796 Hauling 911
CoDBO3 General |
Polls»
|
|
| Topic | Replies | Views | Last Post | |
![]() |
Hex Editor = Bad? Call of Duty 2 : CoD2 MP Mapping Thankyou for the vote of support ßŔ3NT, I whole heartedley believe that if not the patches then the dedicated support & endevours of this community will encourage us to keep this alive. On a boring note-mapping for mohaa for 3 years with reasonable... [more] |
19 | 2127 | Feb 4, 2006 05:47 am by infectious ![]() |
![]() |
Hex Editor = Bad? Call of Duty 2 : CoD2 MP Mapping Ok ladies and gentlmen I have not been the most active poster or the longest member however I have joined to assist and enhance the community rather than add to its demise. Hex editing: past experience use by desperate less talented players to exploit ce... [more] |
19 | 2127 | Feb 4, 2006 04:51 am by infectious ![]() |
![]() |
purpose of caulking? Call of Duty : CoDUO Mapping As a MOHAA mapper just migrating to COD mapping I just wish to empaphise that all brushes should be made of caulk prior to texturing. This is the fundemental rule of mapping , a regular brush is made up of 6 sides and more often than not only 1-2 sides a... [more] |
8 | 1045 | Jan 28, 2006 06:08 am by infectious ![]() |
![]() |
MoHAA, CSG, and some crazy stuff Call of Duty : CoDUO Mapping Well as a MOHAA mapper thats just moving to COD I would certainly say no, CSG subtract or the hollow key should not be used for the reasons you stated in your post. CSG as i'm sure you know is generaly ok if you stick to the grid but its a risky process ... [more] |
3 | 1360 | Jan 24, 2006 06:35 pm by infectious ![]() |
![]() |
Would this mod have a hope in hell of working Call of Duty 2 : CoD2 General Sounds like GTA to me...btw what are you... a chav or a nerd? nuff said. edited on Jan. 20, 2006 10:08 pm by infectious... [more] |
3 | 1412 | Jan 21, 2006 03:07 am by infectious ![]() |
![]() |
can someone make me a prefab? Call of Duty : CoDUO Mapping I have to agree with the last poster, now I'm new to COD mapping (used to map for mohaa) but with the odd exception using the search button has provided me with most if not all the answers I have required. Ive started mapping for COD in the last week, M... [more] |
36 | 1370 | Sep 15, 2005 02:19 am by infectious ![]() |
![]() |
Custom water Call of Duty : CoD Mapping Ok well I would like to know how to get the water from UO into my COD map, for instance mpitalylake. I know how to get custom textures into radiant and also how to pk3 them so they show up. Would the texture (mpitalylake) have to go into any particular ... [more] |
2 | 828 | Sep 13, 2005 06:14 pm by infectious ![]() |
![]() |
weird brush Call of Duty : CoD Mapping I bow to your superior knowledge buddy...it was a long shot, anyways is it possible in game to get via the console the co-ordinates of where you are at any one time? if so maybe this will help you track down this elusive brush.... [more] |
11 | 1055 | Sep 11, 2005 11:53 am by infectious ![]() |
![]() |
weird brush Call of Duty : CoD Mapping As a new cod mapper (previously mohaa) this may or may not be the solution. In mohaa you could not have more than 32 brushes sharing the same plane.. for example do you have a large ladder? If you had a large ladder for instance in moh and more than 32 ... [more] |
11 | 1055 | Sep 11, 2005 09:36 am by infectious ![]() |
![]() |
Little confused Call of Duty : CoD Mapping Your quite right and I appreciate your help, thank you.... [more] |
3 | 697 | Sep 9, 2005 12:16 pm by infectious ![]() |
![]() |
Little confused Call of Duty : CoD Mapping Hi people, I have decided to stop mapping for mohaa and start mapping for this. Im getting used to the variation with the tools without too many problems (yet ) however, I make my skybox with the 4 sides and top textured in say....carentan and somehow m... [more] |
3 | 697 | Sep 9, 2005 11:56 am by infectious ![]() |
| MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
mp_Temple
Call of Duty: Mods: Multiplayer (624.12Kb) OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware