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Topic | Replies | Views | Last Post | |
Voting for gametypes (help) Call of Duty : CoD+UO General or use AWE voting ... [more] |
4 | 1796 | Apr 20, 2007 11:24 am by sauskopje |
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Need help with RO warmod Call of Duty : CoD+UO General Lemme just say first of all: NONE of the used scripts are mine, they are taken from AWE and PAM mods.. Ok here is basicly what im trying to do: Have the AWE mod setup with an ready-up script like PAM mod has, auto teamswitch after 10 rounds (without... [more] |
1 | 1276 | Apr 20, 2007 09:30 am by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General ofcourse, 1 is the warserver (without mods only pam) the other is our rifle only mod (so ofcourse no other weapons)... [more] |
25 | 4414 | Feb 25, 2007 04:21 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General no too bad still getting the same error :(... [more] |
25 | 4414 | Feb 20, 2007 10:05 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General here is the first blood code section, further in the script it doesnt show up at all this "level.fb_firstblood" part Quote://////////////////First blood sound///////////////////// if(level.fb_firstblood && !isdefined(self.switching_teams)) { ... [more] |
25 | 4414 | Feb 20, 2007 05:24 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General well we have tested it both on windows as on lunix server with exactly the same server config/files, on lunix it crashes and on windows it doesnt ... [more] |
25 | 4414 | Feb 20, 2007 02:46 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General well i got it working allready on windows servers and perfect, now i was willing to share it with some guy in the USA, so i modded the tdm script for them BUT on lunix i get an error.. the map vinice docks i jump into the water and get an huge crash (if ... [more] |
25 | 4414 | Feb 20, 2007 02:56 am by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General nvm Quote:http://callofduty.filefront.com/file/Stand_Alone_Killing_Spree_Mod;75 260 i converted this one to cod1 www.kaizen.nl.tt --> join server to check mod. how i did it im not gonna tell since we are only here to "help" eachother edited on ... [more] |
25 | 4414 | Feb 12, 2007 12:45 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General nvm... Quote:meters = (int(distance * 0.254))/10; need to be Quote:meters = (distance * 0.254)/10; btw y only edit for 10 min? kinda stupid since my last post is useless now... [more] |
25 | 4414 | Feb 12, 2007 01:40 am by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General ok im trying another mod because the other simply wont work.. i use this script atm my dm.gsc atm Code:/* Deathmatch Objective: Score points by eliminating other players Map ends: When one player reaches the score limit, or time limit is reache... [more] |
25 | 4414 | Feb 12, 2007 01:26 am by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General well i was trying around and tryed something: i saw the dm.gsc used was CoD2, so i took the original dm.gsc from a main pk3 and entered under Quote:// If the player was killed by a head shot, let players know it was a head shot kill if(sHitLoc == "he... [more] |
25 | 4414 | Feb 11, 2007 11:25 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General btw: and im willing to make it myself, but i can only manage this if someone who knows what hes doing can help me with it...... [more] |
25 | 4414 | Feb 11, 2007 08:09 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General i tryed, but im a noob when it comes to scripting.. but this is like japanese for me :\ Code:Messages(sMeansOfDeath, attacker) { killcount = undefined; self.pers["kill_spree"] = 0; //if(getCvar("spree") == "") // setCvar("spree", "0"); ... [more] |
25 | 4414 | Feb 11, 2007 08:07 pm by sauskopje |
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CoD 2 mod ---> CoD 1 mod Call of Duty : CoD+UO General i found this really cool killingspree mod for CoD, only its too bad its CoD2... Now if anyone could make this mod into an CoD1 mod (not UO) i would thank him/her on my knees :bowdown: http://callofduty.filefront.com/file/Nukes_Unreal_Killing_Spree_Mod... [more] |
25 | 4414 | Feb 11, 2007 08:02 pm by sauskopje |
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looking for texture replacer/overlay Call of Duty : CoD Mapping jonezy93 writes...Quote:maybe you should ask the guys from that clan? i have emailed the clanleaders and awaiting their return awnsers.. but i thought maybe u guys could help me and be faster this way (since they are long offline from xfire) but h... [more] |
9 | 1924 | Feb 9, 2007 11:29 pm by sauskopje |
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looking for texture replacer/overlay Call of Duty : CoD Mapping it was from ABC clan movie i saw it in there and on their forums i saw a compo wich they where gonna decide wich one to use... [more] |
9 | 1924 | Feb 9, 2007 07:38 pm by sauskopje |
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looking for texture replacer/overlay Call of Duty : CoD Mapping that abc thing is what i mean.. it looks like they used a script that overlays the pic on the walltexture... so i was hoping someone knows how to do this... [more] |
9 | 1924 | Feb 9, 2007 04:41 pm by sauskopje |
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looking for texture replacer/overlay Call of Duty : CoD Mapping well pretty much, look this image: now i searched the net over and over for this, i tryed making my own pk3 with the texture in it (called: wood@cratepile2b_snow.dds ) but in an nonpure server it didnt show up? :S please if anyone know how to get ... [more] |
9 | 1924 | Feb 9, 2007 01:40 pm by sauskopje |
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