Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 8 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by tyrantkiller
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
missing tutorial lifts1-doom3.zip
DOOM III : DOOM III Mapping
oh crap. an error occured during transfer. this is what it said: ------------------------------------------------------------------------ An error has occured copying a file to the FTP server. Make sure that you have permission to put files on the serve... [more]
4 1649 Mar 2, 2006 07:28 pm
by tyrantkiller
"J" Button :D
DOOM III : DOOM III Mapping
actually i just found out that all u have to do is puch alt + enter lol... [more]
38 8926 Mar 2, 2006 07:17 pm
by tyrantkiller
elevator doors
DOOM III : DOOM III Mapping
the elevator that i made would look nicer with some doors but i can link the doors to the elevator. Ive tried connected entities, combining but nothing. I noticed a code line saying "inner_door" which allows you to connect doors to elevator but i dont get... [more]
2 2029 Feb 22, 2006 03:13 am
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
so im guessing there is no other way to make ragdolls move by a trigger without scripting it? bummer... [more]
8 1770 Feb 22, 2006 03:06 am
by tyrantkiller
annoying problem
DOOM III : DOOM III Mapping
thats f***ing gay i have played all of the quakes EXCEPT THIS ONE the only reason why i cant get it is because of its graphic card requirements which sux edited on Feb. 21, 2006 09:57 pm by tyrantkiller... [more]
6 1800 Feb 22, 2006 02:57 am
by tyrantkiller
quick question
DOOM III : DOOM III Mapping
or you could just push alt + enter ... [more]
5 2246 Feb 22, 2006 02:54 am
by tyrantkiller
missing tutorial lifts1-doom3.zip
DOOM III : DOOM III Mapping
wow, thats ironic because i was just watching it but the only problem is once you get up, you cant get back down on the same lift.. but i have that file that ure looking for... [more]
4 1649 Feb 22, 2006 02:52 am
by tyrantkiller
models for map
DOOM III : DOOM III Mapping
actually just mainly beds... [more]
2 1457 Nov 8, 2005 11:58 pm
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
thnx; and another question how do u make the screen shake?... [more]
8 1770 Nov 8, 2005 11:57 pm
by tyrantkiller
My Questions Thread
DOOM III : DOOM III Mapping
thats cool cause in my shcool, in the next simester, i get to use the maya program... [more]
34 1978 Nov 8, 2005 06:35 pm
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
so can any1 tell me the code to throw a ragdoll?... [more]
8 1770 Nov 6, 2005 02:00 am
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
actually i just found out i have to script it.........which is still hard but im learning edited on Nov. 5, 2005 08:46 pm by tyrantkiller... [more]
8 1770 Nov 6, 2005 01:46 am
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
i need to know how to trigger ragdolls to move were you want them to like you walk into a room and a skeleton floats by. how do you do that?... [more]
8 1770 Nov 6, 2005 01:06 am
by tyrantkiller
Useful Binds
DOOM III : DOOM III Mapping
nvm i watched the vid and i found out ... [more]
4 4081 Nov 6, 2005 01:04 am
by tyrantkiller
My Questions Thread
DOOM III : DOOM III Mapping
wat editor should i use? studio max 3d or gmax for models?... [more]
34 1978 Nov 6, 2005 12:34 am
by tyrantkiller
models for map
DOOM III : DOOM III Mapping
i need some couches/beds and some tables for a prison map im making....some toilets and some sinks would be nice too... [more]
2 1457 Nov 5, 2005 04:42 am
by tyrantkiller
lighting doom 3 mods maps
DOOM III : DOOM III Mapping
ya i use that method sometimes to shape the light for that one specific room; it helps... [more]
7 2172 Nov 5, 2005 04:38 am
by tyrantkiller
My Questions Thread
DOOM III : DOOM III Mapping
cool so u actually have vids about ragdolls, and importing 3d models? those r somethings that i need to know about but i need some couch/bed models if any1 has some ... [more]
34 1978 Nov 5, 2005 04:35 am
by tyrantkiller
Useful Binds
DOOM III : DOOM III Mapping
bind "h" "toggle g_dragentity" - - enables the ability to drag around ragdolls and moveables - hit again to disable - helps place ragdolls/moveables where you want them in your map DUDE!!! i have been wondering how to do this for a LONG time can u ... [more]
4 4081 Nov 4, 2005 02:25 am
by tyrantkiller
Cant open editor...help
DOOM III : DOOM III Mapping
xXAndyXx writes...Quote:umm, oops sorry my bad guys. im on a mac. there is no target string.< .me=dumbass> i should have realized. lol but for mac not sure edited on Nov. 3, 2005 09:22 pm by tyrantkiller... [more]
4 2314 Nov 4, 2005 02:21 am
by tyrantkiller
The Doom Diner
DOOM III : DOOM III Mapping
i luv it man its like resident evil next thing u know......uuuuuuuuuuhhhhhhhhhhhhhhhhhhhh zombies LOL... [more]
2 1599 Nov 4, 2005 02:20 am
by tyrantkiller
Lights don't cast shadows...
DOOM III : DOOM III Mapping
.... lol well my lights do all kinds of weird things anyways but in the end i figure it out... [more]
5 1979 Nov 4, 2005 02:18 am
by tyrantkiller
gui_parm's
DOOM III : DOOM III Mapping
.............. same as what i said on the other exact same topic as u posted already lol... [more]
2 1691 Nov 4, 2005 02:16 am
by tyrantkiller
gui_parm's
DOOM III : DOOM III Mapping
ummm bring up the entity editor and check its code list it also depends what you want to apply the parms to... [more]
2 1516 Nov 4, 2005 02:15 am
by tyrantkiller
gui editor
DOOM III : DOOM III Mapping
oops wait a minute 'gui' my bad i need to actually lol i think there is a way but wouldnt it automatically size and fix its rotation on w/e ure placing it on?... [more]
3 1785 Nov 4, 2005 02:13 am
by tyrantkiller
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»