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Loadingscreen :S Call of Duty : CoD Mapping Hi, I tried to make a loadingscreen for my map, i followed this tutorial exactly: http://www.modsonline.com/Tutorials-read-102.html But my loadingscreen still doesn't load. If some1 knows a sollution..? Thanks, Squirt... [more] |
2 | 800 | Jul 2, 2006 10:28 am by Squirt123 ![]() |
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WARNING: entity 0 brush 200: tris with 2+ major axes; bad lighting likely Call of Duty : CoDUO Mapping Thnx a lot man.. this fixed the problem.. although i still had a couple of errors it made a bsp file.. thnx a lot guys..... [more] |
4 | 1017 | Feb 12, 2006 10:42 am by Squirt123 ![]() |
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WARNING: entity 0 brush 200: tris with 2+ major axes; bad lighting likely Call of Duty : CoDUO Mapping Hey, i'm making this map with my m8, i just finished my part, but it doesn't create a bsp file while compiling, plz tell me hoe to fix the errors. Here's my compile log: C:\Program Files\Call of Duty\uo\maps\mp>"C:\Program Files\Call of Duty\uoTools\... [more] |
4 | 1017 | Feb 12, 2006 09:57 am by Squirt123 ![]() |
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VIA/S3G UniChrome IGP videocard Call of Duty : CoD+UO General hey, my friend bought cod today, and he installed it succesfully, but it gives him an error. He needs the newest drivers for his videocard(VIA/S3G UniChrome IGP). Does znybody know where i can download the newest drivers for this videocard?? thnx... [more] |
2 | 1081 | Jan 30, 2006 04:41 pm by Squirt123 ![]() |
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wall question Call of Duty : CoDUO Mapping mm thnx joemax.. the only pproblem is,, i can't find the texture clear glass, under which texture folder is that, and is it just called: clear_glass thnx for all the help m8s :) ... [more] |
16 | 2108 | Jan 19, 2006 02:10 pm by Squirt123 ![]() |
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wall question Call of Duty : CoDUO Mapping mm so thnx about the clipplayer.. but which texture should i use so no grenades can pass the wall? cuz there are quite a lot of options(ge. clip_item, clip_metal), which i dont know for sure, but i would like to know for sure otherwise i will have to comp... [more] |
16 | 2108 | Jan 18, 2006 01:34 pm by Squirt123 ![]() |
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wall question Call of Duty : CoDUO Mapping it aint working m8 :( the wall still dissappears :S and should i just place the clipplayer wall ontop of the otherone? thnx squirt... [more] |
16 | 2108 | Jan 17, 2006 07:39 pm by Squirt123 ![]() |
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wall question Call of Duty : CoDUO Mapping Hey im squirt, i'm the friend kills is making the map with.. errr you mean to make a wall of for example: ai_nopass, and then make another wall over that with the texture: clippplayer. Because if i do this, i have a little problem.. As soon as i unselect... [more] |
16 | 2108 | Jan 17, 2006 05:58 pm by Squirt123 ![]() |
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no textures in texture drop bar Call of Duty : CoD Mapping hmmzz... i have a friend.. who has a problem, when he clicks on the texture drop menu, he gets the list until: Texture Window Scale... plz help him out, merci :> ... [more] |
2 | 965 | Aug 28, 2005 06:35 pm by Squirt123 ![]() |
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Q3Map_ReadPortalFile: could not open ' ../../main/maps/mp_grasland2.prt' Call of Duty : CoD Mapping i tried compiling it again and this time it didnt give me that error, but i forgot to put a spawn in it. how do u put a spawn in ur map? so i let it compile, it finished and i tried it on mp but when i started the map it gave me an error: MAX_PATCH_PLA... [more] |
19 | 1332 | Aug 20, 2005 09:27 am by Squirt123 ![]() |
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Q3Map_ReadPortalFile: could not open ' ../../main/maps/mp_grasland2.prt' Call of Duty : CoD Mapping yea but whats a lightmap allocation? and how do i fix it? :S... [more] |
19 | 1332 | Aug 19, 2005 12:24 pm by Squirt123 ![]() |
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Q3Map_ReadPortalFile: could not open ' ../../main/maps/mp_grasland2.prt' Call of Duty : CoD Mapping what is a BSP split? ok, so i fixed the leak and i compiled it again: C:\Program Files\Call of Duty\Main\maps>cd ..\..\tools\bin C:\Program Files\Call of Duty\Tools\bin>q3map ../../main/maps/mp_beauville2 Q3Map v1.1 (c) 2002 Id Software Inc. / In... [more] |
19 | 1332 | Aug 19, 2005 09:33 am by Squirt123 ![]() |
