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Memory issue Call of Duty : CoDUO Mapping Hey, glad to hear that the map isn’t too big. I tested my map in developer mode, but couldn’t find the thing you said. I uploaded my map on my ftp. You can download it with this link: http://users.telenet.be/stevenvdw/zzz_scouts.pk3 It is still... [more] |
13 | 2585 | Jan 29, 2011 02:29 pm by sternkaa ![]() |
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Memory issue Call of Duty : CoDUO Mapping Hallo, Mmm, that is really strange. Is this vis really so big? My map isn't very large. I made almost everything detail except the ruff structure of the buildings are structural. I portalled holl the map. You can see it on the screenshot below. ... [more] |
13 | 2585 | Jan 29, 2011 12:32 pm by sternkaa ![]() |
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Memory issue Call of Duty : CoDUO Mapping Hey, Thanks for the reply's. Below you can see my compile log. GomerPyle, i got these numbers out of my hunkusage.dat file The size in windows explorer of my bsp file is 11,144kb Maybe we spook over different kind of numbers? I thaugt that th... [more] |
13 | 2585 | Jan 27, 2011 05:18 pm by sternkaa ![]() |
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Memory issue Call of Duty : CoDUO Mapping Okey, this is really strange for me. I worked a little bit on my map. And reduced the size of it. I tried to put my com_hunkmegs to 56 and the map was running without problems. I sent it to a friend how test it with that setting on 128 and he had an error... [more] |
13 | 2585 | Jan 26, 2011 06:28 pm by sternkaa ![]() |
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Memory issue Call of Duty : CoDUO Mapping Hey, I made my skybox smaller, it was indeed to big. I added a vclog to my bsp and that is good compiled to. But some of my friends have still the problem when they don’t change the com_hunkmegs. One person had it also with a windows version. So what c... [more] |
13 | 2585 | Jan 20, 2011 04:40 pm by sternkaa ![]() |
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Memory issue Call of Duty : CoDUO Mapping Hey guys, Have some questions. I made a custom map, now when we play it on a mac, the game crashed and gave the next error: Hunk_AllocateTempMemory:failed on ..... needs . ... The strange thing is that this error only appears on users with a mac. ... [more] |
13 | 2585 | Jan 17, 2011 05:21 pm by sternkaa ![]() |
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question about compilling Call of Duty : CoDUO Mapping Hey i can compille my map, no problems, but i have some questions. This evening we have a lanparty, and i made a new map. But the compiller is allready one day bussy with compilling the map. And i think it will take still 3 hours or more to complete. Ca... [more] |
2 | 1048 | Mar 20, 2010 05:02 pm by sternkaa ![]() |
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Problem with testing map mac Call of Duty : CoDUO Mapping Hello, I tried some things. The problem is really the script. With a basic script the maps works on mac but when i add my door or sound or radios for headquarters it stopped working on mac. Can you guys tell me what it could be, don't know whats w... [more] |
5 | 972 | Mar 19, 2010 11:28 am by sternkaa ![]() |
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Problem with testing map mac Call of Duty : CoDUO Mapping Tanks a lot techno2sl, I deleted al my scripts and make the very basic gsc script. Then it worked. I guess there is a mistake in one of the scripts. I will now try to add piece by piece. And yes it is all packed like it shout. But still strange that... [more] |
5 | 972 | Mar 13, 2010 12:28 pm by sternkaa ![]() |
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Problem with testing map mac Call of Duty : CoDUO Mapping Hey guys, I made a map for uo. We played this map very often with no problems. We all played with cod installed on windows. Now some of my friends have bought a mac. And installed de cod mac version. When they try to run my map, the server crashed. Th... [more] |
5 | 972 | Mar 12, 2010 06:11 pm by sternkaa ![]() |
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Models in COD Call of Duty : CoD Mapping Hey, there is a tutorial on how to import an xmodel. Look at : this Something else, make sure that you have set up radiant correct. There are also tutorials for that. You can find the xmodels in pak0. Use packscape or winrar or something like tha... [more] |
3 | 911 | Jul 2, 2009 03:17 pm by sternkaa ![]() |
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CoD:uo player models Call of Duty : CoDUO Mapping Did you find a solution for your problem. Because a hole time ago i wanted to make a new vehicle. I was pretty far. The only work that remains was to move the bones of my car. When i did that, my car messed up all the way. (see my post here). I think i ... [more] |
7 | 1482 | May 28, 2009 04:26 pm by sternkaa ![]() |
