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Latest Posts by Ragnaar
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rounded terrain how ?
Call of Duty 2 : CoD2 MP Mapping
Ok , i will try these , but i have an additional problem. I can not run the compiler tools. When i run , it chrash and drop me a failure notice , that the inicialization of the application is not succesfull , end the application :( I can not compile my m... [more]
4 1396 Jun 9, 2006 04:36 pm
by Ragnaar
rounded terrain how ?
Call of Duty 2 : CoD2 MP Mapping
I tryed the Cod2 editor , and i cannot make nice rounded terrain geometry. Can someone know , how can i make this in patch edit mode ? I would like to make similar terrain geometry in cod2editor as in doom3 editor i can with simple patchmesh/vertex editor... [more]
4 1396 Jun 8, 2006 09:07 pm
by Ragnaar
Missing textures
DOOM III : DOOM III Mapping
I cannot see / use some textures in the editor. The texture don't appear in the texture window , when i click on his name. And the selected surface of the entity become black. Can i do something , to avoid this failure ? I would like to use the all of t... [more]
2 2606 Apr 15, 2006 11:37 pm
by Ragnaar
running . pk4 files
DOOM III : DOOM III General
Ok , i understand. Thanks all of informations 8) When i finised my first map i will contact you , how can i upload it. ... [more]
10 3784 Jul 26, 2005 06:52 am
by Ragnaar
running . pk4 files
DOOM III : DOOM III General
Yes, you are completely right , need not to extract the map files. I deleted the extracted files , and the map works as before. So, i did not know the map path in the pk file. Otherwise have you got a map which you made ? Or screenshots ? Or actual p... [more]
10 3784 Jul 25, 2005 07:54 pm
by Ragnaar
running . pk4 files
DOOM III : DOOM III General
Thanks the tip , but i extracted the map directory from the pak file , and console map genetic/genetic1 . It is a good map , but i cannot finised the play out , because the third map has not been loaded.... [more]
10 3784 Jul 25, 2005 06:58 pm
by Ragnaar
running . pk4 files
DOOM III : DOOM III General
I found some maps for example the "the_genetic". When i downloaded , i could see that this map is not the_genetic.map format. This is in "the_genetic.pk4" format which is 55Mb without .doc and readme file . I extracted these files, and i see that this ... [more]
10 3784 Jul 25, 2005 07:24 am
by Ragnaar
running . pk4 files
DOOM III : DOOM III General
Hi, pleas help me , i downloaded two map , which are in .pk4 format . I cannot start this files in console mode edited on Jul. 24, 2005 01:09 pm by Ragnaar... [more]
10 3784 Jul 24, 2005 06:09 pm
by Ragnaar
Doom3 Starship Troopers MOD
DOOM III : DOOM III Map + Mod Releases
At first i would like to thank you for your attention , and reply . The trailer looked fine , and it look professional work. I am sad too , that this mod has been aborted. As far as i know this mod was the first , which includes new models , and a new env... [more]
10 5206 Jul 23, 2005 09:27 pm
by Ragnaar
Doom3 Starship Troopers MOD
DOOM III : DOOM III Map + Mod Releases
Just think through the doom3 engine and the aliens environment and monsters, cooperative game mode, face huggers, and the actions and atmosphere of the Aliens movie.... [more]
10 5206 Jul 22, 2005 10:06 am
by Ragnaar
Doom3 Starship Troopers MOD
DOOM III : DOOM III Map + Mod Releases
I think your team would make an aliens mod. It would be very cool. ... [more]
10 5206 Jul 22, 2005 09:59 am
by Ragnaar
Comments on my map pls.
DOOM III : DOOM III Map + Mod Releases
The sounds are good , but the lighting is should be better. And i did not found the clunking monsta . The double door break was cool. How could you make it ? ... [more]
6 3443 Jul 22, 2005 09:41 am
by Ragnaar
Doom3 Starship Troopers MOD
DOOM III : DOOM III Map + Mod Releases
It is look good. When it will release ? ... [more]
10 5206 Jul 22, 2005 09:15 am
by Ragnaar
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