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CoD2 Modeling with milkshape General Gaming Topics : General Modeling should have some Milkshape ones out later, but I don't know of anyone who is making one now. I want one for Maya 6.5 first though. . . lol. Hawk.... [more] |
4 | 1956 | Jun 2, 2006 12:33 pm by AIF_Hawkeye ![]() |
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Knights Templar 2Handed Sword WIP Call of Duty 2 : CoD2 MP Mapping OK, dw mate. It's all good. When ya can. I'm just getting weapons ideas currently, like 2 handed swords, long swords, short swords, daggers, short bows, english longbows, crossbows, etc. Hawk.... [more] |
7 | 845 | Jun 2, 2006 10:17 am by AIF_Hawkeye ![]() |
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Knights Templar 2Handed Sword WIP Call of Duty 2 : CoD2 MP Mapping that would be awesome. Would love that, and might get a SP campaign going, but all depends on what goes on. Hawk.... [more] |
7 | 845 | Jun 1, 2006 09:41 am by AIF_Hawkeye ![]() |
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Knights Templar 2Handed Sword WIP Call of Duty 2 : CoD2 MP Mapping cheers mate. Will get it working for ya. May ask ya to give us some major battles we could do. . . Hawk.... [more] |
7 | 845 | May 31, 2006 06:05 am by AIF_Hawkeye ![]() |
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Knights Templar 2Handed Sword WIP Call of Duty 2 : CoD2 MP Mapping Hey all, Just posting up a WIP of my COD2 Sword for a mod I'm hoping is going, but don't know currently, lol. Here it is. Hawk. Edit: Had no idea where to post modelling, so posted here, if needs to be moved, move it, thanks. edited on M... [more] |
7 | 845 | May 31, 2006 05:54 am by AIF_Hawkeye ![]() |
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COD2 Map Tools crashing Call of Duty 2 : CoD2 MP Mapping hey all, When I try to load up an xmodel, my COD2 MapTools crashes. Plain and simple. Any help would be nice. Hawk.... [more] |
5 | 1386 | Apr 22, 2006 05:19 am by AIF_Hawkeye ![]() |
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Multiple explosions gag. Call of Duty : CoDUO Mapping lol, I would like to see that V2 go off next, and destroy the truck your on :P :P :P But I LOVE, L-O-V-E, destruction!!!!!!!!!!!!... [more] |
14 | 1764 | Mar 24, 2006 12:36 pm by AIF_Hawkeye ![]() |
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Hows this look to you? Call of Duty : CoD+UO Map + Mod Releases lol, when I said "MOHAA SP" I Meant MOHAA SinglePlayer, lol. I think that ambient track would be perfect. I get teh shivers down my spine whenever I play that map.... [more] |
39 | 2035 | Mar 20, 2006 01:26 pm by AIF_Hawkeye ![]() |
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Hows this look to you? Call of Duty : CoD+UO Map + Mod Releases Grassy, I'd either go for an up-tempo "assault" tune, or the ambient noise from that winter mission in MOHAA SP, if you don't have, I can rip it from MOHAA for ya :P... [more] |
39 | 2035 | Mar 20, 2006 01:10 pm by AIF_Hawkeye ![]() |
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Hows this look to you? Call of Duty : CoD+UO Map + Mod Releases hehehe, very nice Grassy. Love the effects. Are the new shots on WHC site?... [more] |
39 | 2035 | Mar 20, 2006 12:28 pm by AIF_Hawkeye ![]() |
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Australian Imperial Force 2/23rd Infantry Batallion Jungle skins Call of Duty : CoD+UO Map + Mod Releases As it says in the title, this is a skinpack of the AIF(Australian Imperial Force) 2/23rd Infantry batallion jungle skins. Basically, this is my first skinpack I have made, and second skin(first one was the original AIF 2/23rd jungle skins, but were crappy... [more] |
1 | 915 | Jan 26, 2006 05:16 pm by AIF_Hawkeye ![]() |
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Scripting help Call of Duty : CoDUO Mapping Hey guys, I couldn't find the right spot to go to for this so I'm posting here, because I think its the most appropiate place. I am sure most of you have seen my Mod that I am currently making for Call of Duty: United Offensive, the Australian Mod, ... [more] |
1 | 733 | Jan 26, 2006 05:06 pm by AIF_Hawkeye ![]() |
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Common Textures explanation help Call of Duty : CoDUO Mapping yes, well, I know the basic ones. . . I know that when you make new brushes you should use the caulk because the game wont generate these faces(for the inside of mitre joins and where players aren't meant to go) and nodraw for faces you don't want to show... [more] |
5 | 1054 | Jan 24, 2006 10:35 pm by AIF_Hawkeye ![]() |
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