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Latest Posts by schultz
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having trouble uploading
MODSonline : MODSonline
I had the same problem last night when trying to upload a United Offensive map. ... [more]
8 1546 Sep 20, 2009 09:17 am
by schultz
Alpha Blending in Radiant UO
Call of Duty : CoDUO Mapping
Are you remembering to hold down the Alt key when moving the curser around the area you are trying to blend? Also you do not need to select and high light the texture you are trying to blend. I find it easier to make one layer structure and the blended ... [more]
13 1331 Aug 4, 2008 09:51 pm
by schultz
Lighting question
Call of Duty : CoDUO Mapping
Great news! Everyone here likes to help out when they can.... [more]
10 1245 Jul 18, 2008 08:01 pm
by schultz
Lighting question
Call of Duty : CoDUO Mapping
Hello Raven21633, Since the image is from my map ponyri_west here are some images that might help with your corona. Right click area you wish to place corona and select from menu box as shown Press the F key and in the entities window enter the s... [more]
10 1245 Jul 17, 2008 08:10 pm
by schultz
map wont compile .bsp but compiles .prt and .poly?
Call of Duty : CoDUO Mapping
What did you find wrong that was stopping the compile to write the .bsp file?... [more]
12 994 Jun 27, 2008 06:51 pm
by schultz
map wont compile .bsp but compiles .prt and .poly?
Call of Duty : CoDUO Mapping
Don't let it get you down there are other ways to find conflicts although it may take some time and effort. 1st thing is to find what does work on your map design. You can do this by reducing the debug verion to just the skybox and DM intermission with ... [more]
12 994 Jun 23, 2008 11:22 pm
by schultz
map wont compile .bsp but compiles .prt and .poly?
Call of Duty : CoDUO Mapping
Try making a copy of your map and name is similar to the original but maybe add the word _debug to it. Then use this version to experiment with. Remove all ports and try and compile this version. If the map will now compile the problem was with a confl... [more]
12 994 Jun 23, 2008 08:45 pm
by schultz
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