Members Online»
0 Active | 84 Guests
Online:
|
LATEST FORUM THREADS»
by KAZAM3766
Posts: 1 / 343 CoD: Battle Royale
CoD+UO Map + Mod Releases by morgawr
Posts: 1 / 2446 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 2954 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 931 New Cod UO Rifle Mod.
CoD Mapping by rr016
Posts: 2 / 5218 setting your own ai names
CoD4 SP Mapping |
Polls»
|
|
Topic | Replies | Views | Last Post | |
How to determine whether a brush is shot at? Call of Duty 2 : CoD2 Scripting Thank you very much. ... [more] |
4 | 1171 | Feb 15, 2008 09:39 pm by dktekno |
|
How to determine whether a brush is shot at? Call of Duty 2 : CoD2 Scripting How do I determine wether a brush is hit by a bullet?... [more] |
4 | 1171 | Feb 15, 2008 08:51 pm by dktekno |
|
Drones don't move Call of Duty 2 : CoD2 Scripting No answers???... [more] |
2 | 1343 | Aug 27, 2007 11:50 am by dktekno |
|
Drones don't move Call of Duty 2 : CoD2 Scripting I have this code, which spawns a drone (I want to use drones instead of regular AI soldiers, because the regular AI has a max limit of 32 ingame, and I want about 100 soldiers at a time, so I use drones). The drone spawns without problems, but when I g... [more] |
2 | 1343 | Aug 25, 2007 02:30 pm by dktekno |
|
How do I hide the HUD? Call of Duty 2 : CoD2 SP Mapping I don't want any information displayed when I look at a gun, saying "press F to pick up Enfield" or showing character names in SP when I look at friendly characters. So how do I hide the HUD completely? ... [more] |
4 | 1784 | Aug 10, 2007 12:35 pm by dktekno |
|
How do I spawn 100 actors? Call of Duty 2 : CoD2 Scripting I can't see how I, in your code, can tell which actor it is gonna be. I Where in the code do you state wether it should be a german, british, american or russian? And which weapon to have? You use the getent to get the actor's name, but this requires m... [more] |
5 | 2257 | Jul 9, 2007 06:44 pm by dktekno |
|
How do I spawn 100 actors? Call of Duty 2 : CoD2 Scripting COD2 can only handle 32 players at a time, and I get an error telling me I have too many actors if all my actors have unique targetnames. The 33rd actor causes trouble. So I got this idea: After a while in combat, 16 of my own men have died in co... [more] |
5 | 2257 | Jul 9, 2007 03:40 pm by dktekno |
|
World War 1 SP Mod Call of Duty 2 : CoD2 MP Mapping I still remember this topic. So long time ago, and now the mod is a reality. ... [more] |
53 | 4679 | Jul 1, 2007 11:48 am by dktekno |
|
Caught In The Wire ready for download Call of Duty 2 : CoD2 Map + Mod Releases http://www.modsonline.com/Projects-full-2299.html... [more] |
3 | 1793 | Jun 30, 2007 03:33 pm by dktekno |
|
Caught In the Wire mod MAYBE out at July 1 Call of Duty 2 : CoD2 Map + Mod Releases As I've mentioned before, Caught In The Wire mod has been under development for quite some time. Don't expect much from the first maps released for you, they are all quite simple and are more like a virtual WW1-museum than actual missions. However there w... [more] |
4 | 5574 | Jun 18, 2007 09:40 pm by dktekno |
|
How do I give actor a specific weapon? Call of Duty 2 : CoD2 Scripting I can't find any british actor that carry a webley. So I have an actor, actor_ally_brit_normandy_reg_rifle, and I've given him a targetname "actor_webley". How do I give him a webley? ... [more] |
3 | 1635 | Jun 9, 2007 04:20 pm by dktekno |
|
How to spawn without weapons? Call of Duty 2 : CoD2 Scripting level.player.takeallweapons(); works. Thanks. ... [more] |
3 | 1207 | Jun 8, 2007 03:45 pm by dktekno |
|
How to spawn without weapons? Call of Duty 2 : CoD2 Scripting 1. How do I make my player in Single Player map spawn without any weapon? 2. When I try this script: level.player giveWeapon("enfield"); level.player giveWeapon("webley"); level.player giveWeapon("mk1britishfrag"); level.player switchToWeapon("e... [more] |
3 | 1207 | Jun 8, 2007 03:15 pm by dktekno |
