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UO mAPPING TUTORIALS Call of Duty : CoD Mapping LETS GET THOSE UO MAPPING TUTORIALS COMEING!!! EVERYTHING NEW WE NEED TO KNOW!!! WOOT thanks for them in advance.... [more] |
1 | 370 | Oct 3, 2004 05:39 pm by JGTT542 ![]() |
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Stop The Movement!! Call of Duty : CoD Mapping Im making a map where i want a model of a Tank placed, and also a truck. But when i do this, and i test the map...the treads on the tank and the wheels on the truck are moving, but of course th actualyt vehicle is going nowhere...im using the models from... [more] |
2 | 507 | Sep 11, 2004 07:46 am by JGTT542 ![]() |
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grrr im sick of all these problems! help me please! Call of Duty : CoD Mapping well about the sky, all i can tell you is that if it turns blue something went wrong. The color you want is Red, thats when the texture you entered was correct. About the missing objects, look through your view optoins in radiant and use the Hide/show... [more] |
15 | 747 | Aug 23, 2004 03:31 am by JGTT542 ![]() |
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Punkbuster Question Call of Duty : CoD+UO General i saw the other PB INIT failure Forumn but it didnt really help me at all.... [more] |
3 | 559 | Aug 14, 2004 07:26 pm by JGTT542 ![]() |
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Punkbuster Question Call of Duty : CoD+UO General I have a freind that plays with me but he gets kicked by punkbuster servers for a PB INET FAILURE. What exaclty does that mean and is there anyway to fix it?... [more] |
3 | 559 | Aug 14, 2004 07:23 pm by JGTT542 ![]() |
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Anyone help with a rating?? Call of Duty : CoD+UO General its not a big deal or anything i was just curious to see what someone else though thats all.... [more] |
11 | 683 | Aug 1, 2004 02:44 pm by JGTT542 ![]() |
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Anyone help with a rating?? Call of Duty : CoD+UO General Yesi realize there is no official scale or way of raiting people, i understand what your saying...i was just wondering if anyone could take a look at my demos and just tell me what they thought thats all.... [more] |
11 | 683 | Aug 1, 2004 01:27 pm by JGTT542 ![]() |
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Is This Possible?!?!?! Call of Duty : CoD+UO General I am a die hard rifler in call of duty, i never start with a differant weapon. But i find it especially irratating when you spawn in a not so favorable close quarters area with a raging sub machine gunner. Is it possible to make a mod where you can choo... [more] |
2 | 526 | Aug 1, 2004 10:35 am by JGTT542 ![]() |
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Anyone help with a rating?? Call of Duty : CoD+UO General well see i have gotten in good size servers and made and kicked some booty. I have pleanty of screens to show that, and i just recently recorded demos so people could actualy watch. With so many people filtering out of such a multitude of servers for ca... [more] |
11 | 683 | Aug 1, 2004 09:55 am by JGTT542 ![]() |
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Anyone help with a rating?? Call of Duty : CoD+UO General just an opinion on my performance, thats all, just what you think about how i play.... [more] |
11 | 683 | Jul 31, 2004 08:44 pm by JGTT542 ![]() |
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Anyone help with a rating?? Call of Duty : CoD+UO General Hey ive been playing call of duty for awhile and i was just wondering if someone could give me a rating, just general 1 to 10 kind of scale, whatever you can. I have two demos recorded of me playin wiht a Kar rifle in dm. If you would like to be of help... [more] |
11 | 683 | Jul 31, 2004 08:15 pm by JGTT542 ![]() |
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Secret Areas Call of Duty : CoD+UO General what exactly do i type in the console....if my demo name is demo0000 than what should i type to run it?... [more] |
12 | 1134 | Jul 24, 2004 10:51 am by JGTT542 ![]() |
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Secret Areas Call of Duty : CoD+UO General Hey, if you hadnt noticed already, every once in awhile youll see someone in a map has gotten themselves into a place that you didnt know you could get to. So, I am recording Demos of the secrets i know to help out other players. But, does anyone know w... [more] |
