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Latest Posts by mwasley
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{LFNY} Pursuit
Call of Duty 4 : CoD4 Map + Mod Releases
Hi All, Well finally completed my "PURSUIT"map. This map has been designed for stealth hunting. It is dark with lightning, thunder and foggy river. Make sure you look behind you at every point on the map. Also check out the "Early Warning Flare Sy... [more]
2 945 Mar 7, 2008 04:07 am
by mwasley
Trigger Use multiple options
Call of Duty 4 : CoD4 Scripting
I am wondering if it is possible to , when a play clicks on a USE trigger, a menu pops up with say, 4 options they can choose from, and the script will read the player selection and use it in the script. ie. Select number of desired option: 1. optio... [more]
4 785 Mar 4, 2008 12:56 pm
by mwasley
Viewing FPS in-game
Call of Duty 4 : CoD4 Scripting
hi there, I was wondering how I can view the FPS ingame to test to see where my laggy points are. I believe there is a console command but I can not find it. Thankx for any help. Murray... [more]
2 1159 Feb 21, 2008 11:05 am
by mwasley
minimap
Call of Duty 4 : CoD4 MP Mapping
there is a problem with 1.5 where you must move you ff files to usermaps/mapname in order for this to work....... [more]
9 1927 Feb 16, 2008 02:58 am
by mwasley
minimap
Call of Duty 4 : CoD4 MP Mapping
http://www.infinityward.com/wiki/index.php?title=Creating_a_custom_minimap_ image hope this helps... it's what I used to get mine working.. cheers ... [more]
9 1927 Feb 16, 2008 02:57 am
by mwasley
Adding Custom Sound to map
Call of Duty 4 : CoD4 MP Mapping
thankx m8, I finally sorted it late last night, it was a config issue in the csv. ... [more]
5 1220 Feb 12, 2008 02:17 pm
by mwasley
Adding Custom Sound to map
Call of Duty 4 : CoD4 MP Mapping
no-one :(....... [more]
5 1220 Feb 11, 2008 01:52 pm
by mwasley
Adding Custom Sound to map
Call of Duty 4 : CoD4 MP Mapping
anyone?... [more]
5 1220 Feb 10, 2008 12:55 am
by mwasley
Adding Custom Sound to map
Call of Duty 4 : CoD4 MP Mapping
Hi there, I have tried but can not get a custom sound to play in my map. 1. copied sound to raw/sound. 2. created mp_mapname.csv (thunder0,,mp_mapname/thunder0.wav,1,,na,0.9,1.05,150,2000,,,,,,all_mp) 3. updated zone file to include mp_mapname.... [more]
5 1220 Feb 9, 2008 09:01 pm
by mwasley
wakling through xmodle vehicles
Call of Duty 4 : CoD4 MP Mapping
No sure, but perhaps you could look at using the prefabs/misc_models when adding vehicles/models. Cheers... [more]
3 1295 Feb 9, 2008 12:17 am
by mwasley
Custom ambient sound?
Call of Duty 4 : CoD4 Scripting
I'm having the same problem, not ambient but a soundfx. Has anyone been able to get custom sounds to work in COD4? Murray... [more]
4 2006 Feb 8, 2008 03:47 am
by mwasley
Playing a thunder sound
Call of Duty 4 : CoD4 MP Mapping
Yeah, I did recreate the fastfile. I will recheck my csv file actually to ensure I have generated that correctly. Thankx Murray... [more]
6 870 Feb 7, 2008 07:47 pm
by mwasley
Playing a thunder sound
Call of Duty 4 : CoD4 MP Mapping
thankx for that m8, I will certainly take a look for playsound stuff, but my main concern now is the csv /ssound file placements and how to use them in the map. Cheers Murray... [more]
6 870 Feb 7, 2008 06:38 pm
by mwasley
Playing a thunder sound
Call of Duty 4 : CoD4 MP Mapping
OK, I ended up using a script_origin to play a sound in the middle of my map :) BUT now I need to add a custom sound to my map. Is there any tuts (looked but didn't find any) on there csv/sound files need to be stored in order to use them in a mp ma... [more]
6 870 Feb 7, 2008 06:21 pm
by mwasley
Playing a thunder sound
Call of Duty 4 : CoD4 MP Mapping
Hi there, I have used the following code to generate random ligthning on my map which is working amazingly... What I can not work out is how to play a thunder sound just after the ligthning flash. Can anyone please help with how to play a sound t... [more]
6 870 Feb 7, 2008 03:43 am
by mwasley
Play Sound at Player / xyz
Call of Duty 4 : CoD4 Scripting
Hi there, I have used the following code to generate random ligthning on my map which is working amazinging... What I can not work out is how to play a thunder sound just after the ligthning flash. Can someone please help with how to play a gener... [more]
3 1261 Feb 6, 2008 03:22 am
by mwasley
tdm allies/axis
Call of Duty 2 : CoD2 MP Mapping
Hi there, I am trying to convert my map to a no-cross version and would need to have allies spawn on one side of the map and axis on the other. Is there a way to define this using mp_tdm_spawn? Any help would be greatly appreciated Murray... [more]
5 1410 Oct 30, 2006 03:03 am
by mwasley
start/stop sound
Call of Duty 2 : CoD2 MP Mapping
Excellent, Thank you, that was great and I have that working however the problem is that I need the sound to play where the player is positioned so the player can hear the sound 100% of the time they are in the trigger. Right now, the sound plays at... [more]
4 1150 Oct 24, 2006 10:42 am
by mwasley
start/stop sound
Call of Duty 2 : CoD2 MP Mapping
Hi there, I have read the tuts, on sounds and they work great if you want the sound to play the whole length. ie wait x to play the sound for a certain time. What I want is to enter a room, trigger the sound LOOP to start and exit the room, trigger ... [more]
4 1150 Oct 23, 2006 04:09 pm
by mwasley
Fading Sound Effects
Call of Duty 2 : CoD2 MP Mapping
Hi there, I'm trying to make my map only play a sound when I get close to something. I can make to the sound is activated and it will play for the length of the sound clip but that's nopt quite what I need. What I really want is the sound to fade in... [more]
2 844 Oct 1, 2006 04:24 pm
by mwasley
Transparent Texture...
Call of Duty 2 : CoD2 MP Mapping
hi there, Well, the tut said dtx3, but I did also try dtx5 and it made no difference. Murray... [more]
3 920 Sep 20, 2006 11:17 am
by mwasley
Transparent Texture...
Call of Duty 2 : CoD2 MP Mapping
Hi there, I have viewed StrYdeR's tut on alpha channel textures which was great. Unfortunatley, The clear areas are clear but the solid areas are seethru. I see the image, colors etc, but I can see other texture through the areas that are supposed t... [more]
3 920 Sep 20, 2006 02:07 am
by mwasley
skybox lighting prob
Call of Duty 2 : CoD2 MP Mapping
did you give the light a color and radius?... [more]
4 969 Jul 12, 2006 11:15 am
by mwasley
Compass Question
Call of Duty 2 : CoD2 Scripting
Well, I thank you very much for taking the time to find that for me. I'm not a big coder, but I will certainly be able to follow what you have given me. Again, thank you, I'll let you know how I get on. Have a great day. Murray... [more]
3 1033 Jun 30, 2006 10:48 am
by mwasley
Compass Question
Call of Duty 2 : CoD2 Scripting
Hi All, Is there a way to display those red dots on the compass using scripting? I am using multiple triggers to move walls in multiple positions and I want the dot to appear in the direction that a wall has moved. Any thoughts, ideas, suggestio... [more]
3 1033 Jun 28, 2006 02:56 pm
by mwasley
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