|
Preview: Caught In The Wire mod Call of Duty 2 : CoD2 Map + Mod Releases Comon, give me some comments.... [more] |
4 | 2898 | Feb 19, 2007 08:48 pm by dktekno |
|
Preview: Caught In The Wire mod Call of Duty 2 : CoD2 Map + Mod Releases I'm finishing the new SP mod for COD2, called "Caught In The Wire" (CITW). It will include a new menu (already finished) from where to launch the maps, and the ability to include a video and play it when the player selects the map from the list. CIT... [more] |
4 | 2898 | Feb 19, 2007 02:37 pm by dktekno |
|
Cannot make an IWD file Call of Duty 2 : CoD2 MP Mapping I have tried with WinZip too. And it doesn't work. ... [more] |
9 | 2396 | Nov 30, 2006 09:26 am by dktekno |
|
First World War Mod website Call of Duty 2 : CoD2 MP Mapping Quote: You forgot to place the folder materials in the zip-file. There is the material for the loadscreen. Oh, sorry. Quote: And i think it is a bad idea to prevent the player to move with a trigger_hurt. Why don't you use the command level.player... [more] |
11 | 1644 | Nov 29, 2006 09:28 pm by dktekno |
|
Cannot make an IWD file Call of Duty 2 : CoD2 MP Mapping fullaholes - I did so, though it is a SP map so I didn't put it in the mp-folder. But basically this is how I did it. And it still doesn't work. edited on Nov. 29, 2006 08:53 am by dktekno... [more] |
9 | 2396 | Nov 29, 2006 01:52 pm by dktekno |
|
Cannot make an IWD file Call of Duty 2 : CoD2 MP Mapping Quote:what i find is easier is when i compiled me map ueing the compiler i open up a already existing good working map. delete the contents put my contents in and rename it to what i need to for my map.... thats how i do it mate and works everytime I u... [more] |
9 | 2396 | Nov 29, 2006 01:05 pm by dktekno |
|
Cannot make an IWD file Call of Duty 2 : CoD2 MP Mapping Whenever I put my d3dbsp file into an IWD file I made by using packspape or WinZip, I get this error: How do I solve it? I cannot distribute my files via IWD-files. It seems like it needs the d3dbsp file to be in the \main\maps\ folder. If not, ... [more] |
9 | 2396 | Nov 29, 2006 12:41 pm by dktekno |
|
First World War Mod website Call of Duty 2 : CoD2 MP Mapping I have all my CUSTOM d3dbsp files in my \main\maps This is because I get an error everytime I have a custom map in an IWD file. Do you have a solution to this problem?... [more] |
11 | 1644 | Nov 29, 2006 12:14 pm by dktekno |
|
First World War Mod website Call of Duty 2 : CoD2 MP Mapping OK... Then I really don't understand. Do you have sound? In the start of the game, do you hear bombardment, followed by silence/birds singing etc.? The zip-file should consist of a folder called "images". In this folder, there should be a file n... [more] |
11 | 1644 | Nov 29, 2006 11:55 am by dktekno |
|
First World War Mod website Call of Duty 2 : CoD2 MP Mapping Quote:nowhere I read or heard that I was supposed to wait. Didn't you see a load-screen? Or was it just the usual chess-like screen?... [more] |
11 | 1644 | Nov 29, 2006 10:21 am by dktekno |
|
First World War Mod website Call of Duty 2 : CoD2 MP Mapping Doesn't work??? What do you mean? There are several things you might consider: 1. Does it seem like the map is taking forever to load? Answer: There are a lot of pathnodes. It will take a veeery long time for it to load. But it has not frozen. J... [more] |
11 | 1644 | Nov 28, 2006 09:48 pm by dktekno |
|
First World War Mod website Call of Duty 2 : CoD2 MP Mapping I have now opened the website for the First World War mod for Call of Duty 2. The website was made nearly a year ago, but nothing ever came out of it. I have changed some bits of it, and now opened the forums. http://ostrenches.frac.dk OS = Open ... [more] |
11 | 1644 | Nov 28, 2006 08:01 pm by dktekno |
MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) OHMY Valley
Call of Duty 2: Maps: Multiplayer (5.7Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware