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| Topic | Replies | Views | Last Post | |
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My map won't seem to compile Call of Duty : CoDUO Mapping Yeah, I don't know how to add a pause, or how to copy the text. Can you infor me?... [more] |
9 | 951 | Aug 14, 2005 03:43 pm by CosmoKramer ![]() |
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My map won't seem to compile Call of Duty : CoDUO Mapping I'm using CoDUO Maker. I even used a .bat for it, but it said something like "Invalid file or directory" for q3 map, flare, and something else. edited on Aug. 11, 2005 08:24 am by CosmoKramer... [more] |
9 | 951 | Aug 11, 2005 01:22 pm by CosmoKramer ![]() |
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My map won't seem to compile Call of Duty : CoDUO Mapping It closes without giving me a box that says Compiling complete or somthing. It just closes, so I dont have a chance to send the compile log. ... [more] |
9 | 951 | Aug 10, 2005 11:45 pm by CosmoKramer ![]() |
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My map won't seem to compile Call of Duty : CoDUO Mapping I'm going out for another test run of the map, and everything is as it should be. Custom pk3s are in a temp folder, and it looks like everything is fine, and the compiler closes, so all seems ok to me. But when I check the MP folder, there is no bsp. A... [more] |
9 | 951 | Aug 10, 2005 04:40 pm by CosmoKramer ![]() |
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LOD Terrain Call of Duty : CoDUO Mapping I was reading one of the tutorials, and this was mentioned. Where can I get it, as it's not in Graydiant?... [more] |
3 | 823 | Aug 9, 2005 10:45 pm by CosmoKramer ![]() |
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Ideas? Call of Duty : CoDUO Mapping Kursk...do Kursk.....the most famous tank battle in history... [more] |
10 | 1510 | Jun 29, 2005 10:09 pm by CosmoKramer ![]() |
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Scritping Call of Duty : CoDUO Mapping K..i put that in...now what?... [more] |
12 | 1149 | Jun 29, 2005 10:06 pm by CosmoKramer ![]() |
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Scritping Call of Duty : CoDUO Mapping What would the values, etc be?... [more] |
12 | 1149 | Jun 29, 2005 01:30 pm by CosmoKramer ![]() |
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Scritping Call of Duty : CoDUO Mapping it just told me how to make a script, not how to add it.... [more] |
12 | 1149 | Jun 27, 2005 05:51 pm by CosmoKramer ![]() |
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Point Du Hoc Call of Duty : CoDUO Mapping And what a map it is Daffy..props bud.... [more] |
36 | 1584 | Jun 25, 2005 09:38 pm by CosmoKramer ![]() |
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Scritping Call of Duty : CoDUO Mapping It's a script_model that would be able to move/make a sound.... [more] |
12 | 1149 | Jun 25, 2005 06:04 pm by CosmoKramer ![]() |
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Scritping Call of Duty : CoDUO Mapping How do I add a script to a model that I already have in GrayRadiant? I already have the script.... [more] |
12 | 1149 | Jun 25, 2005 01:36 am by CosmoKramer ![]() |
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Compiling Error Call of Duty : CoDUO Mapping Hey, Im trying to compile my Ste Marie Du Mont map, and I did as all of you had said to do, put all my custom pk3s in a temp folder. Anyways, It compiled fine, in about 5 minutes, and when i went to test it in game, it gave me an error message reading... [more] |
4 | 1121 | Jun 23, 2005 01:14 pm by CosmoKramer ![]() |
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Windows/Roof Call of Duty : CoDUO Mapping Hey, I was wondering, how can I cut a brush to make it triangular for a roof and also how to create windows, in normal houses, not in churches.... [more] |
2 | 951 | Jun 23, 2005 12:29 pm by CosmoKramer ![]() |
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Lighting Values Call of Duty : CoDUO Mapping Yeah, it does..thanks a lot.... [more] |
3 | 936 | Jun 23, 2005 12:27 pm by CosmoKramer ![]() |
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Lighting Values Call of Duty : CoDUO Mapping I was wondering, where do I put it in the lighting values for the skybox, sundiffuse color, etc..do i enter it into worldspawn?... [more] |
3 | 936 | Jun 23, 2005 12:12 pm by CosmoKramer ![]() |
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Point Du Hoc Call of Duty : CoDUO Mapping Hey LDA take a frickin chill pill. You can start a mod, get a team, then work day and night to get it released the next day.... [more] |
36 | 1584 | Jun 23, 2005 12:03 pm by CosmoKramer ![]() |
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Point Du Hoc Call of Duty : CoDUO Mapping Thats what my mod is all about. I love historical accuracy, why would it be any other way?... [more] |
36 | 1584 | Jun 21, 2005 05:17 pm by CosmoKramer ![]() |
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Point Du Hoc Call of Duty : CoDUO Mapping What do you mean? And did you get my PM?... [more] |
36 | 1584 | Jun 18, 2005 07:29 pm by CosmoKramer ![]() |
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Point Du Hoc Call of Duty : CoDUO Mapping Check out my Fight for Freedom Mod We will have Pointe Du Hoc as well. If you choose to use my map as reference, please rememeber to give credit. edited on Jun. 18, 2005 10:58 am by CosmoKramer... [more] |
36 | 1584 | Jun 18, 2005 03:58 pm by CosmoKramer ![]() |
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Scripting Call of Duty : CoDUO Mapping Yeah I looked at it. So all I need to do is on there, really? Even though the tracers are in my script as well?... [more] |
7 | 1292 | Jun 14, 2005 05:30 pm by CosmoKramer ![]() |
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Scripting Call of Duty : CoDUO Mapping So is that all I need to do? DO i need to edit the x,y,z values as to where i want the tracers and the c47s to spawn from? ... [more] |
7 | 1292 | Jun 14, 2005 01:39 pm by CosmoKramer ![]() |
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Scripting Call of Duty : CoDUO Mapping The script is for moving C-47s and Antiaircraft fire. Is that simple? edited on Jun. 13, 2005 01:27 pm by CosmoKramer... [more] |
7 | 1292 | Jun 13, 2005 06:26 pm by CosmoKramer ![]() |
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Scripting Call of Duty : CoDUO Mapping I need help, please. I have a script and would like to put it in game. How do I do it?... [more] |
7 | 1292 | Jun 13, 2005 04:55 pm by CosmoKramer ![]() |
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Moving C47s and Antiaircraft Fire Call of Duty : CoDUO Mapping What am I supposed to do with my script now..its finished?... [more] |
6 | 1047 | Jun 13, 2005 02:07 am by CosmoKramer ![]() |
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