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Compiler Error Call of Duty 2 : CoD2 General I've got the same problem :/ Is there any way to fix it? (radiant reinstall didn't help)... [more] |
4 | 1175 | Apr 25, 2006 06:52 am by evilthebil ![]() |
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Compilation problem :[ Call of Duty 2 : CoD2 MP Mapping Hello again, I haven't been here for a long time, and I'm back. I have a problem with cod2compiletools. When I start program I have popup like this (polish version): Code: Aplikacja nie zostala poprawnie zainicjowana (0xc0000135). Kliknij przycisk OK... [more] |
3 | 909 | Apr 24, 2006 04:50 pm by evilthebil ![]() |
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code bug: triangulation failed! Call of Duty : CoD Mapping When I compile my map that error (code bug: triangulation failed!) occures. What does it mean? How can I fix it? In "compile error :S" isn't explained how to do this and that link given there is about degenerate tris wich compiler gives us coordinates. I ... [more] |
2 | 1731 | Nov 1, 2005 12:21 pm by evilthebil ![]() |
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MoDsonline please pimp my CoD Radiant =) Call of Duty : CoD Mapping Yeah, I know how to use tis fix, but I talked about radiant. In radiant he can't open and save anything.... [more] |
8 | 1038 | Oct 21, 2005 07:29 am by evilthebil ![]() |
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MoDsonline please pimp my CoD Radiant =) Call of Duty : CoD Mapping I've called Marcos (we are clan mates) and he asked me to tell you (he has an internet only in weekends) that this fix doesn't work. That program fixes maps, but when Marcos clicks on 'Open' then nothing happens, and when use 'Load' option, then map is ap... [more] |
8 | 1038 | Oct 19, 2005 07:51 pm by evilthebil ![]() |
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Strange lights Call of Duty : CoDUO Mapping heh, now focus supersword :P My last post was a bit messy so now I'm gonna write what it's all about. That images shows what did you batch file did with my map: Screenshot 1 Screenshot 2 Screenshot 3 Now I'll give links screeenshots of map compi... [more] |
5 | 880 | Oct 19, 2005 02:42 pm by evilthebil ![]() |
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Strange lights Call of Duty : CoDUO Mapping ummm... that was my first compile log and lights were more strange than now - the trees haven't even a shadows. With that .bat my map compiled in 2 minutes, and usualy in normal radiant it took 1,5 hour just like my .bat edited on Oct. 19, 2005 01:30 a... [more] |
5 | 880 | Oct 19, 2005 06:29 am by evilthebil ![]() |
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Strange lights Call of Duty : CoDUO Mapping Well, I've decided yhay I'll start cod uo mapping, set my editor just like on tuts and compile my map like option 1 from tut. And my map looks strange... Lights are not as good as in normal CoD Radiant. That's what my .bat file content: "C:\Program Fil... [more] |
5 | 880 | Oct 19, 2005 06:07 am by evilthebil ![]() |
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SD problem. Bomb is not exploding. Call of Duty : CoD Mapping I've done all the things from SD text tutorial (except switching models before and after explosion) and I've noticed that the bomb is not exploding :/. What may be the problem? Cheers... [more] |
3 | 1326 | Oct 9, 2005 07:46 am by evilthebil ![]() |
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Adding items Call of Duty : CoD Mapping Unchecked are: Surfaces: -Portals -Detail - - - - Other: -Blocks -Names It seems that the problem isn't here.... [more] |
4 | 788 | Oct 1, 2005 04:50 pm by evilthebil ![]() |
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Adding items Call of Duty : CoD Mapping Well, I have another problem. I've done nice map with medium terrain, one bunker with roof from mp_rocket and when I tried to equip the bunker's armory, I've noticed that I can't add items! When I click mpweapon->(any weapon) then model is viewed for a wh... [more] |
4 | 788 | Oct 1, 2005 04:41 pm by evilthebil ![]() |
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Bomb holes Call of Duty : CoD Mapping Hmm, your idea is good, but if terrain is big, then these holes aren't looking briliant :P. And if I'm RGBing it to black, then whole 5 verticles are black, not only the are arond one selected. Alpha blending isn't so good too b/c it isn't precise. edite... [more] |
8 | 929 | Sep 30, 2005 07:14 pm by evilthebil ![]() |
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Bomb holes Call of Duty : CoD Mapping Hey there popole. I have a problem with bomb holes. I'm making my first serious map and I need to do the bomb holes, like for example those from mp_brecourt. Do you know how to do it? I tried by 2 patches pumped up and down and alpha blended, but q3map cr... [more] |
8 | 929 | Sep 30, 2005 06:51 pm by evilthebil ![]() |
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Selection problem Call of Duty : CoD Mapping Well, I have a huge problem with selecting everything exept brushes. When I shift click on sth it isn't selected :/. I even tried to reinstal editor and nothing was changed :/. I've found a poor solution, but it's my only hope now. When I create the obj... [more] |
2 | 893 | Sep 26, 2005 11:56 am by evilthebil ![]() |
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compilation problem Call of Duty : CoD Mapping hey there, I need some help :P I'm new mapmaker and I've just started creating my first bigger map, and I have a little problem with compilation. When I'm compiling my map to bsp for testing, there is the error like this: WARNING: node with unbounde... [more] |
2 | 922 | Jun 19, 2005 05:41 pm by evilthebil ![]() |
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