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Latest Posts by tyrantkiller
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missing tutorial lifts1-doom3.zip
DOOM III : DOOM III Mapping
oh crap. an error occured during transfer. this is what it said: ------------------------------------------------------------------------ An error has occured copying a file to the FTP server. Make sure that you have permission to put files on the serve... [more]
4 1747 Mar 2, 2006 07:28 pm
by tyrantkiller
"J" Button :D
DOOM III : DOOM III Mapping
actually i just found out that all u have to do is puch alt + enter lol... [more]
38 9323 Mar 2, 2006 07:17 pm
by tyrantkiller
elevator doors
DOOM III : DOOM III Mapping
the elevator that i made would look nicer with some doors but i can link the doors to the elevator. Ive tried connected entities, combining but nothing. I noticed a code line saying "inner_door" which allows you to connect doors to elevator but i dont get... [more]
2 2155 Feb 22, 2006 03:13 am
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
so im guessing there is no other way to make ragdolls move by a trigger without scripting it? bummer... [more]
8 1881 Feb 22, 2006 03:06 am
by tyrantkiller
annoying problem
DOOM III : DOOM III Mapping
thats f***ing gay i have played all of the quakes EXCEPT THIS ONE the only reason why i cant get it is because of its graphic card requirements which sux edited on Feb. 21, 2006 09:57 pm by tyrantkiller... [more]
6 1895 Feb 22, 2006 02:57 am
by tyrantkiller
quick question
DOOM III : DOOM III Mapping
or you could just push alt + enter ... [more]
5 2397 Feb 22, 2006 02:54 am
by tyrantkiller
missing tutorial lifts1-doom3.zip
DOOM III : DOOM III Mapping
wow, thats ironic because i was just watching it but the only problem is once you get up, you cant get back down on the same lift.. but i have that file that ure looking for... [more]
4 1747 Feb 22, 2006 02:52 am
by tyrantkiller
models for map
DOOM III : DOOM III Mapping
actually just mainly beds... [more]
2 1558 Nov 8, 2005 11:58 pm
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
thnx; and another question how do u make the screen shake?... [more]
8 1881 Nov 8, 2005 11:57 pm
by tyrantkiller
My Questions Thread
DOOM III : DOOM III Mapping
thats cool cause in my shcool, in the next simester, i get to use the maya program... [more]
34 2079 Nov 8, 2005 06:35 pm
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
so can any1 tell me the code to throw a ragdoll?... [more]
8 1881 Nov 6, 2005 02:00 am
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
actually i just found out i have to script it.........which is still hard but im learning edited on Nov. 5, 2005 08:46 pm by tyrantkiller... [more]
8 1881 Nov 6, 2005 01:46 am
by tyrantkiller
triggering ragdolls
DOOM III : DOOM III Mapping
i need to know how to trigger ragdolls to move were you want them to like you walk into a room and a skeleton floats by. how do you do that?... [more]
8 1881 Nov 6, 2005 01:06 am
by tyrantkiller
Useful Binds
DOOM III : DOOM III Mapping
nvm i watched the vid and i found out ... [more]
4 4281 Nov 6, 2005 01:04 am
by tyrantkiller
My Questions Thread
DOOM III : DOOM III Mapping
wat editor should i use? studio max 3d or gmax for models?... [more]
34 2079 Nov 6, 2005 12:34 am
by tyrantkiller
models for map
DOOM III : DOOM III Mapping
i need some couches/beds and some tables for a prison map im making....some toilets and some sinks would be nice too... [more]
2 1558 Nov 5, 2005 04:42 am
by tyrantkiller
lighting doom 3 mods maps
DOOM III : DOOM III Mapping
ya i use that method sometimes to shape the light for that one specific room; it helps... [more]
7 2307 Nov 5, 2005 04:38 am
by tyrantkiller
My Questions Thread
DOOM III : DOOM III Mapping
cool so u actually have vids about ragdolls, and importing 3d models? those r somethings that i need to know about but i need some couch/bed models if any1 has some ... [more]
34 2079 Nov 5, 2005 04:35 am
by tyrantkiller
Useful Binds
DOOM III : DOOM III Mapping
bind "h" "toggle g_dragentity" - - enables the ability to drag around ragdolls and moveables - hit again to disable - helps place ragdolls/moveables where you want them in your map DUDE!!! i have been wondering how to do this for a LONG time can u ... [more]
4 4281 Nov 4, 2005 02:25 am
by tyrantkiller
Cant open editor...help
DOOM III : DOOM III Mapping
xXAndyXx writes...Quote:umm, oops sorry my bad guys. im on a mac. there is no target string.< .me=dumbass> i should have realized. lol but for mac not sure edited on Nov. 3, 2005 09:22 pm by tyrantkiller... [more]
4 2412 Nov 4, 2005 02:21 am
by tyrantkiller
The Doom Diner
DOOM III : DOOM III Mapping
i luv it man its like resident evil next thing u know......uuuuuuuuuuhhhhhhhhhhhhhhhhhhhh zombies LOL... [more]
2 1701 Nov 4, 2005 02:20 am
by tyrantkiller
Lights don't cast shadows...
DOOM III : DOOM III Mapping
.... lol well my lights do all kinds of weird things anyways but in the end i figure it out... [more]
5 2089 Nov 4, 2005 02:18 am
by tyrantkiller
gui_parm's
DOOM III : DOOM III Mapping
.............. same as what i said on the other exact same topic as u posted already lol... [more]
2 1776 Nov 4, 2005 02:16 am
by tyrantkiller
gui_parm's
DOOM III : DOOM III Mapping
ummm bring up the entity editor and check its code list it also depends what you want to apply the parms to... [more]
2 1605 Nov 4, 2005 02:15 am
by tyrantkiller
gui editor
DOOM III : DOOM III Mapping
oops wait a minute 'gui' my bad i need to actually lol i think there is a way but wouldnt it automatically size and fix its rotation on w/e ure placing it on?... [more]
3 1877 Nov 4, 2005 02:13 am
by tyrantkiller
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