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vc log problem Call of Duty : CoDUO Mapping i wouldnt be worried about making vc log yet. u still have a map to build without the errors. why it increases i think is because its prelighting your map... [more] |
13 | 995 | Nov 17, 2005 05:19 am by [DaDs]roglsa ![]() |
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vc log problem Call of Duty : CoDUO Mapping try using this to test your map: "C:\Program Files\Call of Duty\uoTools\bin\q3map" -v -game uo "C:\Program Files\Call of Duty\uo\maps\mp\yourmapname" pause "C:\Program Files\Call of Duty\uoTools\bin\q3map" -vis -fast -game uo "C:\Program File... [more] |
13 | 995 | Nov 16, 2005 05:45 pm by [DaDs]roglsa ![]() |
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play games for charity Battlefield : BF2 General The DaDs Army is for the 3rd year are holding a 24 hour gaming event for charity. the games we are hosting this year are cod,coduo,cod2,moh,bf2,and il2 forgetten battles. your choice. all moneys raise donated to childrens hospital. prizes awarded through... [more] |
1 | 1395 | Nov 8, 2005 10:21 pm by [DaDs]roglsa ![]() |
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playing games for charity Call of Duty 2 : CoD2 General The DaDs Army is for the 3rd year are holding a 24 hour gaming event for charity. the games we are hosting this year are cod,coduo,cod2,moh,bf2,and il2 forgetten battles. your choice. all moneys raise donated to childrens hospital. prizes awarded through... [more] |
1 | 805 | Nov 8, 2005 10:20 pm by [DaDs]roglsa ![]() |
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play games for charity Call of Duty : CoD+UO General The DaDs Army is for the 3rd year are holding a 24 hour gaming event for charity. the games we are hosting this year are cod,coduo,cod2,moh,bf2,and il2 forgetten battles. your choice. all moneys raise donated to childrens hospital. prizes awarded through... [more] |
1 | 718 | Nov 8, 2005 10:17 pm by [DaDs]roglsa ![]() |
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first map Call of Duty : CoDUO Mapping well finished first map as a beta test looks good but fps sucks. so going to start selective portalling to see if i can bring up. found the awe mod didnt like my map and the gfm mod seems ok with it, lol. thanks for everyones help couldnt have done it wit... [more] |
1 | 730 | Oct 31, 2005 06:25 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping edited on Oct. 24, 2005 07:58 pm by [DaDs]roglsa... [more] |
36 | 1066 | Oct 25, 2005 12:58 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping no no this with everything on with off all u see is outside walls of houses. trying compile now with outside portals taken out. 6 hrs now. lol... [more] |
36 | 1066 | Oct 25, 2005 12:53 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping ive got work to do removing portals ... [more] |
36 | 1066 | Oct 24, 2005 05:18 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping ... [more] |
36 | 1066 | Oct 24, 2005 05:16 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping the pic above it shows the houses and how they attach with portals. i followed a portalling tut that i found in the forums doing a search. how many portals do u need outside. do i need to get rid of alot them? how big a area should they cover. should a st... [more] |
36 | 1066 | Oct 24, 2005 06:50 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping get this right yet [img="http://img480.imageshack.us/img480/2316/mymap22hk.th.jpg"][img="[/url ]"] [i]edited on Oct. 23, 2005 08:15 pm by [DaDs]roglsa[/i] dont know what u going to see with this but [i]edited on Oct. 23, 2005 08:16 pm by [DaDs]... [more] |
36 | 1066 | Oct 24, 2005 01:14 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping [img="[/url]"]... [more] |
36 | 1066 | Oct 24, 2005 01:13 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping [img="http://img485.imageshack.us/img485/1664/mymap11lm.th.jpg"]... [more] |
36 | 1066 | Oct 24, 2005 01:12 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping his better: or this ... [more] |
36 | 1066 | Oct 24, 2005 01:11 am by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping or this [img="[/url]"]... [more] |
36 | 1066 | Oct 23, 2005 11:18 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping try this [/url]... [more] |
36 | 1066 | Oct 23, 2005 11:16 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping ok got it now where put and how?... [more] |
36 | 1066 | Oct 23, 2005 10:56 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping besides trying to hide terrian and it doesnt disappear like other stuff... [more] |
36 | 1066 | Oct 23, 2005 10:50 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping i hit print screen on key board nothing happened. ... [more] |
36 | 1066 | Oct 23, 2005 10:48 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping ok how do i take screenshot in graydient? lol... [more] |
36 | 1066 | Oct 23, 2005 10:37 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping its coming into day 2... [more] |
36 | 1066 | Oct 23, 2005 10:15 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping big i dont think so compared to other maps ive seen out there. theres only about 8 buildings in it. portaling: each building done and then connected at corners so each cell has only 4 sides like the buildings. ... [more] |
36 | 1066 | Oct 23, 2005 09:30 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping no this final compile lol... [more] |
36 | 1066 | Oct 23, 2005 09:11 pm by [DaDs]roglsa ![]() |
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compile time? Call of Duty : CoDUO Mapping everything is detail except walls floors ceilings. terrain patches are considered detail right? everything else i made detail as much as i could. ... [more] |
36 | 1066 | Oct 23, 2005 08:59 pm by [DaDs]roglsa ![]() |
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