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Q3Map_ReadPortalFile: could not open ' ../../main/maps/mp_grasland2.prt' Call of Duty : CoD Mapping so basically my map is too big? and of my main folder... do i also have to move the xmodel and stuff that i unpacked out of pak0.pk3? how do i use the clipper? cuz when i select brush 1 with the clipper and i click on it... a part falls off... edit... [more] |
19 | 1332 | Aug 19, 2005 07:22 am by Squirt123 ![]() |
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Q3Map_ReadPortalFile: could not open ' ../../main/maps/mp_grasland2.prt' Call of Duty : CoD Mapping Now i made a new skybox and my .bat only creates a .lin and a .poly and no .bsp here is my compile log: C:/Program Files/Call of Duty/\main\zzzzz-nogrenades.pk3 (5 files) C:/Program Files/Call of Duty/\main\Zzzuser-Apoc-Enhanced_BAR.pk3 (7 files) C:/... [more] |
19 | 1332 | Aug 18, 2005 02:56 pm by Squirt123 ![]() |
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CoD problems Call of Duty : CoD Mapping hey, i know how u feel... i have the same problem. My .bat only creates a .lin and a .poly, and i dont know what to do, plz help me :/ btw heres my compile log: C:/Program Files/Call of Duty/\main\zzzzz-nogrenades.pk3 (5 files) C:/Program Files/Call o... [more] |
38 | 1046 | Aug 18, 2005 02:49 pm by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping lol thnx but i started up my radiant and suddenly it worked :D, but i hav a question: with the fire prefab here that you can download for CoD mapping... you get a .bsp a .map and a .gsc, but i dont know how to use a prefab other than just a .pfb, plz help... [more] |
18 | 1376 | Aug 15, 2005 07:17 pm by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping hmmm i got my radiant to work again by removing all the .map files out of the maps folder except the dawnville one, and my radiant works just fine now, but i cant see through the boxes when i make an xmodel. I tried to select the "Skinned and Boxed" optio... [more] |
18 | 1376 | Aug 15, 2005 09:47 am by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping yea thnx a lot... but the only problem is that i dont have a .bak :/... [more] |
18 | 1376 | Aug 15, 2005 09:23 am by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping Errrr... i turned the tool on but my radiant just wont start... it still gives me this error: ParseEntity: { not found GetLastError() = 0 - 0 An unrecoverable error has occured. Would you like to edit Preferences before exiting Q3Radiant? i would ... [more] |
18 | 1376 | Aug 14, 2005 06:56 pm by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping damn my computer is so crappy... now when i want to start radiant, i get an error: ParseEntity: { not found GetLastError() = 0 - 0 An unrecoverable error has occured. Would you like to edit Preferences before exiting Q3Radiant? Yes ... [more] |
18 | 1376 | Aug 14, 2005 08:55 am by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping when i selcet all (an option in "file")... in only get the lower part and when i select a part i only get half: 9 != )§File C:/Program Files/Call of Duty/Tools/bin/../../main/maps/mp_gras, lin e 561: MatchToken: -2022 != (§File C:/Program Files/Call... [more] |
18 | 1376 | Aug 14, 2005 08:31 am by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping damnit i made a new skybox and still... i still got the same problem... but only now the batch file wont make anything... i appreciate ur help though guys ... [more] |
18 | 1376 | Aug 13, 2005 07:18 pm by Squirt123 ![]() |
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Skybox problem :( Call of Duty : CoD Mapping I have brushed it with brecourt sky and when i go to far off the wall in the 3d view... i cant see the wall... i only see black.. And ive got a litlle question... when i make an tunnel or a bunker that goes underground, i get pieces of ground in the t... [more] |
10 | 1116 | Aug 13, 2005 06:17 pm by Squirt123 ![]() |
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noooooooo i got the same prob even when i made the skybox :/ (see my topic: Q3...) Call of Duty : CoD Mapping same problem..... plz help me out here's my compile log: ain/maps/mp_grasland2.bsp 4 seconds elapsed C:\Program Files\Call of Duty Game of the Year Edition\Tools\bin>q3map -vis ../. ./main/maps/mp_grasland2 Q3Map v1.1 (c) 2002 Id Software Inc... [more] |
18 | 1376 | Aug 12, 2005 04:34 pm by Squirt123 ![]() |
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Skybox problem :( Call of Duty : CoD Mapping i have another litlle problem... :P When i create one of the sky brushes on the side, i cant select it, nor see it... why is this? edited on Aug. 12, 2005 10:54 am by Squirt123... [more] |
10 | 1116 | Aug 12, 2005 03:54 pm by Squirt123 ![]() |
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