12 | 1134 | Jul 24, 2004 08:39 am by JGTT542 ![]() |
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COD United Offence Call of Duty : CoD+UO General lol, thanks for your effort but your a little bit late pal, we've known about its development for quite some time now.... [more] |
5 | 653 | Jul 18, 2004 01:26 pm by JGTT542 ![]() |
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Radiant Call of Duty : CoD Mapping look at your keey board on the very top row. start by looking where your F keys are (f1, f2, etc.), follow those all the way over to 12, look right to the right (at least on mine) and there is a button called "Print, Scrn, Sysrq", look around in the gene... [more] |
2 | 385 | Jul 17, 2004 06:03 pm by JGTT542 ![]() |
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rotating doors Soldier of Fortune : SoFII Mapping you may have been told this before....but check out the tutorials page and watch Wyatts video tutorial on the subject.... [more] |
4 | 573 | Jul 17, 2004 09:25 am by JGTT542 ![]() |
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Tidbits on the nVidia Tourny ;) DOOM III : DOOM III General Man this guy your talking about sounds like a beast...i think it would be really cool to meet someone like that, or at least play a little and learn from them... [more] |
4 | 1130 | Jul 16, 2004 09:25 pm by JGTT542 ![]() |
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Need more help :( Call of Duty : CoD Mapping When your selecting your texture for your terain, look at the name of it. Most textures have and @ symbol in them, that symbol means they are solid and you cant walk through/fall through them. I assume your terrain is grass....a lot of grass dont have t... [more] |
6 | 470 | Jul 15, 2004 02:03 pm by JGTT542 ![]() |
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Rifles Only Server, Need Help Call of Duty : CoD+UO General all i need to know is the exact command i need to put in my server to make all the differant pistols only 8 shots, and all the grenades only 1....just give me the exact commands i need to put in my server and that owuld be amazing. Thank you in advance.... [more] |
2 | 537 | Jul 13, 2004 10:43 am by JGTT542 ![]() |
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Very long compiling time Soldier of Fortune : SoF Mapping If you have added lights recently that may be the cause of a long compile time. If it has to compile all the shadows of objects. but if lights are not the issue than i dont know how to help... [more] |
11 | 1302 | Jul 9, 2004 07:16 pm by JGTT542 ![]() |
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badsyntax???????? Call of Duty : CoD Mapping I dealt with this same problm when i was trying to make my first HQ map, when i got the bad syntax thing, it was because something in my GSC file was wrong, when i fixed the problem, i didnt get the error, so im not sure if its the same situation with sou... [more] |
4 | 583 | Jun 19, 2004 09:59 am by JGTT542 ![]() |
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Umm... yeah... Call of Duty : CoD Mapping From what it sounds like Edge, your saying that in your map you textured your terain using Caulk, thats fine and all while your making your map, but if you go into play and test the map, anything with the caulk texture will appear invisible. But, if i mi... [more] |
8 | 521 | Jun 16, 2004 05:25 pm by JGTT542 ![]() |
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TO FInalize HQ Questions Call of Duty : CoD Mapping well...here is something else now, i tried to start the game just as a regualr dm, and i got the same error report... [more] |
15 | 672 | Jun 12, 2004 11:06 am by JGTT542 ![]() |
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TO FInalize HQ Questions Call of Duty : CoD Mapping also, in my gsc file ....where it says maps\mp\_load::main(); should i keep that _load or should i change that to the name of my map? ive tried both in everything youve told me to do but neither worked so thats not the problem.... [more] |
15 | 672 | Jun 12, 2004 11:00 am by JGTT542 ![]() |
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TO FInalize HQ Questions Call of Duty : CoD Mapping hmm, strange, i didnt realize that folder was only for single player, cause in the past i had always used the maps/mp folder to test the maps in the game, and then the final version i placed inthe maps folder, i never ran into any problems, but all those ... [more] |
15 | 672 | Jun 12, 2004 10:59 am by JGTT542 ![]() |
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