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Latest Posts by [DaDs]roglsa
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vc log problem
Call of Duty : CoDUO Mapping
i wouldnt be worried about making vc log yet. u still have a map to build without the errors. why it increases i think is because its prelighting your map... [more]
13 995 Nov 17, 2005 05:19 am
by [DaDs]roglsa
vc log problem
Call of Duty : CoDUO Mapping
try using this to test your map: "C:\Program Files\Call of Duty\uoTools\bin\q3map" -v -game uo "C:\Program Files\Call of Duty\uo\maps\mp\yourmapname" pause "C:\Program Files\Call of Duty\uoTools\bin\q3map" -vis -fast -game uo "C:\Program File... [more]
13 995 Nov 16, 2005 05:45 pm
by [DaDs]roglsa
play games for charity
Battlefield : BF2 General
The DaDs Army is for the 3rd year are holding a 24 hour gaming event for charity. the games we are hosting this year are cod,coduo,cod2,moh,bf2,and il2 forgetten battles. your choice. all moneys raise donated to childrens hospital. prizes awarded through... [more]
1 1395 Nov 8, 2005 10:21 pm
by [DaDs]roglsa
playing games for charity
Call of Duty 2 : CoD2 General
The DaDs Army is for the 3rd year are holding a 24 hour gaming event for charity. the games we are hosting this year are cod,coduo,cod2,moh,bf2,and il2 forgetten battles. your choice. all moneys raise donated to childrens hospital. prizes awarded through... [more]
1 805 Nov 8, 2005 10:20 pm
by [DaDs]roglsa
play games for charity
Call of Duty : CoD+UO General
The DaDs Army is for the 3rd year are holding a 24 hour gaming event for charity. the games we are hosting this year are cod,coduo,cod2,moh,bf2,and il2 forgetten battles. your choice. all moneys raise donated to childrens hospital. prizes awarded through... [more]
1 718 Nov 8, 2005 10:17 pm
by [DaDs]roglsa
first map
Call of Duty : CoDUO Mapping
well finished first map as a beta test looks good but fps sucks. so going to start selective portalling to see if i can bring up. found the awe mod didnt like my map and the gfm mod seems ok with it, lol. thanks for everyones help couldnt have done it wit... [more]
1 730 Oct 31, 2005 06:25 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
edited on Oct. 24, 2005 07:58 pm by [DaDs]roglsa... [more]
36 1066 Oct 25, 2005 12:58 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
no no this with everything on with off all u see is outside walls of houses. trying compile now with outside portals taken out. 6 hrs now. lol... [more]
36 1066 Oct 25, 2005 12:53 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
ive got work to do removing portals ... [more]
36 1066 Oct 24, 2005 05:18 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
... [more]
36 1066 Oct 24, 2005 05:16 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
the pic above it shows the houses and how they attach with portals. i followed a portalling tut that i found in the forums doing a search. how many portals do u need outside. do i need to get rid of alot them? how big a area should they cover. should a st... [more]
36 1066 Oct 24, 2005 06:50 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
get this right yet [img="http://img480.imageshack.us/img480/2316/mymap22hk.th.jpg"][img="[/url ]"] [i]edited on Oct. 23, 2005 08:15 pm by [DaDs]roglsa[/i] dont know what u going to see with this but [i]edited on Oct. 23, 2005 08:16 pm by [DaDs]... [more]
36 1066 Oct 24, 2005 01:14 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
[img="[/url]"]... [more]
36 1066 Oct 24, 2005 01:13 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
[img="http://img485.imageshack.us/img485/1664/mymap11lm.th.jpg"]... [more]
36 1066 Oct 24, 2005 01:12 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
his better: or this ... [more]
36 1066 Oct 24, 2005 01:11 am
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
or this [img="[/url]"]... [more]
36 1066 Oct 23, 2005 11:18 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
try this [/url]... [more]
36 1066 Oct 23, 2005 11:16 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
ok got it now where put and how?... [more]
36 1066 Oct 23, 2005 10:56 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
besides trying to hide terrian and it doesnt disappear like other stuff... [more]
36 1066 Oct 23, 2005 10:50 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
i hit print screen on key board nothing happened. ... [more]
36 1066 Oct 23, 2005 10:48 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
ok how do i take screenshot in graydient? lol... [more]
36 1066 Oct 23, 2005 10:37 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
its coming into day 2... [more]
36 1066 Oct 23, 2005 10:15 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
big i dont think so compared to other maps ive seen out there. theres only about 8 buildings in it. portaling: each building done and then connected at corners so each cell has only 4 sides like the buildings. ... [more]
36 1066 Oct 23, 2005 09:30 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
no this final compile lol... [more]
36 1066 Oct 23, 2005 09:11 pm
by [DaDs]roglsa
compile time?
Call of Duty : CoDUO Mapping
everything is detail except walls floors ceilings. terrain patches are considered detail right? everything else i made detail as much as i could. ... [more]
36 1066 Oct 23, 2005 08:59 pm
by [DaDs]roglsa
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