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Map not shown in the list to choose Call of Duty : CoDUO Mapping Hello guys, With a couple of friends we have a private server. We play custom maps. I made one to. But we have so mutch maps that the don't all show up in the list to call a vote or start te server. Now the question is, how do i have to name my map s... [more] |
3 | 838 | May 24, 2009 05:38 pm by sternkaa ![]() |
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exporter plugins milkshape Call of Duty : CoDUO Mapping I have send them to your email. Greats steven... [more] |
4 | 1764 | Mar 14, 2009 09:31 am by sternkaa ![]() |
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problem with making a new drivable car Call of Duty : CoDUO Mapping Ok, i'am a little step closer. I just imported the stock willyjeep into my model. First connect everything like it shoot, than delete everything of the willyjeep. If you export now, the model shows great in cod radiant and cod. It is also driveable like i... [more] |
12 | 1353 | Mar 12, 2009 03:00 pm by sternkaa ![]() |
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problem with making a new drivable car Call of Duty : CoDUO Mapping Sorry unclephil cant help you with that. Never had it before. But can somebody please tell me what i do wrong. I finished my moddeling in 3dsmax 7, i exported it to milkshape (as a 3ds autodesk). Then in milkshape i import the stock willjeep with the b... [more] |
12 | 1353 | Mar 11, 2009 02:54 pm by sternkaa ![]() |
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problem with making a new drivable car Call of Duty : CoDUO Mapping Can somebody tell me where i can found the exporter plugins for 3ds max 5. I cant find them on the internet or in my model tools. greats... [more] |
12 | 1353 | Mar 6, 2009 01:42 pm by sternkaa ![]() |
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problem with making a new drivable car Call of Duty : CoDUO Mapping Hey, i have read that forum now and it looks like that milkshape cause the problem when you export it. I have also 3ds max7. Thats where i drawing it. But i need to export it with milkshape to get it in call of duty because 3dsmax 7 doesn't have an export... [more] |
12 | 1353 | Mar 6, 2009 10:49 am by sternkaa ![]() |
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problem with making a new drivable car Call of Duty : CoDUO Mapping Hello, Im trying to make a new car for coduo. Im using milkshape 3d. I took the bones of the willyjeep that cames with the moddeltools. I have put it in my little testcar. Compilled it, and had no errors. My car shows good in cod uo radiant. But wh... [more] |
12 | 1353 | Mar 5, 2009 02:18 pm by sternkaa ![]() |
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peugeot and german truck for multiplayer? Call of Duty : CoDUO Mapping Hello, I want to make the peugeot car and the german truck driveable for multiplayer. I know that bote vehicles drives in single player. But how do i cat it working in multiplayer. Does somebody can help me a bit. I tried to fix it but it wont work. i... [more] |
2 | 1344 | Feb 26, 2009 05:09 pm by sternkaa ![]() |
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Headquarters, capture radio trough wall Call of Duty : CoDUO Mapping Thanks a lot for your reply's. I just replaced my radio's so you cant caputure them through the wall. But thanks anny way.... [more] |
4 | 1348 | Jan 28, 2009 09:37 am by sternkaa ![]() |
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sabotage gametype Call of Duty : CoDUO Mapping Hello guys. I want to try something for cod uo. I really like the gametype sabotage from cod 4 and 5. But i want to make that gametype in coduo. I'm not a really good scripter. So maybe you guys can help me a little? I thought i could combine the retri... [more] |
1 | 1089 | Jan 27, 2009 02:05 pm by sternkaa ![]() |
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Headquarters, capture radio trough wall Call of Duty : CoDUO Mapping Hello i made a gametype headquarters in my map. It works fine, but i only have one little issue. Small annoying problem. When the radio is against a wall or not far from it. You can capture the radio from outside the roam or building. It isnt cool like th... [more] |
4 | 1348 | Jan 15, 2009 03:24 pm by sternkaa ![]() |
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exporter plugins milkshape Call of Duty : CoDUO Mapping Hello guys, I hope some one can help me. I'm looking for a cod plugin voor milkshape or for 3dsmax 9. I saw there isn't a plugin for 3dsmax9. But for milkshape i can't find it. When i look on the internet i only found dead links. Can please somebody h... [more] |
4 | 1764 | Nov 12, 2008 07:54 pm by sternkaa ![]() |
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Black screenshot Call of Duty : CoD+UO General Hello, I have a little problem. I want to take a screenshot of call of duty united offensive. The problem that i have is, when i paste it in photoshop or in paint, that my picture is black. I found on the internet that it is a protection of vista to co... [more] |
4 | 1053 | Sep 3, 2008 04:24 pm by sternkaa ![]() |
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