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Latest Posts by evilthebil
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Compiler Error
Call of Duty 2 : CoD2 General
I've got the same problem :/ Is there any way to fix it? (radiant reinstall didn't help)... [more]
4 1175 Apr 25, 2006 06:52 am
by evilthebil
Compilation problem :[
Call of Duty 2 : CoD2 MP Mapping
Hello again, I haven't been here for a long time, and I'm back. I have a problem with cod2compiletools. When I start program I have popup like this (polish version): Code: Aplikacja nie zostala poprawnie zainicjowana (0xc0000135). Kliknij przycisk OK... [more]
3 909 Apr 24, 2006 04:50 pm
by evilthebil
code bug: triangulation failed!
Call of Duty : CoD Mapping
When I compile my map that error (code bug: triangulation failed!) occures. What does it mean? How can I fix it? In "compile error :S" isn't explained how to do this and that link given there is about degenerate tris wich compiler gives us coordinates. I ... [more]
2 1731 Nov 1, 2005 12:21 pm
by evilthebil
MoDsonline please pimp my CoD Radiant =)
Call of Duty : CoD Mapping
Yeah, I know how to use tis fix, but I talked about radiant. In radiant he can't open and save anything.... [more]
8 1038 Oct 21, 2005 07:29 am
by evilthebil
MoDsonline please pimp my CoD Radiant =)
Call of Duty : CoD Mapping
I've called Marcos (we are clan mates) and he asked me to tell you (he has an internet only in weekends) that this fix doesn't work. That program fixes maps, but when Marcos clicks on 'Open' then nothing happens, and when use 'Load' option, then map is ap... [more]
8 1038 Oct 19, 2005 07:51 pm
by evilthebil
Strange lights
Call of Duty : CoDUO Mapping
heh, now focus supersword :P My last post was a bit messy so now I'm gonna write what it's all about. That images shows what did you batch file did with my map: Screenshot 1 Screenshot 2 Screenshot 3 Now I'll give links screeenshots of map compi... [more]
5 880 Oct 19, 2005 02:42 pm
by evilthebil
Strange lights
Call of Duty : CoDUO Mapping
ummm... that was my first compile log and lights were more strange than now - the trees haven't even a shadows. With that .bat my map compiled in 2 minutes, and usualy in normal radiant it took 1,5 hour just like my .bat edited on Oct. 19, 2005 01:30 a... [more]
5 880 Oct 19, 2005 06:29 am
by evilthebil
Strange lights
Call of Duty : CoDUO Mapping
Well, I've decided yhay I'll start cod uo mapping, set my editor just like on tuts and compile my map like option 1 from tut. And my map looks strange... Lights are not as good as in normal CoD Radiant. That's what my .bat file content: "C:\Program Fil... [more]
5 880 Oct 19, 2005 06:07 am
by evilthebil
SD problem. Bomb is not exploding.
Call of Duty : CoD Mapping
I've done all the things from SD text tutorial (except switching models before and after explosion) and I've noticed that the bomb is not exploding :/. What may be the problem? Cheers... [more]
3 1326 Oct 9, 2005 07:46 am
by evilthebil
Adding items
Call of Duty : CoD Mapping
Unchecked are: Surfaces: -Portals -Detail - - - - Other: -Blocks -Names It seems that the problem isn't here.... [more]
4 788 Oct 1, 2005 04:50 pm
by evilthebil
Adding items
Call of Duty : CoD Mapping
Well, I have another problem. I've done nice map with medium terrain, one bunker with roof from mp_rocket and when I tried to equip the bunker's armory, I've noticed that I can't add items! When I click mpweapon->(any weapon) then model is viewed for a wh... [more]
4 788 Oct 1, 2005 04:41 pm
by evilthebil
Bomb holes
Call of Duty : CoD Mapping
Hmm, your idea is good, but if terrain is big, then these holes aren't looking briliant :P. And if I'm RGBing it to black, then whole 5 verticles are black, not only the are arond one selected. Alpha blending isn't so good too b/c it isn't precise. edite... [more]
8 929 Sep 30, 2005 07:14 pm
by evilthebil
Bomb holes
Call of Duty : CoD Mapping
Hey there popole. I have a problem with bomb holes. I'm making my first serious map and I need to do the bomb holes, like for example those from mp_brecourt. Do you know how to do it? I tried by 2 patches pumped up and down and alpha blended, but q3map cr... [more]
8 929 Sep 30, 2005 06:51 pm
by evilthebil
Selection problem
Call of Duty : CoD Mapping
Well, I have a huge problem with selecting everything exept brushes. When I shift click on sth it isn't selected :/. I even tried to reinstal editor and nothing was changed :/. I've found a poor solution, but it's my only hope now. When I create the obj... [more]
2 893 Sep 26, 2005 11:56 am
by evilthebil
compilation problem
Call of Duty : CoD Mapping
hey there, I need some help :P I'm new mapmaker and I've just started creating my first bigger map, and I have a little problem with compilation. When I'm compiling my map to bsp for testing, there is the error like this: WARNING: node with unbounde... [more]
2 922 Jun 19, 2005 05:41 pm
by evilthebil
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